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Return to the multiverse of Magic: The Gathering as the hunt for Liliana Vess is on in the aftermath of the War of the Spark. The Planeswalkers have defeated Nicol Bolas and saved the Multiverse—though at grave cost. The living have been left to pick up the pieces and mourn the dead. But one loss is almost too great to bear: Gideon Jura, champion of justice and shield of the Gatewatch, is gone. As his former comrades Jace and Chandra struggle to rebuild from this tragedy, their future, like the future of the Gatewatch, remains uncertain. As the Gatewatch’s newest member, Kaya aims to help write that future. In joining, she pledged an oath to protect the living and the dead, but now that oath will be tested. The grieving guild masters of Ravnica have tasked her with a grave mission suited to her talents as a hunter and assassin—a mission she is ordered to keep secret from the Gatewatch. She must track down and exact retribution on the traitor Liliana Vess. But Liliana Vess has no interest in being found. Forsaken by her friends, she fled Ravnica after the defeat of Bolas. She was hostage to his wicked will, forced to assist in his terrible atrocities on pain of death—until Gideon, the last one who believed in her goodness, died in her place. Haunted by Gideon’s final gift, and hunted by former allies, Liliana now returns to a place she’d thought she’d never see again, the only place she has left: home.
The Wheel of Time turns and Ages come and pass. What was, what will be, and what is, may yet fall under the Shadow. For centuries, gleemen have told of The Great Hunt of the Horn. Now the Horn itself is found: the Horn of Valere long thought only legend, the Horn which will raise the dead heroes of the ages. And it is stolen. THE WHEEL OF TIME Book One: The Eye of the World Book Two: The Great Hunt Book Three: The Dragon Reborn Book Four: The Shadow Rising Book Five: The Fires of Heaven Book Six: Lord of Chaos Book Seven: A Crown of Swords Book Eight: The Path of Daggers Book Nine: Winter's Heart Book Ten: Crossroads of Twilight
After the formation of the United Northern AllianceNa merger of Canada, the United States, and Mexico into one nationN16-year-old Alenna is sent to an desolate prison island for teenagers believed to be predisposed to violence.
“Jordan has come to dominate the world Tolkien began to reveal.” —The New York Times on The Wheel of Time® series Explore never-before-seen insights into the Wheel of Time, including: - A brand-new, redrawn world map by Ellisa Mitchell using change requests discovered in Robert Jordan's unpublished notes - An alternate scene from an early draft of The Eye of the World - The long-awaited backstory of Nakomi - 8 page, full color photo insert Take a deep dive into the real-world history and mythology that inspired the world of Robert Jordan's The Wheel of Time®. Origins of The Wheel of Time is written by Michael Livingston, Secretary-General of the United States Commission on Military History and professor of medieval literature at The Citadel, with a Foreword by Harriet McDougal, Robert Jordan's editor, widow, and executor of his estate. This companion to the internationally bestselling series delves into the creation of Robert Jordan’s masterpiece, drawing from interviews and an unprecedented examination of his unpublished notes. Michael Livingston tells the behind-the-scenes story of who Jordan was, how he worked, and why he holds such an important place in modern literature. The second part of the book is a glossary to the “real world” in The Wheel of Time. King Arthur is in The Wheel of Time. Merlin, too. But so are Alexander the Great and the Apollo Space Program, the Norse gods and Napoleon’s greatest defeat—and so much more. Origins of The Wheel of Time provides exciting knowledge and insights to both new and longtime fans looking to either expand their understanding of the series or unearth the real-life influences that Jordan utilized in his world building—all in one, accessible text. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Sanger Rainsford is a big-game hunter, who finds himself washed up on an island owned by the eccentric General Zaroff. Zaroff, a big-game hunter himself, has heard of Rainsford’s abilities with a gun and organises a hunt. However, they’re not after animals – they’re after people. When he protests, Rainsford the hunter becomes Rainsford the hunted. Sharing similarities with "The Hunger Games", starring Jennifer Lawrence, this is the story that created the template for pitting man against man. Born in New York, Richard Connell (1893 – 1949) went on to become an acclaimed author, screenwriter, and journalist. He is best remembered for the gripping novel "The Most Dangerous Game" and for receiving an Oscar nomination for the screenplay "Meet John Doe".
Arienna Austin is a girl on a mission. Her family was murdered by vampires five years ago and she has trained long and hard to become a hunter. She finally encounters the nest of bloodsuckers who ruined her life and she intends to exact her revenge on them all. In a horrible twist of fate, she becomes one of the very creatures she’s been stalking and her entire world is turned upside down. If the hunters who took her in and trained her learn what she has turned into, she will become their next target. A chance encounter with a sexy Scottish hunter changes everything. Connor McAllister is more than he seems. He is a shapeshifter who works for a secret organisation known as the Hunter Elite. Ari is exactly the sort of creature the team needs on their side. That is if the supernatural monster killers allow her to live. She must prove she isn’t a danger to humans, or she suspects that she won’t leave their compound alive.
Ari has a choice to make that could change everything between herself and her ghostly best friend. She must decide whether to tell Jonah about his past, or to let him remain clueless about how he’d come to be haunting the Hunter Elite’s mansion. She can’t predict if the knowledge will set him free, or if it will have dire consequences. When the team visits Spencer Von Hades’ mansion, Ari senses something is very wrong from the moment she steps inside the mysterious house. While none of her friends see anything strange, she knows it is dangerous and potentially deadly. A creepy butler lurks within the halls and he is just as strange as the house itself. When vampires attack several families in one town, Ari and Connor are sent to assist Jake Everett and his hunters to track them down. Bloodsuckers are increasing in numbers and seem to be coordinating with each other. It is unheard of for the undead to congregate and they suspect something terrible is brewing in the supernatural underworld. They need to find out more so they can stop their diabolical plans.
His past is about to catch up to him... in the worst kind of way. Now, he must choose: Remain hidden or embrace what he was created to be. Earth is all but a wasteland. Humanity has colonized the Moon and Mars but as they look beyond, something is looking back. Because shadow corporations and a corrupt government are vying for what's left of Earth's resources - at any cost. Soon, Daniel will have to choose to use the very thing that sets him apart from humanity to save them or let them perish in the black. How can he bring justice when he's only been programmed for vengeance?