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A comprehensive resource, this handbook covers consumer product research, case study, and application. It discusses the unique perspective a human factors approach lends to product design and how this perspective can be critical to success in the market place. Divided into two volumes, the handbook includes introductory and summary chapters on case study design, design methods and process, error and hazards, evaluation methods, focus groups, and more. It discusses white goods, entertainment systems, personnel audio devices, mobile phones, gardening products, computer systems, and leisure goods.
Recently, the use of human factors engineering in product design has become much more widely accepted. It is gaining recognition as an essential part of the product design and development process for both consumer products and commercial products. The aim of this volume is to show how human factors technology can be effectively applied during the product design and development process to improve product usability, user-product performance, user satisfaction, and product safety. A second objective is to assemble a wealth of design information for human factors practitioners and others involved with the design of consumer and commercial products for both national and international markets. The book is also suitable as a text for courses and seminars concerned with the application of human factors technology to design. Earlier works on this topic have focused mainly on designing a few specific types of products, or have considered product design only within the context of human factors engineering in general. Available both in hardback and paperback, this is the first publication of its kind to focus on the subject of human factors in product design, providing a blend of theory, data, detailed examples, guidelines, and practical advice in one volume. With over 180 tables, figures, and photographs, as well as 640 references, extensive cross- referencing and keyword index, the volume will be essential reading for all those involved in work, research or study, related to product development.
Manufacturers are becoming more aware of human factors in product design as a major competitive issue. In many product areas, manufacturers have reached a technology ceiling, which simply means that it is increasingly difficult to get ahead of the competition in terms of, for example, functionality, technical reliability or manufacturing costs. As a consequence, design has become a major battleground for manufacturers, and usability is recognized as being a central tenet of good design. This book provides a unique snapshot of current practice in human factors, identifying methods and techniques that work well under tight constraints and providing case study evidence of their effectiveness. The commercial implications of usability are discussed, and special attention is paid to two key trends: inclusive design and smart products. Inclusive design is about meeting the needs of all users with one design, which includes the elderly and the disabled. Smart products are multi-functional products with electronic interfaces containing a vast array of "helpful" functions. Industrial designers and manufacturing executives will find this text enlightening.
Currently people deal with various entities (such as hardware, software, buildings, spaces, communities and other people), to meet specific goals while going about their everyday activities in work and leisure environments. These entities have become more and more complex and incorporate functions that hitherto had never been allocated such as automation, use in virtual environments, connectivity, personalization, mobility and friendliness. This book contributes to the analysis of human-system interactions from the perspective of ergonomics, regardless of how simple or complex they are, while incorporating the needs of users and workers in a healthy safe, efficient and enjoyable manner. This book provides a comprehensive review of the state of the art of current ergonomic in design methods and techniques that are being applied to products, machinery, equipment, workstations and systems while taking new technologies and their applications into consideration. Ergonomics in Design: Methods and Techniques is organized into four sections and 30 chapters covering topics such as conceptual aspects of ergonomics in design, the knowledge of human characteristics applied to design, and the methodological aspects of design. Examples are shown in several areas of design including, but not limited to, consumer products, games, transport, education, architecture, fashion, sustainability, biomechanics, intelligent systems, virtual reality, and neurodesign. This book will: Introduces the newest developments in social-cultural approaches Shows different ergonomics in design methodological approaches Divulges the ways that ergonomics can contribute to a successful design Applies different subjects to support the design including –ergonomics, engineering, architecture, urbanism, neuro, and product designs. Presents recent technologies in ergonomic design, as applied to product design. With the contributions from a team of 75 researchers from 11 countries, the book covers the state-of-the-art of ergonomics in a way to produce better design.
This edited book concerns the real practice of human factors and ergonomics (HF/E), conveying the perspectives and experiences of practitioners and other stakeholders in a variety of industrial sectors, organisational settings and working contexts. The book blends literature on the nature of practice with diverse and eclectic reflections from experience in a range of contexts, from healthcare to agriculture. It explores what helps and what hinders the achievement of the core goals of HF/E: improved system performance and human wellbeing.?The book should be of interest to current HF/E practitioners, future HF/E practitioners, allied practitioners, HF/E advocates and ambassadors, researchers, policy makers and regulators, and clients of HF/E services and products.
Master the art of user-centric planning and design This thoroughly revised guide offers complete coverage of the latest trends and advances in ergonomics and psychology and lays out practical applications for today’s designers. Written by a team of experts, Human Factors and Ergonomics Design Handbook, Third Edition, shows how to maximize functionality while reducing injuries and minimizing the impact on physical and psychological health. The ubiquitous use of smartphones, tablets, and other high-tech equipment is discussed in full detail. New chapters explain medical systems, robotics, handheld devices, cognitive workload, and the motion environment. Inside, you’ll find human-friendly design techniques for: · Architecture, transportation, and industrial systems · Military, space, communications, agriculture, and consumer product systems · Doors, windows, hatches, and equipment closures · Parking, walkways, hallways, catwalks, and sidewalks · Ramps, stairs, elevators, escalators, and moving walkways · Bathrooms, restrooms, locker rooms, bedrooms, and berthing subsystems · Kitchens, galleys, dining rooms, and food service facilities · Offices, auditoriums, theaters, sports facilities, and special workplaces · Lighting and sound systems, furniture, and appliances · Visual and auditory displays, computer controls, fasteners, and tools
The fourth edition of the Handbook of Human Factors and Ergonomics has been completely revised and updated. This includes all existing third edition chapters plus new chapters written to cover new areas. These include the following subjects: Managing low-back disorder risk in the workplace Online interactivity Neuroergonomics Office ergonomics Social networking HF&E in motor vehicle transportation User requirements Human factors and ergonomics in aviation Human factors in ambient intelligent environments As with the earlier editions, the main purpose of this handbook is to serve the needs of the human factors and ergonomics researchers, practitioners, and graduate students. Each chapter has a strong theory and scientific base, but is heavily focused on real world applications. As such, a significant number of case studies, examples, figures, and tables are included to aid in the understanding and application of the material covered.
Research suggests that ergonomists tend to restrict themselves to two or three of their favorite methods in the design of systems, despite a multitude of variations in the problems that they face. Human Factors and Ergonomics Methods delivers an authoritative and practical account of methods that incorporate human capabilities and limitations, envi
This second edition of Human Factors Methods: A Practical Guide for Engineering and Design now presents 107 design and evaluation methods including numerous refinements to those that featured in the original. The book acts as an ergonomics methods manual, aiding both students and practitioners. Offering a 'how-to' text on a substantial range of ergonomics methods, the eleven sections represent the different categories of ergonomics methods and techniques that can be used in the evaluation and design process.
Although we now have sophisticated algorithms and techniques for determining the shapes and sizes and for matching the fit between shoes and feet, few, if any, of the books currently available cover these new technologies until now. Bringing together high-quality and state-of-the-art contributions from designers, biomechanists, ergonomists, enginee