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A collection of works authored by leading scientists from the US and Russia, Human-Computer Interaction and Operators' Performance: Optimizing Work Design with Activity Theory describes applied and systemic-structural activity theory as it is used to study human-computer interaction, aviation, design, and training. Important from a theoretical and
Human Computer Interaction (HCI) is no longer limited to trained software users. Today people interact with various devices such as mobile phones, tablets, and laptops. How can such interaction be made more user friendly, even when user proficiency levels vary? This book explores methods for assessing the psychological complexity of compute
The book consists of 20 chapters, each addressing a certain aspect of human-computer interaction. Each chapter gives the reader background information on a subject and proposes an original solution. This should serve as a valuable tool for professionals in this interdisciplinary field. Hopefully, readers will contribute their own discoveries and improvements, innovative ideas and concepts, as well as novel applications and business models related to the field of human-computer interaction. It is our wish that the reader consider not only what our authors have written and the experimentation they have described, but also the examples they have set.
Human-Computer Interaction (HCI) is a multidisciplinary research and applied field targeted to studying people interacting with information technology and designing usable and efficient systems for them. This book outlines the state‐of‐the‐art of HCI research in the respective domain such as health, games, transportation, industry, and entertainment. This book Bridges the gap between theory and practice by presenting how to apply HCI methods and tools in specific domains. Offers concrete examples of HCI use in real-world situations. Presents case-specific best practices, tips, and tricks. Includes chapters that are well-studied and purposefully selected, representing important theoretical, practical, and research areas in HCI. Includes domains ranging from the roots and the classic approaches of human-computer interaction to contemporary advancements. This book is a fascinating read for individuals interested in Human-Computer Interaction research and applications.
Every complex human-machine system includes a computer as a critically important means of work. However, an operator's interaction with a computerized system cannot be reduced to only performing computer-based tasks. Today human-computer interaction (HCI) is not limited to trained software users. People of all ages use all different kinds of gadget
This work brings together papers written by researchers and practitioners actively working in the field of human-computer interaction. It should be of use to students who study information technology and computer sciences, and to professional designers who are interested in User Interface design.
This two volume set (CCIS 623 and 634) constitutes the refereed proceedings of the Second International Conference of Young Computer Scientists, Engineers and Educators, ICYCSEE 2016, held in Harbin, China, in August 2016. The 91 revised full papers presented were carefully reviewed and selected from 338 submissions. The papers are organized in topical sections on Research Track (Part I) and Education Track, Industry Track, and Demo Track (Part II) and cover a wide range of topics related to social computing, social media, social network analysis, social modeling, social recommendation, machine learning, data mining.
The five-volume set LNCS 8004--8008 constitutes the refereed proceedings of the 15th International Conference on Human-Computer Interaction, HCII 2013, held in Las Vegas, NV, USA in July 2013. The total of 1666 papers and 303 posters presented at the HCII 2013 conferences was carefully reviewed and selected from 5210 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of human-computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. This volume contains papers in the thematic area of human-computer interaction, addressing the following major topics: identity, privacy and trust; user studies; interaction for society and community; HCI for business and innovation.
In der Vergangenheit war die Mensch-Computer-Interaktion (Human-Computer Interaction) das Privileg einiger weniger. Heute ist Computertechnologie weit verbreitet, allgegenwärtig und global. Arbeiten und Lernen erfolgen über den Computer. Private und kommerzielle Systeme arbeiten computergestützt. Das Gesundheitswesen wird neu erfunden. Navigation erfolgt interaktiv. Unterhaltung kommt aus dem Computer. Als Antwort auf immer leistungsfähigere Systeme sind im Bereich der Mensch-Computer-Interaktion immer ausgeklügeltere Theorien und Methodiken entstanden. The Wiley Handbook of Human-Computer Interaction bietet einen Überblick über all diese Entwicklungen und untersucht die vielen verschiedenen Aspekte der Mensch-Computer-Interaktion und hat den Wert menschlicher Erfahrungen, die über Technologie stehen, ganzheitlich im Blick.
Systemic-structural activity theory (SSAT), founded by Gregory Bedny, is a relatively new unified framework for the study of efficiency of human performance, equipment, and software design. This book presents new recently obtained data in the field of SSAT that can be used in the study of efficiency and complexity of human performance. With increased cognitive demands to task performance, psychological methods of study of human activity play an important role. New principles and revised methods for the study of human work are supplemented by practical examples in manufacturing, construction industry, aviation, and human-computer interaction. Features: Presents new SSAT data Offers, for the first time, comparative analysis of studying efficiency and productivity from the perspective of ergonomics, psychology, and economics Includes examples of evaluation of economic efficiency of ergonomic innovations Provides advanced self-regulative models of activity and of all cognitive processes that describe strategies of task performance Introduces a new efficient method of morphological and analytical quantitative analysis Discusses new methods of evaluation of complexity and reliability of highly variable computerized and computer-based tasks Work Activity Studies Within the Framework of Ergonomics, Psychology, and Economics presents a comprehensive unified psychological theory that can be utilized as a general approach to the study of human activity not only for ergonomists and psychologists, but also for economists that study the efficiency of human performance.