Download Free Html5 Now Book in PDF and EPUB Free Download. You can read online Html5 Now and write the review.

HTML5, touted as the most important change to the Web since the development of CSS, is now widely adopted by browser makers and supported by numerous hardware devices, including Apple iPhone and iPad and Google Android. Because implementation is so new, designers and developers are just cracking the surface as they begin using the markup language in existing or newly developed Web sites, and for designing across multiple platforms. This enhanced e-book combines 2½ hours of training video with a 96-page reference guide. The code examples in the guide offer a solid introduction to HTML5 and explain in detail how you can start using it today. Whether you’re an HTML standards advocate using mobile devices, a Flash developer wanting to pick up additional skills for your toolset, or simply taking your first steps in HTML5, by the end of this video you’ll have the most important information about HTML5 to use it now, including: The key features that have changed in HTML5 and how to transition from HTML 4 and XHTML New HTML5 improvements in semantics and interface elements such as forms Support for native vector graphics, audio, and video Progressive enhancement techniques that take advantage of new HTML5 semantics while keeping your content compatible Run time: 2h 43m 47s Due to the incredibly rich media included in your enhanced eBook, you may experience longer than usual download times. Please be patient while your product is delivered.
A decade ago, Ajax took the Web out of childhood, and now HTML5 and JavaScript are moving the Web into full adulthood. This insightful overview provides striking examples of how these technologies have teamed up to give the Web a truly open platform. Author Kyle Simpson (HTML5 Cookbook) shows you how JavaScript unlocks the power of all of the new functionality in HTML5, giving web applications the capabilities developers have wanted for years. These technologies now provide the raw tools you need in the presentation layer to replace everything you used to do with Flash. You’ll discover how: HTML5 builds natively into the web platform things we find most commonly useful, such as audio, video, and drawing The Canvas element is changing graphic animations, games, audio visualization, charting, and video effects Geolocation has spawned “geofencing” and augmented reality Web Workers allows calculations to be performed in the background, rather than compete with the UI Web Sockets is enabling realtime communication for chat, live tech support, multi-user collaboration, and gaming Mobile device APIs will give web apps direct access the phone’s camera, vibration, and other capabilities
Presents information on using HTML and CSS to create Web pages, covering such topics as improving user interfaces, embedding audio and video, working with client-side data, and using APIs --
Readers will quickly become familiar with HTML5's many new APIs and understand how they work in the mobile environment with this book. Learn how to use audio, video and graphics within the bandwith and screen constraints of mobile devices, and discover how HTML5 interacts with JavaScript and CSS3.
Suddenly, everyone’s talking about HTML5, and ready or not, you need to get acquainted with this powerful new development in web and application design. Some of its new features are already being implemented by existing browsers, and much more is around the corner. Written by developers who have been using the new language for the past year in their work, this book shows you how to start adapting the language now to realize its benefits on today’s browsers. Rather than being just an academic investigation, it concentrates on the practical—the problems HTML5 can solve for you right away. By following the book’s hands-on HTML5 code examples you’ll learn: new semantics and structures to help your site become richer and more accessible how to apply the most important JavaScript APIs that are already implemented the uses of native multimedia for video and audio techniques for drawing lines, fills, gradients, images and text with canvas how to build more intelligent web forms implementation of new storage options and web databases how geolocation works with HTML5 in both web and mobile applications All the code from this book (and more) is available at www.introducinghtml5.com. ******** There appear to be intermittent problems with the first printing of Introducing HTML5. If you have one of these copies, please email us at [email protected] with a copy of your receipt (from any reseller), and we'll either provide access to the eBook or send you another copy of the print book -- whichever you prefer. If you’d like the eBook we can add that to your Peachpit.com account. You can set up a free account at www.peachpit.com/join http://www.peachpit.com/join
A guide to building native HTML5 multimedia into a website, from the simplest addition to more advanced features.
Beginning HTML5 and CSS3 is your introduction to the new features and elements of HTML5—as a web developer you'll learn about all the leaner, cleaner, and more efficient code available now with HTML5, along with some new tools that will allow you to create more meaningful and richer content. For everyone involved in web design, this book also introduces the new structural integrity and styling flexibility of CSS 3—which means better-looking pages and smarter content in your website projects. For all forward-looking web professionals who want to start enjoying and deploying the new HTML5 and CSS3 features right away, this book provides you with an in-depth look at the new capabilities—including audio and video—that are new to web standards. You’ll learn about the new HTML5 structural sections, plus HTML5 and CSS3 layouts. You’ll also discover why some people think HTML5 is going to be a Flash killer, when you see how to create transitions and animations with these new technologies. So get ahead in your web development through the practical, step-by-step approaches offered to you in Beginning HTML5 and CSS3.
Summary HTML5 in Action provides a complete introduction to web development using HTML5. You'll explore every aspect of the HTML5 specification through real-world examples and code samples. It's much more than just a specification reference, though. It lives up to the name HTML5 in Action by giving you the practical, hands-on guidance you'll need to use key features. About the Technology HTML5 is not a few new tags and features added to an old standard—it's the foundation of the modern web, enabling its interactive services, single-page UI, interactive games, and complex business applications. With support for standards-driven mobile app development, powerful features like local storage and WebSockets, superb audio and video APIs, and new layout options using CSS3, SVG, and Canvas, HTML5 has entered its prime time. About the Book HTML5 in Action provides a complete introduction to web development using HTML5. It explores the HTML5 specification through real-world examples and code samples. It earns the name "in Action" by giving you the practical, hands-on guidance you'll need to confidently build the sites and applications you—and your clients—have been wanting for years. This book concentrates on new HTML5 features and assumes you are familiar with standard HTML. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. What's Inside New semantic elements and form input types Single-page application design Creating interactive graphics Mobile web apps About the Authors Rob Crowther is a web developer and blogger and the author of Manning's Hello! HTML5 & CSS3. Joe Lennon is an enterprise mobile application developer. Ash Blue builds award-winning interactive projects. Greg Wanish is an independent web and eCommerce developer. Table of Contents PART 1 INTRODUCTION HTML5: from documents to applications PART 2 BROWSER-BASED APPS Form creation: input widgets, data binding, and data validation File editing and management: rich formatting, file storage, drag and drop Messaging: communicating to and from scripts in HTML5 Mobile applications: client storage and offline execution PART 3 INTERACTIVE GRAPHICS, MEDIA, AND GAMING 2D Canvas: low-level, 2D graphics rendering SVG: responsive in-browser graphics Video and audio: playing media in the browser WebGL: 3D application development Plus 10 Appendixes
Previous edition: Raleigh, N.C.: Pragmatic Bookshelf, 2010.
"Head First HTML5" introduces key features including improved text elements, audio and video tags, geolocation, and the Canvas drawing surface. Concrete examples and exercises are applied to reinforce these concepts.