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Build on your basic knowledge of HTML5 and JavaScript to create substantial HTML5 applications. Through the many interesting projects you can create in this book, you'll develop HTML5 skills for future projects, and extend the core skills you may have learned with its companion book, The Essential Guide to HTML5. HTML5 and JavaScript Projects is fully updated as a second edition and covers important programming techniques and HTML, CSS, and JavaScript features to help you build projects with images, animation, video, audio and line drawings. You'll learn how to build games, quizzes and other interactive projects; incorporate the use of the Google Maps API and localStorage; and address the challenges of Responsive Design and Accessibility. Each project starts out with a description of the example's operation, often with full-color illustrations. You'll then review the HTML5 and JavaScript concepts that relate to the project followed by a step-by-step explanation of the programming used. Tables are used to show the relationship of functions and provide comments for each line of code so that you can easily apply the techniques to your own HTML5 projects.​ What You'll Learn Enhance your HTML5 and JavaScript programming skills. Poduce applications combining Canvas drawings, photos, and videos Incorporate Google Maps and geolocation into your projects Build applications requiring persistent data, storing the information locally or on a database on the server Who This Book Is For Developers who have some knowledge of programming and want to build more substantial applications by combining basic features and combining JavaScript with other technologies.
HTML5 and JavaScript Projects shows you how to build on your basic knowledge of HTML5 and JavaScript to create substantial HTML5 applications. Through the many interesting projects you can build in this book, you'll build your HTML5 skills for your future projects, and extend the core skills you may have learned with its companion book, The Essential Guide to HTML5. HTML5 and JavaScript Projects covers the most important areas of HTML5 that you'll want to know how to program, including: video, and audio, databases, localStorage, and geolocation. The projects have been carefully selected to help you build your HTML5 and JavaScript programming skills. You'll build games and applications, such as video jigsaws, recipe archives, paper dolls, and many more captivating examples. Each project starts out with an introduction to the basic HTML5 and JavaScript concepts covered and then includes specific, appealing examples explained step-by-step. You'll also discover line-by-line explanations for every single line of code—we'll make sure that you can fully understand what each line of code does, so that you can easily take that understanding and apply it to your own HTML5 projects. HTML5 and JavaScript Projects: Shows how to produce applications combining Canvas drawings, photos, and videos Explains how to incorporate Google Maps and geolocation into your projects Reveals how to build applications requiring persistent data, storing the information locally or on a database on the server
If you want to build your organization’s next web application with HTML5, this practical book will help you sort through the various frameworks, libraries, and development options that populate this stack. You’ll learn several of these approaches hands-on by writing multiple versions of a sample web app throughout the book, so you can determine the right strategy for your enterprise. What’s the best way to reach both mobile and desktop users? How about modularization, security, and test-driven development? With lots of working code samples, this book will help web application developers and software architects navigate the growing number of HTML5 and JavaScript choices available. The book’s sample apps are available at http://savesickchild.org. Mock up the book’s working app with HTML, JavaScript, and CSS Rebuild the sample app, first with jQuery and then Ext JS Work with different build tools, code generators, and package managers Build a modularized version of the app with RequireJS Apply test-driven development with the Jasmine framework Use WebSocket to build an online auction for the app Adapt the app for both PCs and mobile with responsive web design Create mobile versions with jQuery Mobile, Sencha Touch, and PhoneGap
Master the art of designing web pages for mobile devices--a site for small screens! When designing a web page for mobile devices, the big thing is--think small! Your objective is to provide what the mobile user wants without losing the "wow" in your website. This book shows you how to do it using three key technologies. Soon you'll be building mobile pages with forms, quizzes, appropriate graphics, shopping carts, and more! Think mobile--consider screen size, lack of a mouse, duel orientation screens, and mobile browsers. Know your audience--understand how people use the mobile web and how their habits differ from those of desktop users Get interactive--optimize multimedia files and develop contact forms that encourage visitors to interact with your site. Latest and greatest--maximize the new features of HTML5 and CSS3, automate your site with JavaScript, and use WebKit Extensions. Be sure they find you--make your mobile site both easily searchable and search engine-friendly. Open the book and find: Why you should know WURFL ; A system for keeping your site up to date ; All about bitmap and vector images ; Easy ways to adjust your site for different devices ; Powerful SEO ideas to get your site noticed ; Tips for creating a mobile shopping cart ; How to take your blog theme mobile ; Ten mobile CSS-friendly apps and widgets Learn to: Use standard web tools to build sites for iPhone, iPad, BlackBerry, and Android platforms ; Optimize sites for all mobile devices ; Accommodate different mobile browsers and security features ; Take advantage of HTML5--back cover.
Build the real-world skills needed to begin developing modern apps with HTML5, JavaScript, and CSS3. Work at your own pace through the lessons, exercises, and practices in this Training Guide - for the hands-on expertise your job demands.
This hands-on book shows you how to work with HTML5, JavaScript MVC frameworks, and the latest W3C specifications to build mobile and desktop web apps that are widely supported across all browsers and devices. You’ll quickly master building client-side applications with a loosely coupled backend infrastructure that supports offline clients. Learn how to incorporate web storage, web workers, geolocation, Device Orientation, and WebSockets into your application architecture, using real-world examples. If you’re familiar with server-side programming and understand the basics of HTML5, this book is for you. Assemble a coherent architectural whole from HTML5’s complex collection of parts Gain a clear understanding of client-side architecture and the “mobile first” approach Design, create, and tune eye-catching and robust mobile web apps Explore how the top five JavaScript MVC frameworks interact with the server Learn best practices for setting up a raw WebSocket server Examine how sites such as Google, Twitter, and Amazon store data Use real-world methods for applying geolocation, and learn the pitfalls of various implementations Process images and other data in the background with Web Workers
Web Programming with HTML5, CSS, and JavaScript is written for the undergraduate, client-side web programming course. It covers the three client-side technologies (HTML5, CSS, and JavaScript) in depth, with no dependence on server-side technologies.
Foundation Game Design with HTML5 and JavaScript teaches you everything you need to know about how to make video games. If you’ve never done any programming before and don’t know where to start, this book will show you how to make games from start to finish. You’ll learn all the latest programming technologies (HTML5, CSS, and JavaScript) to create your games. All written in a fun and friendly style with open-ended projects that encourage you to build your own original games. Foundation Game Design with HTML5 and JavaScript starts by showing you how you can use basic programing to create logic games, adventure games, and create interactive game graphics. Design a game character, learn to control it with the keyboard, mouse, or touch screen interface, and then learn how to use collision detection to build an interactive game world. You’ll learn to make maze games, platform jumping games, and fast paced action games that cover all the popular genres of 2D gaming. Create intelligent enemies, use realistic physics, sound effects and music, and learn how to animate game characters. Whether you're creating games for the web or mobile devices, everything you need to get started on a career as a game designer is right here. Focused and friendly introduction to making games with HTML5. Essential programming and graphic design techniques for building games, with each chapter gently building on the skills of preceding chapters. Detailed case studies demonstrating techniques that can be used for making games in a wide variety of genres.
Ready to learn Windows 8 programming? Start Here! Learn the fundamentals of Windows 8 programming—and begin creating apps for desktops, laptops, tablets, and other devices. If you have previous experience with HTML5 and JavaScript—simply start here! This book introduces must-know concepts and getting-started techniques through easy-to-follow explanations, examples, and exercises. Here’s where you start learning Windows 8 app development Build on your knowledge of HTML5, CSS, and JavaScript Create photo and media galleries with built-in HTML widgets Interact with the system through live tiles, contracts, and view state detection Store and access data on the local device and via the Internet Access webcam, GPS, and other sensors embedded in the device Create your first programs and publish them to the Windows Store
Provides information on Web development for multiple devices, covering such topics as structure and semantics, device APIs, multimedia, and Web apps.