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The totally satisfying answers to more than 100 questions that drive normal people—not to mention infomaniacs and trivia buffs—crazy. Questions about matters great and small, from ancient times to yesterday. Illustrated with illuminating technical drawings and unusual vintage photographs. How did they spend $40 million making Heaven's Gate? How did they decide the length of a mile? How did Beethoven compose when he was deaf? How did they discover the Hope diamond? How did they know the size of the Earth over 1,700 years before anyone sailed around it? How did they set the price of the Louisiana Purchase? How did the FBI devise the "Ten Most Wanted" list? How did they decide which horses were Thoroughbreds? How did they pick the Four Hundred? How did they start the Guiness Book of World Records? How did the Indians decide that cows were sacred? How did they discover penicillin? How did they build the Great Pyramid at Giza? How did they decide how tall to make the Empire State Building? How did they know there was an El Dorado? How did they start the Chicago fire of 1871? How did Hannibal cross the Alps?
A history of the influence of communication technologies on Western architectural theory. The discipline of architecture depends on the transmission in space and time of accumulated experiences, concepts, rules, and models. From the invention of the alphabet to the development of ASCII code for electronic communication, the process of recording and transmitting this body of knowledge has reflected the dominant information technologies of each period. In this book Mario Carpo discusses the communications media used by Western architects, from classical antiquity to modern classicism, showing how each medium related to specific forms of architectural thinking. Carpo highlights the significance of the invention of movable type and mechanically reproduced images. He argues that Renaissance architectural theory, particularly the system of the five architectural orders, was consciously developed in response to the formats and potential of the new printed media. Carpo contrasts architecture in the age of printing with what preceded it: Vitruvian theory and the manuscript format, oral transmission in the Middle Ages, and the fifteenth-century transition from script to print. He also suggests that the basic principles of "typographic" architecture thrived in the Western world as long as print remained our main information technology. The shift from printed to digital representations, he points out, will again alter the course of architecture.
Upon its invention in the mid-1400s, the printing press instantly became a revolutionary device. It introduced literacy to the masses and led Europe out of the Middle Ages. This book explores the press' exciting history, the social and political conditions in place at the time Johannes Gutenberg invented it, and the changes the invention wrought afterward. It traces the evolution of moveable type and information dissemination up to modern electronic communications technology, examining the positive and negative effects of these developments, both in the past and on democracy and humankind today. This book will give readers a new appreciation for the written word, whether it is printed on paper or displayed on a screen.
HOW DID YOU CREATE THE WORLD? Written by Judy Fornicoia and Illustrated by Kathie Walker
A dynamic job handbook features practical information and descriptions of dozens of cool job opportunities--based on an online survey of twenty- and thirty-somethings--along with a quiz designed to help determine which of seven profiles best fits each individual and what jobs are most appropriate to each profile.
The History of World Dress and Fashion presents a comprehensive survey of dress from around the world including China, Japan, India, Africa, the Islamic Empire, and the Ancient Americas. This extensive study features descriptions and analysis of men’s, women’s and children’s clothing, accessories, and cultural styles from prehistory into the twenty-first century. Lavishly illustrated in color throughout, it features more than 1600 images - and is a valuable resource for fashion designers, theater costumers, textile researchers, costume collectors and curators, and anyone interest in clothing and style customs of the world.
Inspiration is everywhere when you stop to not just smell but watch the roses. Mother Nature’s interwoven relationships between all life can serve as a powerful model for graphic designers to create sustainable print and digital work. Design to Renourish is a book for the graphic design professional that helps to integrate sustainability into their workflow through a design process called systems thinking. This process asks the graphic designer to approach a design problem by being more informed and aware of and influenced by the impacts that material and vendor choices have on one another, the planet, and consequently on us. The book not only walks the reader through how to design with Mother Nature as a model, but also offers solutions to the real life challenges of working with the client to create sustainable work. Through ten case studies that feature interviews with international design teams who embrace a sustainable systems methodology, the reader will gain valuable insights on how to design to renourish and improve life on Earth.