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This is a book that teaches you how to summon demons and spirits from a Hindu Aaiyyanist perspective. You can use these entities to gain wealth, power and ancient knowledge. Tens of thousands of people worldwide are using this knowledge to become successful and become one with Higher entities. Come join us.This book will show you the steps on how to summon Spirits (Pretas and Bhoots) as well as various designations of Demons such as Pishachas, Rakshasas and Asuras. This book will teach you how to communicate with these entities and also begin to form a link with them to aid you in various ways.These teachings have been used for thousands of years to help the rich and powerful retain control and it has also opened the gateway to those wishing to join the elite.This book focuses on the teaching of the Abhichaara School which is one of the Tantric schools of Hindu Aaiyyanism.One of the ways the Abhichaara school expresses itself is in the invocation or summoning of negative beings such as Asuras/Rakshasas (demons), Preta/Bhoots(spirits) etc... They do this to either immerse themselves in negative energy as a form of dark liberation, or to direct negative energy against their enemies.This book will present the methods used by the Abhichaara school to summon various negative entities that will aid you, if you so wish it. The aid these beings can give you are either to remove negativity from yourself on a superficial level to give you wealth and power, or (more usually) to curse your enemies. Aaiyyanists believe that negativity directed at someone can lead them to have bad luck, illness, physical, mental and material harm, so please do not use this to harm others.This book is for educational purposes only and should not be used in malice against anyone.
Unleash abominations, discover hidden spell words, and practice the dark art of coloring in the lines with this fiendishly clever coloring and activity book from artist Steven Rhodes. Here are dozens of surreally funny, retro-inspired parody designs such as Alien Abduction Club, Here Comes the Apocalypse, Death Metal Sing-Along, and Portal to the Cat Dimension, all rendered in spooky black and white and ready for you to add your unearthly coloring inspiration. But that's not all! Try if you dare the uncannily entertaining activities inside. Join the dots to see what abomination Julie has unleashed into the world. Roll the dice to see which of your friends can be abducted by aliens first. Plus sinister shadow puppets, occult career selector paper dolls, spot the clowns in the graveyard, and other chilling chill-out coloring and activity fun times for ghouls and gargoyles alike.
When observing a magical ritual in the woods, make sure to take precautions… If you try to summon a demon to grant you your heart's fondest desire, you'd better get your Latin right… When studying ancient grimoires, it's never a good idea to actually read the contents out loud or you might just cause the end of the world… Following your grandma's heirloom recipe might just conjure up something other than marinara sauce… Four short humorous horror tales of rituals gone very wrong by Hugo finalist Cora Buhlert of 5800 words or approx. 20 print pages altogether.
The most evil and complex elements of the Dungeons & Dragons world are presented for the first time--such as moral dilemma, slavery, human sacrifice, prostitution, and other sensitive issues--to allow players to add a level of complexity to their campaigns.
Have you ever wanted something so bad that you would do almost anything? Demon summoning may help make your dreams a reality.
The Book of the Sacred Magic of Abramelin the Mage-originally published in 1900, translated by Samuel Mathers from a 15th-century French document-was purportedly written by Abraham for his son Lamech. Within this volume are three books. The first book is Abraham's autobiography in which he speaks to his son. The second book is an explanation of the purification rituals necessary to bring the magician's personal demon under his control. And the third book details what feats can be accomplished once the practitioner is able to use a form of magic controlled and directed through sigils of magic words written on a grid. Anyone with an interest in the occult will find this an interesting, though perhaps impractical, guide for exploring mystic arts.
Here is the book Merlin could have given a young Arthur . . . if only it had existed. Out of the millions of Harry Potter fans worldwide, there are tens of thousands who want to really do the magical things J.K. Rowling writes about. But would-be wizards must rely on information passed down from wizard elders. Is there a Hogwarts anywhere in the real world? A real Albus Dumbledore? Where is the book these aspiring wizards need? Luckily for all those fans, Oberon Zell-Ravenheart, today’s foremost genuine wizard, has written the essential handbook. What’s more, he has gathered some of the greatest names in Wicca—including Ellen Evert Hopman, Raymond Buckland, Raven Grimassi, Patricia Telesco, Jesse Wolf Hardin, Morning Glory Zell-Ravenheart, and many more into a modern-day “Grey Council” to publish for the first time everything an aspiring wizard needs to know. Lurking within the pages of Grimoire for the Apperntice Wizard are: Biographies of famous wizards of history and legend Detailed descriptions of magickal tools and regalia (with full instructions for making them) Rites and rituals for special occasions A bestiary of mythical creatures The Laws of Magick Myths and stories of gods and heroes Lore and legends of the stars and constellations Instruction for performing amazing illusions, special effects, and many other wonders of the magical multiverse Praise forGrimoire for the Apprentice Wizard “I can’t think of a better, more qualified person to write a Handbook for Apprentice Wizards. Oberon is a Wizard.” —Raymond Bucklland, author of Buckland’s Complete Book of Witchcraft “Oberon is not only extremely learned in the magickal arts but he communicates that knowledge with wit and charm.” —Fiona Horne, author of Witch: A Magickal Journey and star of Mad, Mad, Mad House
From the creator of the popular blog The Monsters Know What They’re Doing comes a compilation of villainous battle plans for Dungeon Masters. In the course of a Dungeons & Dragons game, a Dungeon Master has to make one decision after another in response to player behavior—and the better the players, the more unpredictable their behavior! It’s easy for even an experienced DM to get bogged down in on-the-spot decision-making or to let combat devolve into a boring slugfest, with enemies running directly at the player characters and biting, bashing, and slashing away. In The Monsters Know What They’re Doing, Keith Ammann lightens the DM’s burden by helping you understand your monsters’ abilities and develop battle plans before your fifth edition D&D game session begins. Just as soldiers don’t whip out their field manuals for the first time when they’re already under fire, a DM shouldn’t wait until the PCs have just encountered a dozen bullywugs to figure out how they advance, fight, and retreat. Easy to read and apply, The Monsters Know What They're Doing is essential reading for every DM.
Learn how to evoke and communicate with 50 spirit entities and make use of their abilities, when you get Summoning Spirits by Konstantinos. Evoking spirits is one of the most powerful magical techniques you can use-but, until now, most of the material available on evocation has been virtually unusable because it was written by those with little practical evocation experience. Summoning Spirits was written by a practicing magician who has successfully performed many evocations. With his guidance and clear directions, performing evocations will be easy and safe for anyone. Learn to safely evoke powerful spirits to aid you with any task Create sigils charged with the energy of spirits to magnify the effects of your evocations Make an etheric egregore, a manufactured spirit that will perform the task of your choice Perform easy exercises to train your magical abilities and to develop clairvoyance and clairaudience Construct, prepare, and use special magical tools to aid your evocations Summoning Spirits is a complete manual for evoking entities to effect positive changes in your life. Learn how the spirits that dwell on the other planes can be evoked to the astral and physical planes to help you obtain mystical abilities, locate hidden "treasure," and even command a spirit "army" to protect your home while you're away. Summoning Spirits describes the specific attributes and abilities of 50 entities that you can evoke to uncover valuable knowledge, and who will help you succeed in nearly any task, magical or mundane. Whether you need help to face life's challenges or to work a minor miracle, you will find the art of magical evocation a tremendously potent tool for change. Included are information and theory, as well as full instructions for all the rituals you will need to prepare for and then evoke spirits.
Seth Crow has lived a thousand lives, and in each one he's been murdered before he turns thirteen. And now he's being hunted again. But this time it's different ... Enter Lily, who tells him of his fate: Seth is CONQUEST. The first of the four riders of the Apocalypse. And people want him dead, before he can fulfil his destiny. Seth's only hope lies in finding the other riders - Strife, Famine and Death. Together the fate of the world will be in their hands. The Apocalypse is coming. And the only ones who can save the world, hold the power to destroy it.