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The third installment in comics icon Stan Lee's series showing readers how to draw some of the most exciting and dynamic superheroes of all time. Spider-Man, the X-Men, the Fantastic Four, Iron Man, the Incredible Hulk, and the Avengers all share a common trait -- these hugely popular Marvel Comics superheroes were co-created by the legendary Stan Lee. Now, Lee shows readers everything they'll need to make their own mighty superheroes, just like his classic creations. Lee exposes his secret tools and techniques for bringing strong, inspiring heroes and heroines to life. He even shows aspiring creators how to expand their super-universes with evil villains, trusty sidekicks, brutes and monsters, super-pets, secret hideouts, and more! These invaluable insights from one of the greatest superhero creators of all time are must-haves for all fans of Lee's legendary superhero comic work.
Even beginners can successfully draw an energy-packed, superhero-style comic. Bestselling author Christopher Hart provides the basics of capturing the bold faces and chiseled physiques of these compelling characters, along with a cast of supporting figures. Hart's step-by-step tutorials cover everything from creating dynamic poses, expressions, and costumes to adding light and shadows in perfect layouts. This comprehensive guide will inspire both aspiring and seasoned illustrators.
The books in the How to Draw series are especially designed for artists of all levels, beginner to advanced, who are looking to hone their skills in a specific style of artwork. The books are 6.5in x 8in, hardcover with an internal spiral binding so they lay open flat as readers follow the steps on their own canvas or paper. The books are beautifully illustrated and contain hundreds of colorful pieces of artwork and helpful diagrams. Step-by-step instructions help guide artists through the learning process. Everyone loves to draw superheroes, from the big and burly to the feminine and agile, hero characters have endless possibilities. Whether you want to draw them professionally or design special graphics for friends and family, this is the book for you. Complete with easy to follow steps and guidelines, this book will make you a super artist faster than a speeding bullet.
In Stan Lee's How to Draw Comics, Stan Lee reveals his secrets for: * Costumes * Penciling, Inking & Coloring * Lettering & Word Balloons * Digital Advances * Perspective & Foreshortening * What Makes Great Action * Page & Panel Layout * Covers * Creating a Portfolio * Getting Work When it comes to comic books, one name says it all: Stan Lee. His characters are classics. His industry knowledge is vast. His creativity is boundless. And now, he’s sharing what he knows with you, Grasshopper! His cohorts have always been—and still are—some of the best in the business: Jack Kirby, John Romita, Sr., Neal Adams, Gil Kane, Mike Deodato, Jr., Frank Cho, and Jonathan Lau, and many others, Stan includes their work here and discusses what exactly makes it so great. He touches on all the important stuff: anatomy, foreshortening, perspective, action, penciling, inking, hand lettering vs. digital lettering, color, character and costume design, panel flow, materials and tools, computers, file formats, and software. He includes an overview of the history and development of the comic book industry, and there’s an extensive section on various types of covers—the super important element that makes the reader want to pick up that comic! In a world where good battles evil at every turn and the hero fights valiantly to get the girl, no stone is left unturned! Here you’ll also find info on all the small details—that really aren’t so small: word balloons, thought balloons, whisper balloons, bursts, sound effect lettering, and splash pages! And KA-BLAMMM! . . . once you’ve created your art, then what? Lest you think Stan would turn you out into the wilderness without a road map, fellow traveler, there’s also information on preparing and submitting your portfolio, on getting work, and on suggested reading and schools. Stan Lee’s How to Draw Comics features a cover that reunites long time collaborator John Romita Sr. and original cover artist of How to Draw Comics the Marvel Way. John Romita Sr. was most famous for his collaboration on The Amazing Spider-Man with Stan Lee! It’s time for a new approach . . . “a cornucopia of cutting-edge, techno-savvy instructions to lead you down the freshly laid yellow brick road of creativity.” It’s time for a book that takes you on the new journey of creating comic books for the 21st century and beyond! Excelsior!
The third installment in comics icon Stan Lee's series showing readers how to draw some of the most exciting and dynamic superheroes of all time. Spider-Man, the X-Men, the Fantastic Four, Iron Man, the Incredible Hulk, and the Avengers all share a common trait -- these hugely popular Marvel Comics superheroes were co-created by the legendary Stan Lee. Now, Lee shows readers everything they'll need to make their own mighty superheroes, just like his classic creations. Lee exposes his secret tools and techniques for bringing strong, inspiring heroes and heroines to life. He even shows aspiring creators how to expand their super-universes with evil villains, trusty sidekicks, brutes and monsters, super-pets, secret hideouts, and more! These invaluable insights from one of the greatest superhero creators of all time are must-haves for all fans of Lee's legendary superhero comic work.
Clear, supportive how-to-draw instructions give kids the skills to render superheroes in the fantasy worlds they see in their beloved digital games, movies, and comics. Tips for drawing faces, features, and figures, as well as simple concepts useful in drawing, ensure that young artists have the direction to actualize finished drawings.
The Complete Idiot's Guide to Drawing Superheroes and Villains, Illustratedis the series' fourth release in the step-by-step, how-to-draw arena, and the first to venture outside the realm of manga. But like the two manga books before it (The Complete Idiot's Guide to Manga- Fantasy Creatures andThe Complete Idiot's Guide to Manga- Shoujo), this guide follows the same 4-color format in which readers learn how to create a variety of characters with more than 400 illustrations that are broken up into six- to eight-step series. Colour is used in each sequential step to clarify how the new strokes add to the work in progress as the reader works toward each final full-colour character. In this book, readers learn to create original superheroes and villains that are patterned after the underlying traits associated with well-known characters, but without replicating what's already been done by the likes of Marvel and DC Comics. By drawing these unique figures and seeing how they are both similar to and different from the established superheroes and villains, readers gain inspiration for creating their own truly original characters.
Drawing Superheroes in Action Book II (A Guide to Drawing Body Movements) For the Absolute Beginner Table of Contents Introduction Drawing Tools Moving Around in the Comic Cosmos Common Comic Superhero Movements Flying Combat Stances The Human Body Flexibility Weight The Torso and the Bean Proportion, Perspective, and Foreshortening Tips for Penciling The Drawing Process The Action Line of Action Drawing in Layers Lines, Shapes and Gesture Drawing Form Construction Contour Drawing The Comic Strip Visual and Narrative Analysis Exposition begins: Exposition continues and conflict begins: Conflict is established and rises: Conflict enters the climax: Climax is achieved: The resolution: Denouement: A Review Glossary The Author Introduction Down through the ages, mankind has revered superheroes. It leads one to wonder: What makes them so captivating? Is it our fascination over their superhuman powers and embodiment of incorruptible virtue? Or how they gloriously fight and emerge from gruesome battles? Or is it simply the prowess of the storyteller to enchant readers? The superhero saga revolves around an inevitable clash between good and evil. Though we ultimately look forward to and aspire for the triumph of good, it is really about the journey they tread and the battles they conquer that lure us. In a nutshell, the success of the story relies mainly on the exploits, the skirmishthe action. One word that says it all. Precisely the word that brings together superheroes, villains, and comic aficionados. Thus, the need to learn how to draw figures in motion. In essence, drawing figures in motion involves two aspects: emotions and body movement. We tackle both in the Drawing Superheroes in Action series. In Book I, we explored the essentials of illustrating and inducing the right emotions in each panel. Now, we move on to Book II, where we advance to the second aspect: body movement. Previously, we also discussed how body language plays a significant role in communicating thoughts and feelings. In the succeeding pages, we will delve deeper into the spatial and anatomical minutiae that affect even the slightest of gestures. Before wrapping up, we take on another challenge. We will put all that we have learned into practice by crafting yet another comic strip. With our journey through the comic cosmos nearing its end, here are a few but timely parting words to remember: Fortune favors the bold.
"Learn to draw superheroes, and write a story about them, with a story example and story prompts"--Provided by publisher.
Step by step help about how to draw superheros and supervillains.