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Covers story, layout, penciling, inking, and lettering.
THE DEFINITVE GUIDE TO CREATING COMIC STRIPS - AND GETTING THEM PUBLISHED This book will teach you not only how to master the art of creating exciting comic strips, but also how to get them published. Writer Alan McKenzie and other professional comic strip artists share their inside trade secrets, including: What equipment to buy;How to write a script and break it down into panels;How to draw the human figure in convincing poses;Pencilling, inking, lettering and colouring processes (including computer colouring);How to present and pitch your work to publishers A special appendix of US and UK comic publishers and syndicates, complete with addresses, gives you all the contacts you need to get started.
Discover how to create great comic strips and make a career out of doing it. Packed with superb illustrations by industry professionals, this comprehensive book takes you step by step through the entire process - from initial idea to final printed page. Develop dynamic characters: discover where to find inspiration; how to simplify the figure; how to render movement, body language, and facial expressions Understand comic book storytelling conventions and find out how to pace your story, lay out the page, and add dialogue and sound effects Learn techniques for penciling, inking, and coloring - by hand or computer - and how to apply these to different genres, from newspaper strips to graphic novels Features essential information on going pro, including pitching to editors, working to a brief, setting up your own magazine, budgeting, and copyright issues
Sister Maria has recruited two horny drug-fueled weirdos to stop the apocalypse. Their names? Jesus and Satan. Can these biblical frenemies help this nun with a gun defeat an army of pissed off mythological gods? Only one thing's for sure -- it's gonna be a wild ride Collecting the controversially-contagious Holy F*ck #1-4.
This is the book you need if you have any interest in making good comic strips. An 83-page book on the comic strip from “What size do I draw?” to conceiving ideas to drawing and inking and coloring. The SAW Guide to Making Professional Comic Strips is a complete how-to manual for making the best comic strips you can, from conception to idea generation to layout, lettering, finishing, coloring and even selling. From an experienced professional comic strip artist (Hutch Owen, Ali's House), the book is loaded with examples and instruction as well as personal stories within the industry.
A unique reference for creating and marketing original cartoons and comics An original American art form, comics thrill millions of people across the globe. Combining step-by-step instruction with expert tips and advice, Drawing Cartoons & Comics For Dummies is a one-stop reference for creating and marketing original cartoons and comics. While many books tend to focus on specific characters or themes, this thorough guide focuses instead on helping aspiring artists master the basic building blocks of cartoons and comics, revealing step by step how to create everything from wisecracking bunnies to souped-up super villains. It also explores lettering and coloring, and offers expert marketing advice. The book's color insert provides guidance on how to add color to cartoon creations.
In recent years, the computer has become an all-important cartoonist's medium, and this practical, hands-on guide shows how to create professional quality digital cartoons. The author opens with advice on setting up a digital studio and gives tips on how to work smart, work fast, and keep operating expenses low. He follows with advice on transform-ing good graphic ideas into finished work, training the imagination, striving for original-ity, and developing the technique of self-criticism. Other details covered include planning and writing scripts, writing captions for single-frame cartoons, storyboarding, making preliminary sketches on the computer, and mastering line art, color, and 3D techniques. Finally, he offers detailed advice on how to get one's digital art seen by potential buyers, how to get it published, how to set fees, and the importance of time management and meeting deadlines. Here is a textbook and reference volume for today's cartoonist, with information and advice that will remain pertinent for years to come. Approximately 400 illustrations in both color and black and white.
Shows how to draw cartoon people, dogs, cats, and birds, explains how to make animals act like people, and discusses composition, dialogue balloons, and layout