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How to Code: By breaking this daunting subject down into the 10 super skills needed, young readers can get to grips with computer coding and build on their skills as they progress through the book. From writing simple coding instructions using Scratch software, to learning the coding skills to create your own computer game and even design your own website, this book leads the way.
A step-by-step program that shows parents, simply and clearly, how to teach their child to read in just 20 minutes a day.
This is the best book for beginning users of C programming language. The book/disk package not only gives the reader the instruction to start writing code in a short period of time, it also supplies the compiler needed to generate that code. The user does not need to buy any supplemental programs to begin programming instantly. Two disks include the genuine Turbo C++ 2.0 compiler.
Coding is more important of an investment than ever, and How to Code 2.0 makes learning the programming language Python easy by breaking it down into 10 super skills. Just about everything in modern life is affected by technology in one form or another, and do you know what makes that technology work? Computer code! Learning how to code is more important than ever, and now is your chance to learn the programming language Python in 10 easy steps. How to Code 2.0 a follow-up to Walter Foster Jr's How to Code, and recaps the skills covered in book one before pushing young coder's skills to the next level with a selection of fun, hands-on coding projects. By breaking Python down into ten "super skills," this straightforward guide to coding makes learning an entirely new language approachable and easy for any budding young coder. Knowing the basics of computer coding is already a near requirement in the modern job market. You can only imagine how important it will be 10, or even 20 years from now. How to Code 2.0 is a tech-savvy book that gives kids a major head start on the competition.
Each of the 12 lessons presented here has three parts--two units and a review project. The units explain Visual C++ programming concepts, and the project contains a real-world code example. The book also provides line-by-line explanations, definitions of new terms, sample programs, and assignments that allow readers to apply their new knowledge.
Explains how to learn to play the piano by mastering chords, and covers scales, tonality, triads, and improvisation.
Providing a wealth of tools, instructional advice and easy-to-follow guidelines.
Games and activities that teach kids ages 10+ to code with Python Learning to code isn't as hard as it sounds—you just have to get started! Coding for Kids: Python starts kids off right with 50 fun, interactive activities that teach them the basics of the Python programming language. From learning the essential building blocks of programming to creating their very own games, kids will progress through unique lessons packed with helpful examples—and a little silliness! Kids will follow along by starting to code (and debug their code) step by step, seeing the results of their coding in real time. Activities at the end of each chapter help test their new knowledge by combining multiple concepts. For young programmers who really want to show off their creativity, there are extra tricky challenges to tackle after each chapter. All kids need to get started is a computer and this book. This beginner's guide to Python for kids includes: 50 Innovative exercises—Coding concepts come to life with game-based exercises for creating code blocks, drawing pictures using a prewritten module, and more. Easy-to-follow guidance—New coders will be supported by thorough instructions, sample code, and explanations of new programming terms. Engaging visual lessons—Colorful illustrations and screenshots for reference help capture kids' interest and keep lessons clear and simple. Encourage kids to think independently and have fun learning an amazing new skill with this coding book for kids.
Disk includes: Turbo C++ Lite. -- Source code for every listing in this book. -- Answers to all the questions at the end of each unit. -- Additional review questions and answers.
Millions of children and young people worldwide are using Scratch to make their own games and animations. Following on from the success of Scratch Programming in easy steps, Cool Scratch Projects in easy steps gives you great ideas to create computer games and other projects that’ll impress your friends and family – and you’ll have endless fun creating and playing them! The book provides step-by-step instructions for building projects that show off some of the cool things you can do with Scratch. It starts with two simple projects to get you started. Find out how to: • Make a game with animated cartoon characters • Build a drum machine and make random music • Use anaglyph glasses for 3D effects and 3D Art • Design amazing mazes in a 3D environment • Create your own stop motion films • Use the ScratchJr app to create games and interactive stories anywhere using your iPad or Android tablet Cool Scratch Projects in easy steps has projects for Scratch 2.0 on a PC/Mac and Scratch 1.4 on the Raspberry Pi, and includes a Raspberry Pi Camera Module project. Each project includes suggestions for customizing it, so you can make it your own! Table of Contents: Magic Mirror Gribbet! Drum Machine 12 Angry Aliens 3D Artist Space Mine 3D Maze Maker and Circuit Breaker 3D Maze Explorer 3D Maze Explorer: Finishing touches Sprites, Cameras, Action! Super Wheelie in ScratchJr Five shorties