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Do you find yourself wondering what the fuss is about a delta 3D printer? Perhaps you’ve decided to buy one but all of your 3D printing friends are busily perfecting their Cartesian printers. Maybe you find yourself stymied by the fact that your delta printer has very different needs for setup, configuration, calibration, and maintenance than Cartesian printers. 3D Printing with Delta Printers contains detailed descriptions of the innovative delta design including unique hardware, software, and maintenance requirements. The book also covers tips for building your own delta printer as well as examples of common enhancements. This book will enable you to build, configure, and enhance your delta printer. The topics covered will reveal the often-mysterious nuances of the delta design that will enable your printer to compete with the best of what your 3D printer friends can build.
This book presents the state-of-the-art research in the field of transdisciplinary design, and highlights the challenges and issues from the perspectives of processes, people and products in transdisciplinary product design and development. It collates research papers resulting from the ‘Workshop on the Future of Transdisciplinary Design’ written by leading researchers in engineering design and product development. The papers provide examples and case studies from existing practices, as well as future perspectives towards the development of the complex and ever-changing domains of engineering design and product development, with an emphasis on transdisciplinarity. ‘The Future of Transdisciplinary Design’ contains a selection of research papers in the following areas related to transdisciplinary design: -Approaches -Tools and methods -Management and collaboration -Distributed and culturally diverse teams -Modeling, representing and managing information -Education and training A transdisciplinary design process is a design process involving the integrated use of knowledge, methods and tools from various disciplines. Design of product/services increasingly requires cross-disciplinary collaboration, and integration of specialized knowledge from different disciplines is necessary to tackle complex and large scale design problems. This book provides a valuable reference to researchers, professionals and PhD students in the field of engineering design and product development. Design practitioners and those involved in product development in the manufacturing industry will equally benefit from the research presented as well as future advances in this research.
While fabrication technologies have been in use in industry for several decades, expiring patents have recently allowed the technology to spill over to technology-enthusiastic "makers." Personal Fabrication looks at the massive, disruptive changes that are likely to be seen in interactive computing, as well as to computing as a whole. It discusses six main challenges that need to be addressed for this change to take place, and explains researchers in HCI will play a key role in tackling these challenges.
Any strategy to cope with an influenza pandemic must be based on the knowledge and tools that are available at the time an epidemic may occur. In the near term, when we lack an adequate supply of vaccine and antiviral medication, strategies that rely on social distancing and physical barriers will be relatively more prominent as means to prevent spread of disease. The use of respirators and facemasks is one key part of a larger strategy to establish barriers and increase distance between infected and uninfected individuals. Respirators and facemasks may have a role in both clinical care and community settings. Reusability of Facemasks During an Influenza Pandemic: Facing the Flu answers a specific question about the role of respirators and facemasks to reduce the spread of flu: Can respirators and facemasks that are designed to be disposable be reused safely and effectively? The committee-assisted by outstanding staff-worked intensively to review the pertinent literature; consult with manufacturers, researchers, and medical specialists; and apply their expert judgment. This report offers findings and recommendations based on the evidence, pointing to actions that are appropriate now and to lines of research that can better inform future decisions.
This book provides insights into the possibilities, realities and challenges of the rapidly evolving world of 3D printing or additive manufacturing. Contributors cover the applications for 3D printing, available materials, research, and the business of additive manufacturing from start-ups to Fortune 500 companies. As an important part of the Women in Science and Engineering book series, the work highlights the contribution of women leaders in additive manufacturing, inspiring women and men, girls and boys to enter and apply themselves to world of 3D printing and be a part of bringing the true potential of 3D printing to fruition. The book features contributions of prominent female engineers, scientists, business and technology leaders in additive manufacturing from academia, industry and government labs. Provides insight into women’s contributions to the field of additive manufacturing; Presents information from academia, research, government labs and industry into advances and applications in the rapidly evolving and growing field of 3D printing; Includes applications in industries such as medicine, aerospace, and automotive.
omeone stole my kid brother's bike...Someone sabotaged the pep rally...Someone destroyed the Homecoming queen's reputation...The world is full of mysteries. It's up to your group of intrepid teen sleuths to solve them. In Bubblegumshoe, players step into the shoes of high-schoolers solving mysteries in a modern American small town. Discover clues, solve problems, and throw down with enemies in this streamlined RPG based on the GUMSHOE system.In this stand-alone game, you'll find:Rules to create your Sleuth's web of relationships and make the most of GUMSHOE's resource-managementA simple setting system designed for large scale town creation all the way down to scene locations, plus extensive information on Drewsbury, a ready-to-go settingA variety of short mystery starters, including a full introductory mystery: Hey! That's My Bike!Extensive support to help GMs create their own mysteries using pre-established characters and settingsRules for social Throwdowns as well as physical altercations to reflect the drama of high school noirA slimmed-down list of investigative abilities vs GUMSHOE's default to make for faster decision makingBubblegumshoe. The secrets will out.
Contributors to this collection of 15 essays are academics in English, theater, and African American studies. They focus on the second half of Wilson's century cycle of plays, examining each play within the larger context of the cycle and highlighting themes within and across particular plays. Some topics discussed include business in the street in Jitney and Gem of the Ocean, contesting black male responsibilities in Jitney, the holyistic blues of Seven Guitars, violence as history lesson in Seven Guitars and King Hedley II, and ritual death and Wilson's female Christ. The book offers an index of plays, critics, and theorists, but not a subject index. Nadel is chair of American literature and culture at the University of Kentucky.
Take Control of Your Comics-Making Destiny Creating your own comic is easier than ever before. With advances in technology, the increased connectivity of social media, and the ever-increasing popularity of the comics medium, successful DIY comics publishing is within your reach. With The Complete Guide to Self-Publishing Comics, creators/instructors Comfort Love and Adam Withers provide a step-by-step breakdown of the comics-making process, perfect for any aspiring comics creator. This unprecedented, in-depth coverage gives you expert analysis on each step—writing, drawing, coloring, lettering, publishing, and marketing. Along the way, luminaries in the fields of comics, manga, and webcomics—like Mark Waid, Adam Warren, Scott Kurtz, and Jill Thompson—lend a hand, providing “Pro Tips” on essential topics for achieving your comics-making dreams. With the insights and expertise contained within these pages, you’ll have everything you need and no excuses left: It’s time to make your comics!