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Digital Video offers comprehensive coverage of the MPEG-2 audio/visual digital compression standard. The treatment includes the specifics needed to implement an MPEG-2 Decoder, including the syntax and semantics of the coded bitstreams. Since the MPEG-2 Encoders are not specified by the standard, and are actually closely held secrets of many vendors, the book only outlines the fundamentals of encoder design and algorithm optimization.
This book provides readers with a comprehensive, state-of-the-art overview of approximate computing, enabling the design trade-off of accuracy for achieving better power/performance efficiencies, through the simplification of underlying computing resources. The authors describe in detail various efforts to generate approximate hardware systems, while still providing an overview of support techniques at other computing layers. The book is organized by techniques for various hardware components, from basic building blocks to general circuits and systems.
This book provides developers, engineers, researchers and students with detailed knowledge about the High Efficiency Video Coding (HEVC) standard. HEVC is the successor to the widely successful H.264/AVC video compression standard, and it provides around twice as much compression as H.264/AVC for the same level of quality. The applications for HEVC will not only cover the space of the well-known current uses and capabilities of digital video – they will also include the deployment of new services and the delivery of enhanced video quality, such as ultra-high-definition television (UHDTV) and video with higher dynamic range, wider range of representable color, and greater representation precision than what is typically found today. HEVC is the next major generation of video coding design – a flexible, reliable and robust solution that will support the next decade of video applications and ease the burden of video on world-wide network traffic. This book provides a detailed explanation of the various parts of the standard, insight into how it was developed, and in-depth discussion of algorithms and architectures for its implementation.
At the time of rapid technological progress and uptake of High Dynamic Range (HDR) video content in numerous sectors, this book provides an overview of the key supporting technologies, discusses the effectiveness of various techniques, reviews the initial standardization efforts and explores new research directions in all aspects involved in HDR video systems. Topics addressed include content acquisition and production, tone mapping and inverse tone mapping operators, coding, quality of experience, and display technologies. This book also explores a number of applications using HDR video technologies in the automotive industry, medical imaging, spacecraft imaging, driving simulation and watermarking. By covering general to advanced topics, along with a broad and deep analysis, this book is suitable for both the researcher new or familiar to the area. With this book the reader will: - Gain a broad understanding of all the elements in the HDR video processing chain - Learn the most recent results of ongoing research - Understand the challenges and perspectives for HDR video technologies - Covers a broad range of topics encompassing the whole processing chain in HDR video systems, from acquisition to display - Provides a comprehensive overview of this fast emerging topic - Presents upcoming applications taking advantages of HDR
This textbook introduces the “Fundamentals of Multimedia”, addressing real issues commonly faced in the workplace. The essential concepts are explained in a practical way to enable students to apply their existing skills to address problems in multimedia. Fully revised and updated, this new edition now includes coverage of such topics as 3D TV, social networks, high-efficiency video compression and conferencing, wireless and mobile networks, and their attendant technologies. Features: presents an overview of the key concepts in multimedia, including color science; reviews lossless and lossy compression methods for image, video and audio data; examines the demands placed by multimedia communications on wired and wireless networks; discusses the impact of social media and cloud computing on information sharing and on multimedia content search and retrieval; includes study exercises at the end of each chapter; provides supplementary resources for both students and instructors at an associated website.
Computing in Communication Networks: From Theory to Practice provides comprehensive details and practical implementation tactics on the novel concepts and enabling technologies at the core of the paradigm shift from store and forward (dumb) to compute and forward (intelligent) in future communication networks and systems. The book explains how to create virtualized large scale testbeds using well-established open source software, such as Mininet and Docker. It shows how and where to place disruptive techniques, such as machine learning, compressed sensing, or network coding in a newly built testbed. In addition, it presents a comprehensive overview of current standardization activities. Specific chapters explore upcoming communication networks that support verticals in transportation, industry, construction, agriculture, health care and energy grids, underlying concepts, such as network slicing and mobile edge cloud, enabling technologies, such as SDN/NFV/ ICN, disruptive innovations, such as network coding, compressed sensing and machine learning, how to build a virtualized network infrastructure testbed on one's own computer, and more. - Provides a uniquely comprehensive overview on the individual building blocks that comprise the concept of computing in future networks - Gives practical hands-on activities to bridge theory and implementation - Includes software and examples that are not only employed throughout the book, but also hosted on a dedicated website
Academic Press Library in Signal Processing, Volume 6: Image and Video Processing and Analysis and Computer Vision is aimed at university researchers, post graduate students and R&D engineers in the industry, providing a tutorial-based, comprehensive review of key topics and technologies of research in both image and video processing and analysis and computer vision. The book provides an invaluable starting point to the area through the insight and understanding that it provides. With this reference, readers will quickly grasp an unfamiliar area of research, understand the underlying principles of a topic, learn how a topic relates to other areas, and learn of research issues yet to be resolved. - Presents a quick tutorial of reviews of important and emerging topics of research - Explores core principles, technologies, algorithms and applications - Edited and contributed by international leading figures in the field - Includes comprehensive references to journal articles and other literature upon which to build further, more detailed knowledge
This is the first comprehensive treatment of the theoretical aspects of the discrete cosine transform (DCT), which is being recommended by various standards organizations, such as the CCITT, ISO etc., as the primary compression tool in digital image coding. The main purpose of the book is to provide a complete source for the user of this signal processing tool, where both the basics and the applications are detailed. An extensive bibliography covers both the theory and applications of the DCT. The novice will find the book useful in its self-contained treatment of the theory of the DCT, the detailed description of various algorithms supported by computer programs and the range of possible applications, including codecs used for teleconferencing, videophone, progressive image transmission, and broadcast TV. The more advanced user will appreciate the extensive references. Tables describing ASIC VLSI chips for implementing DCT, and motion estimation and details on image compression boards are also provided.
The MOEA Framework is a free and open source Java library for developing and experimenting with multiobjective evolutionary algorithms (MOEAs) and other general-purpose multiobjective optimization algorithms. This book is the official beginner's guide to the MOEA Framework, filled with complete code samples to get you started using the MOEA Framework quickly. It covers topics ranging from solving unconstrained and constrained optimization problems, comparing the performance of algorithms, plotting results, developing custom algorithms, integrating your own optimization problems, and more.