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Faced with scientific innovation and industrial advancement, Victorians sought new ways to deal with their new moment in history. Many turned to artistic movements of the past; there were authors, however, who created new forms of storytelling, the horror story, to illustrate the terrors of an age in transition.
In 1710 an obscure Devon ironmonger Thomas Newcomen invented a machine with a pump driven by coal, used to extract water from mines. Over the next two hundred years the steam engine would be at the heart of the industrial revolution that changed the fortunes of nations. Passionately written and insightful, A Brief History of the Age of Steam reveals not just the lives of the great inventors such as Watts, Stephenson and Brunel but also tells a narrative that reaches from the US to the expansion of China, India, and South America and shows how the steam engine changed the world.
Portrays 125 years of steam engine operations on the railroad.
By the early 1830s the old school of Gothic literature was exhausted. Late Romanticism, emphasising as it did the uncertainties of personality and imagination, gave it a new lease of life. Gothic—the literature of disturbance and uncertainty—now produced works that reflected domestic fears, sexual crimes, drug filled hallucinations, the terrible secrets of middle class marriage, imperial horror at alien invasion, occult demonism and the insanity of psychopaths. It was from the 1830s onwards that the old gothic castle gave way to the country house drawing room, the dungeon was displaced by the sewers of the city and the villains of early novels became the familiar figures of Dr Jekyll and Mr Hyde, Dracula, Dorian Grey and Jack the Ripper. After the death of Prince Albert (1861), the Gothic became darker, more morbid, obsessed with demonic lovers, blood sucking ghouls, blood stained murderers and deranged doctors. Whilst the gothic architecture of the Houses of Parliament and the new Puginesque churches upheld a Victorian ideal of sobriety, Christianity and imperial destiny, Gothic literature filed these new spaces with a dread that spread like a plague to America, France, Germany and even Russia. From 1830 to 1914, the period covered by this volume, we saw the emergence of the greats of Gothic literature and the supernatural from Edgar Allan Poe to Emily Bronte, from Sheridan Le Fanu to Bram Stoker and Robert Louis Stevenson. Contributors also examine the fin-de-siècle dreamers of decadence such as Arthur Machen, M P Shiel and Vernon Lee and their obsession with the occult, folklore, spiritualism, revenants, ghostly apparitions and cosmic annihilation. This volume explores the period through the prism of architectural history, urban studies, feminism, 'hauntology' and much more. 'Horror', as Poe teaches us, 'is the soul of the plot'.
Welcome to a new America that is built on blood, sweat, and gears... In steam age America, men, monsters, machines, and magic battle for the same scrap of earth and sky. In this chaos, bounty hunter Cedar Hunt rides, cursed by lycanthropy and carrying the guilt of his brother's death. Then he's offered hope that his brother may yet survive. All he has to do is find the Holder: a powerful device created by mad devisers-and now in the hands of an ancient Strange who was banished to walk this Earth. In a land shaped by magic, steam, and iron, where the only things a man can count on are his guns, gears, and grit, Cedar will have to depend on all three if he's going to save his brother and reclaim his soul once and for all...
"We live on a placid island of ignorance in the midst of black seas of infinity, and it was not meant that we should voyage far. The sciences, each straining in its own direction, have hitherto harmed us little; but some day the piecing together of dissociated knowledge will open up such terrifying vistas of reality, and of our frightful position therein, that we shall either go mad from the revelation or flee from the deadly light into the peace and safety of a new dark age." So said H.P. Lovecraft in the first chapter of his most famous story, "The Call of Cthulhu" (1926). This is also the perfect introduction to Steampunk Cthulhu, for within these stories mankind has indeed voyaged too far, and scientific innovations have opened terrifying vistas of reality, with insanity and worse as the only reward. The Steampunk genre has always incorporated elements of science fiction, fantasy, horror and alternative history, and certainly the Cthulhu Mythos has not been a stranger to Steampunk. But until now there has never been a Steampunk Cthulhu collection, so here are 18 tales unbound from the tethers of mere airships, goggles, clockwork, and tightly bound corsets; stories of horror, sci-fi, fantasy and alternative realities tainted with the Lovecraftian and the Cthulhu Mythos. Here you will discover Victorian Britain, the Wild West era United States, and many other varied locations filled with anachronistic and sometimes alien technology, airships, submersibles and Babbage engines. But the Victorian era here is not only one of innovation and exploration, but of destruction and dread.
In the Steampunk America of the 1800's, where strange creatures, machines and magic all aim to claim some scrap of land and sky, Ceder Hunt, a cursed bounty hunter who is also a werewolf, must fight to hold on to what is left of his humanity. Sent on a mission to track down all the pieces of a deadly weapon, he lands in a town where no one is safe from the mythical creatures who hunt there. A glorious mix of steampunk, sci-fi and Western.
The power and romance of the age of steam are captured in this vividly illustrated chronicle of the steam trains and railways that forged a new era in transportation from 1830 onward Presenting the first opportunity for long-distance travel powered by machines, the emergence of the train had an unprecedented influence on the development of industry, social history, emigration, leisure patterns, and military history. The steam locomotive was, in short, an engine for change whose impact around the world was both profound and indelible.
Religious Horror and the Ecogothic explores the intersections of Anglophone Christianity and the Ecogothic, a subgenre that explores the ecocritical in Gothic literature, film, and media. Acknowledging the impact of Christian ideologies upon interpretations of human relationships with the environment, the Ecogothic in turn interrogates spiritual identity and humanity’s darker impulses in relation to ecological systems. Through a survey of Ecogothic texts from the eighteenth century to the present day, this book illuminates the ways in which a Christianized understanding of hierarchy, dominion, fear, and sublimity shapes reactions to the environment and conceptions of humanity’s place therein. It interrogates the discourses which inform environmental policy, as well as definitions of the “human” in a rapidly changing world.