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OXRUN STATION HAS ALWAYS BEEN DIFFERENT. Nobody can really explain it. You just have to understand that bizarre things happen there. They just do. Weird things. The kind of things you don't even want to dream about in your worst nightmares. Trick-or-treat is crazy enough, with ghosts and goblins and witches and warlocks and all manner of other horrors roaming the streets. But in Oxrun Station, the masks aren't always made of rubber. With the doors between worlds thrown open, the Old Gods have returned, and only Tina Broadbent and her friend Cerise Fallon have the knowledge and power to prevent the great Devouring . . . The fabric of the cosmos is unravelling and dark and dangerous things are leaking across the borders . . . For five unsuspecting teenagers, their lives will never be the same again as they discover the hidden terrors lurking beneath the surface of their quiet town and experience the most horrifying Halloween of them all . . . This year in Oxrun Station, THE TRICK IS TO STAY ALIVE!
OXRUN STATION HAS ALWAYS BEEN DIFFERENT. Nobody can really explain it. You just have to understand that bizarre things happen there. They just do. Weird things. The kind of things you don't even want to dream about in your worst nightmares. Trick-or-treat is crazy enough, with ghosts and goblins and witches and warlocks and all manner of other horrors roaming the streets. But in Oxrun Station, the masks aren't always made of rubber. It's Halloween in Oxrun Station, and Cody Banning and his friends must find a way to stop a mysterious old man from slowly killing the kids in town so that he can live forever . . . The fabric of the cosmos is unravelling and dark and dangerous things are leaking across the borders . . . For five unsuspecting teenagers, their lives will never be the same again as they discover the hidden terrors lurking beneath the surface of their quiet town and experience the most horrifying Halloween of them all . . . This year in Oxrun Station, THE TRICK IS TO STAY ALIVE!
OXRUN STATION HAS ALWAYS BEEN DIFFERENT. Nobody can really explain it. You just have to understand that bizarre things happen there. They just do. Weird things. The kind of things you don't even want to dream about in your worst nightmares. Trick-or-treat is crazy enough, with ghosts and goblins and witches and warlocks and all manner of other horrors roaming the streets. But in Oxrun Station, the masks aren't always made of rubber. In his new hometown, British teenager Sam Jones discovers that a legendary backwoods bogeyman has risen from the grave to seek revenge against those who put him there . . . The fabric of the cosmos is unravelling and dark and dangerous things are leaking across the borders . . . For five unsuspecting teenagers, their lives will never be the same again as they discover the hidden terrors lurking beneath the surface of their quiet town and experience the most horrifying Halloween of them all . . . This year in Oxrun Station, THE TRICK IS TO STAY ALIVE!
OXRUN STATION HAS ALWAYS BEEN DIFFERENT. Nobody can really explain it. You just have to understand that bizarre things happen there. They just do. Weird things. The kind of things you don't even want to dream about in your worst nightmares. Maybe it really is the rare conjunction of Mars and Saturn with Venus, lowering the barriers between our world and another, shadowy realm . . . or maybe it is just that the full moon always brings out the strangeness in that place. When Chuck Antrim and his fellow members of the Halloween Club first come upon the standing stones, they have no idea of the insidious evil that lurks within those ancient monoliths . . . The fabric of the cosmos is unravelling and dark and dangerous things are leaking across the borders . . . For five unsuspecting teenagers, their lives will never be the same again as they discover the hidden terrors lurking beneath the surface of their quiet town and experience the most horrifying Halloween of them all . . . This year in Oxrun Station, THE TRICK IS TO STAY ALIVE!
October 25th, 1978. John Carpenter's Halloween is unleashed upon an unsuspecting public and, in no time, becomes a horror movie phenomenon. Made for only $320,000.00, the expertly crafted and terrifying film would eventually gross $70 million worldwide, and would not only create a solid formula that has been imitated endlessly since 1978, but would also spawn no less than nine sequels with a tenth due out this October. In his book Halloween: The Changing Shape of an Iconic Series, author Ernie Magnotta meticulously details exactly what made this entertaining and terrifying film the enduring classic that it is today. He then goes on to discuss how the sequels strayed further and further away from writer/director/composer John Carpenter's original vision until they became something almost entirely different.The author goes into detail about all aspects of the series including story, characters, acting, suspense/scares, cinematography, direction/composition, music, Michael Myers' ever-changing mask and much, much more!Packed with loads of information as well as almost 200 full-color photos, Halloween: The Changing Shape of an Iconic Series is a must have for fans of the classic franchise."A totally great read!" -P.J. Soles ("Lynda" 1978's Halloween) "Ernie definitely knows the Halloween series. This October 31st, I'll let him live." -Dick Warlock ("Michael Myers" 1981's Halloween II)"Ernie Magnotta has meticulously detailed the nuances of the Halloween franchise characters...I found his observations of Rachel Carruthers and Jamie Lloyd in H4 and H5 to be spot on." -Ellie Cornell ("Rachel Carruthers" Halloween 4 and 5)
A ghost story that begins in everyday tragedy, from a distinctly American master of both forms: a "scary, sad, funny . . . mesmerizing read" (Stephen King) At Midnight on Halloween in a cloistered New England suburb, a car carrying five teenagers leaves a winding road and slams into a tree, killing three of them. One escapes unharmed, another suffers severe brain damage. A year later, summoned by the memories of those closest to them, the three that died come back on a last chilling mission among the living. A strange and unsettling ghost story, The Night Country creeps through the leaf-strewn streets and quiet cul-de-sacs of one bedroom community, reaching into the desperately connected yet isolated lives of three people changed forever by the accident: Tim, who survived yet lost everything; Brooks, the cop whose guilty secret has destroyed his life; and Kyle's mom, trying to love the new son the doctors returned to her. As the day wanes and darkness falls, one of them puts a terrible plan into effect, and they find themselves caught in a collision of need and desire, watched over by the knowing ghosts. Macabre and moving, The Night Country elevates every small town's bad high school crash into myth, finding the deeper human truth beneath a shared and very American tragedy. As in his highly-prized Snow Angels and A Prayer for the Dying, once again Stewart O'Nan gives us an intimate look at people trying to hold on to hope, and the consequences when they fail.
In this follow-up to his 2012 The Contemporary American Dramatic Trilogy, Robert J. Andreach continues his unique study of dramatic structure as evidenced through the overarching themes of contemporary American trilogies. The themes of the first play in a trilogy, he shows, can be far different from those developed as the sequence continues, citing examples from playwrights as varied as David Rabe and the Pulitzer Prize-winning Quiara Alegráa Hudes. Looking at the ways structure in a tragedy can be substituted for the Aristotelian plot, Andreach makes clear that because creating or reinventing oneself can be such a primary motivating force in American culture, a character's failed attempt to change the structure or plot of his or her life may indeed be tragic. The dramatic trilogy has been flourishing for some time now in new works and revivals of older ones by American, British, and European playwrights, with examples such as the Hunger Games trilogy and the Fifty Shades trilogy moving more recently even into the popular sphere. Combining his skills as both a professional reviewer of theater and a literary critic, Robert Andreach is in a unique position to provide coherence to what most observers perceive as an unrelated welter of contemporary theatrical experiences.
You are indestructible. Three whispered words transfer an astonishing power to Jacob Fielding that changes everything. At first, Jacob is hesitant to use the power, unsure of its implications. But there's something addictive about testing the limits of fear. Then Ophelia James, the beautiful and daring new girl in town, suggests that they use the power to do good, to save others. But with every heroic act, the power grows into the specter of a curse. How to decide who lives and who dies? In this nail-biting novel of mystery and dark intrigue, Jacob must walk the razor thin line between right and wrong, good and evil, and life and death. And time is running out. Because the Grim Reaper doesn't disappear. . . . He catches up.
Kyle and Annie want to celebrate Thanksgiving like the pilgrims. They want to wear stovepipe hats, bake their own pies--even raise their own turkey. Then they meet Frankenturkey! Frankenturkey is big, bad, and mad. If Kyle and Annie don't watch out, Frankenturkey will eat them for Thanksgiving dinner.
OXRUN STATION HAS ALWAYS BEEN DIFFERENT. Nobody can really explain it. You just have to understand that bizarre things happen there. They just do. Weird things. The kind of things you don't even want to dream about in your worst nightmares. Like the tings that happen this Halloween to Sam Jones, Eleanor Trent, Tina Broadbent, Chuck Antrim and Cody Banning . . . Maybe it really is the rare conjunction of Mars and Saturn with Venus, lowering the barriers between our world and another, shadowy realm . . . or maybe it is just that the full moon always brings out the strangeness in that place. Trick or Treat is crazy enough, with ghosts and goblins and witches and warlocks and all manner of other horrors roaming the streets. But in Oxrun Station, the masks aren't always made of rubber. The fabric of the cosmos is unravelling and dark and dangerous things are leaking across the borders . . . For five unsuspecting teenagers, their lives will never be the same again as they discover the hidden terrors lurking beneath the surface of their quiet town and experience the most horrifying Halloween of them all . . . This year in Oxrun Station, THE TRICK IS TO STAY ALIVE!