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Life for Honesty and his sisters Mercy and Patience is not a bundle of laughs. His family are strict Puritans and singing, dancing and anything that sounds like fun is forbidden. Life, Honesty thinks, can't get much worse when Christmas is cancelled by order of the government. But he is wrong - the real problem is Gran who has one tooth, a hooked nose, a very hairy chin and a pet toad called Merlin. Honesty suspects she may be a witch, especially since she's been helping the neighbours with love potions and cures for sick pigs. When the WitchFinder General - Ezekial Bones visits the village, Honesty is convinced his family's terrible secret will be discovered. Can he save Gran from the terrible Three Tests for Witches (eg pond ducking - if she swims she's a witch, if she drowns she's innocent.) For a boy who has never told a lie in his whole life - it's asking a lot.
At the Dankmarsh School for poor orphans, the childen sleep four to a bed and exist on watery porridge. Teachers don't last long, and so when a new one arrives they are intrigued, especially since he has an eyepatch a huge moustach and calls himself the Captain. Miss Scrubshaw interviews him for the post, though he and his cousin 'Mr Mate' seem most interested in the ancient map on her wall. The Captain introduces new lessons: compass use, swordcraft and biscuit identification. On a school trip to visit the Black Barnacle, a ship owned by an 'old pal', the Captain gives Miss Scrubshaw the slip and it dawns on the children that the ship has cast off, and they are the new crew! Bound, they discover, for Doom Island and a perilous quest for hidden treasure, at the mercy of the Captain and his dastardly plan...
Based on the dubious members of the Wart family tree, each book will focus on the adventurous life and turbulent times of a different 'Wart' from pirate to gladiator as he (or she) experiences the peculiar misfortunes which befall all Warts throughout the centuries. Book 1 is set in Roman times. Emperor Porcus Maximus is coming for dinner and so Ditherus and his faithful slave Punio are sent (by Ditherus's mother) to market for supplies. But Ditherus is tempted into buying a sword from a mysterious peddler. Searched by centurion Marcus Furius when he gets home, Ditherus is thrown into prison when the sword is discovered and sentenced to death as a traitorous thief (with Punio). At the last minute Gutsus the gladiator arrives, looking to buy new recruits. Ditherus and Punio are taken to Gladiator School where the motto is 'Death or Glory - but most likely Death'. If ever Ditherus needed a cunning plan, it's now... .
When King Eggnog rashly offers the hand of his daughter Princess Miranda in marriage, Sir Bigwart sets out on a daring quest with his faithful squire Toby in tow. The quest is to bring back a tooth of the Ogre of Ghastly Fell, a fearsome, flesh-eating giant whose breath is so bad it can knock you at a hundred paces and whose two heads are constantly squabbling with each other. Sir Bigwart's real talent is for empty boasting so he's going to need a lot of help from his resourceful squire on the way - which is a little awkward since Toby is secretly in love with Princess Miranda himself. To make matters more complicated, Miranda is bored of embroidering her dad's coat of arms on cushions - she's coming along for the ride and anyone who tries giving her orders had better watch out.
Old Grumbly, a massive volcano that looms over the Urk valley, has begun to rumble and many Urks fear The End of the World is nigh. They agree that the only way to avoid catastrophe is for someone to climb the volcano and make an offering to the ancestors. Preferably, this someone should be the Urk selected to succeed Chief Hammerhead at the momentous Anointing Ceremony . . . which just so happens to be Iggy. Now Borg can implement his latest plan to snatch control of the Urk tribe for himself, with the help of the Noneck tribe we met in the first book in the series, Oi, Caveboy!. It's time for Iggy to come up with a cunning plan.
Captain Underpants meets Marvel comics in this very funny and very silly new series from the bestselling author of Dirty Bertie
Welcome back to Mighty High – the school for superheroes. Stan and his friends are so busy preparing for their Heroes exams and having flying lessons that no one seems to realise that Miles has been abducted by aliens! Can fully-fledged superhero Captain Courageous lend a hand or will their fates be decided by a piece of bionic bubble gum? With fully integrated black and white illustrations throughout, this laugh-out-loud series is perfect for young readers.
Welcome back to Mighty High – the school for superheroes. When Dr Sinister hatches his latest plan to take over the world, and creates evil custard that turns children into deadly blob monsters, what better place to try it out than an unsuspecting school? Little does Dr Sinister realise that Mighty High is a school for superheroes – they are all acting ordinary to pass the school inspection! Can Stan, Minnie, Miles and, of course, Pudding the Wonder Dog come up with an anti-custard-dote in time? With fully integrated black and white illustrations throughout, this laugh-out-loud series is perfect for young readers.
Shirley Booth-Byerly has been addicted to the study of genealogy since childhood; she loves the never-ending battle of discovering subtle links, possibilities, impossibilities, and misconceptions. In God, Ghosts, and Grannies, she tells the story of her family—where they came from and how they settled in South Alabama and Northwest Florida. Telling the events as literary nonfiction and taking genealogy to a new level, her story shares insights from six generations, six unique individuals, each viewing life from slightly skewed, rose-colored glasses. Shirley melds humor, drama, and a living experience with research, resources, and revelations. Gods, Ghosts, and Grannies narrates a story of people’s lives, their hopes, their dreams, and the realities they faced while struggling, working, and tending their homes; the same homes that convey tranquil memories, laughter, sunshine, and contentment—memories forever gone when no one is left to tell the stories or no one cares to listen.