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The thrilling first adventure in the classic D&D fantasy series, the Dark Elf Trilogy—perfect for fans of the tabletop RPG and Dungeons & Dragons: Honor Among Thieves. Discover the origin story of one of the greatest heroes of the Forgotten Realms: drow ranger Drizzt Do’Urden. As the third son of Mother Malice and weaponmaster Zaknafein, Drizzt Do’Urden must be sacrificed to Lolth, the evil Spider Queen, per the traditions of their matriarchal drow society. But with the unexpected death of his older brother, young Drizzt is spared—though still at the mercy of his abusive sisters. As Drizzt grows older, and proves himself to be a formidable warrior at Melee-Magthere Academy, he realizes his idea of good and evil does not match up with those of his fellow drow, who show only cruelty to the other races of the Underdark . . . Can Drizzt stay true to himself in a such an unforgiving, unprincipled world? Drizzt Do’Urden, first introduced in The Icewind Dale Trilogy, quickly became one of the fantasy genre’s standout characters. With Homeland, Salvatore pulls back the curtain to reveal the fascinating tale of how this hero came to be—how this one lone drow walked out of the shadowy depths of the Underdark to leave behind an evil society and a family that wanted him dead. Homeland is the first book in the Dark Elf Trilogy and the Legend of Drizzt series.
Discover the origin story of one of Dungeons & Dragons’ greatest heroes, drow ranger Drizzt Do’Urden, in the thrilling first adventure in The Dark Elf Trilogy. As the third son of Mother Malice and weaponmaster Zaknafein, Drizzt Do’Urden must be sacrificed to Lolth, the evil Spider Queen, per the tradition of their matriarchal drow society. But the unexpected death of his older brother spares young Drizzt—though he is still at the mercy of his abusive sisters. As Drizzt grows older and proves himself to be a formidable warrior at Melee-Magthere Academy, he realizes that his idea of good and evil does not match that of his fellow drow, who show only cruelty to the other creatures of the Underdark. Can Drizzt stay true to himself in a such an unforgiving, unprincipled world?
Discover the orgins of renegade dark elf Drizzt Do'Urden, the most popular character to come out of the Dungeons & Dragons universe. Dungeons & Dragons: Forgotten Realms — Legends of Drizzt Omnibus Volume 1 delivers the first three graphic novel adaptations of R.A. Salvatore's beloved Dark Elf Trilogy—Homeland, Exile, and Sojourn—in one tome! This story takes readers from the moments before the birth of Drizzt in the dark elf capital of Menzobarranzan, the City of Spiders, to the point where he forsakes his Drow heritage and leaves his home in the Underdark to venture up into the unknown.
The conflict between the drow of the Underdark and the dwarves of Mithral Hall comes to a head—and Drizzt Do’Urden and Bruenor find themselves on the frontlines. While Mithral Hall teems with whispers of the war to come, chaos erupts both above and below ground. On the surface of Faerûn, the first signs of the Time of Troubles make themselves known, forcing deities to assume their mortal forms. Beneath them in the Underdark, all but one drow house has lost their magical powers, and Lolth has handed the reins of leadership over to the demon Errtu. But even this turmoil cannot keep the drow from rising up from the black depths of the Underdark to battle the dwarves of Mithral Hall. Bruenor Battlehammer, with Drizzt at his side, will not go down without a fight—but they will have to fight without Wulfgar and Catti-brie at their sides. Siege of Darkness is the third book in the Legacy of the Drow series and the ninth book in the Legend of Drizzt series.
"Originally published by Devil's Due Publishing as Homeland issues #1-3"--Title page verso.
Contains four fantasy adventures with Drizzt Do'Urden and his allies who fight the Spider Queen Lolth and her followers in their defense against darkness.
The Helix was meant to be a revolution, but even the most pure of intentions can spawn terrible evil, and the revolution of information and innovation they hoped for may not be the one they get.
The extraordinary beginning of an epic series brimming with the unbridled action, adventure, and imagination that have made the name R. A. Salvatore synonymous with the best in fantasy! Jeff "Del" DelGuidice was proud of his assignment to the research submarine The Unicorn. But his mission had barely begun when the vessel was sucked into a mysterious underseas void where time stood still, before propelling it forward, through the centuries. The crew surfaced in a strange, magical world changed forever by nuclear holocaust. Here a race of angelic beings had taken pity on the remnants of humankind, offering a chosen few a precious second chance. Thus the Isle of Hope was raised from the poisoned seas and set like a jewel in Earth's ravaged crown. But the jewel had a flaw, a dark vein of evil. For a sinister expert of the mystical arts had embraced the forbidden third magic, the most deadly sorcery of all. Only Del could defeat it--a hero sworn to peace and fated to wield the dazzling power of the fourth magic. . .