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Mix X-Files with Mythbusters and you get HOAX HUNTERS, the series about a reality show that is out to cover up the dark, mysterious corners of the world. THE BOOK OF MOTHMAN collects the final arc of the acclaimed first season „ dig deeper into the mysteries of JackÍs dad and the multiverse, ReganÍs powers, and what the heck is going on with Murder. Collects HOAX HUNTERS #10-13 and CASE FILES #1
Jio and his new friend Ball, a member of the resistance group fighting against the corrupt Governor Jaga, are in deep trouble. They've successfully broken into Jaga's lair, but are they strong enough to survive a battle with the notorious criminal Wise Yury? Later, Ruby learns more about her father and the secret origin of the pendant he gave her before his mysterious disappearance. Could Ruby's seemingly unimpressive trinket actually be one of the most powerful O-Parts of all?!
In this first collection of the critically acclaimed series, the Hoax Hunters travel to Russia, the Louisiana Bayou, and 1984 New Jersey to seek out the truth behind supernatural events - and cover them up! The Hoax Hunters demonstrate the truth isn't out there. Includes the much sought after issue 0. Collect HOAX HUNTERS 0-5!
"Hoax Hunters is a show that travels the globe debunking YouTube sensations, tabloid ghouls, and reported monsters. But when the cameras are off, the Hoax Hunters actively keep those dark corners of the world hidden. They demonstrate that the truth isn't out there"--Page [4] of v.1. cover.
Collects issues 6-9. In this collection, the Hoax Hunters visit Haunchyville to bust the myth of the gnomes and their albino king while trying to prevent the Hoax Hunters Hunters from blowing their cover. Also included is the fan-favorite flip issue spoofing a certain ghost-hunting reality show and two all-new shorts!
Covering genres from adventure and fantasy to horror, science fiction, and superheroes, this guide maps the vast terrain of graphic novels, describing and organizing titles to help librarians balance their graphic novel collections and direct patrons to read-alikes. New subgenres, new authors, new artists, and new titles appear daily in the comic book and manga world, joining thousands of existing titles—some of which are very popular and well-known to the enthusiastic readers of books in this genre. How do you determine which graphic novels to purchase, and which to recommend to teen and adult readers? This updated guide is intended to help you start, update, or maintain a graphic novel collection and advise readers about the genre. Containing mostly new information as compared to the previous edition, the book covers iconic super-hero comics and other classic and contemporary crime fighter-based comics; action and adventure comics, including prehistoric, heroic, explorer, and Far East adventure as well as Western adventure; science fiction titles that encompass space opera/fantasy, aliens, post-apocalyptic themes, and comics with storylines revolving around computers, robots, and artificial intelligence. There are also chapters dedicated to fantasy titles; horror titles, such as comics about vampires, werewolves, monsters, ghosts, and the occult; crime and mystery titles regarding detectives, police officers, junior sleuths, and true crime; comics on contemporary life, covering romance, coming-of-age stories, sports, and social and political issues; humorous titles; and various nonfiction graphic novels.
Set in the early 20th century banana republic of La Colonia, a young woman’s ‘virginity’ becomes the center of a disturbing mystery. Love, lies, and mortal danger surround her relationship with the man hired to protect her, and they soon find themselves at the mercy of a terrifying hitman called The Iguana, who will stop at nothing to conceal the truth and prevent an insurrection.
Three slaughter survivors race towards the free city of Messene. Pursuing them are 300 Spartans. Why? What makes Sparta think that unleashing this isn't massive overkill? What makes a Spartan king agree to lead them? And what secrets do the Helot workers hold that changes everything...
Cecil Steadman's bargain with Mr. Liu has taken a turn for the worst -- and now the greatest heroes of the Invincible Universe must defeat the dragon unleashed! But who will pay the cost for Cecil's choice?
Intrepid Parisian reporter Ric Hochet finds himself on home turf when a sudden increase in crime in the capital is linked with a surprise publishing phenomenon: a "how-to" guide to murder... An editorial miscalculation, or malicious hoax? Ric and Nadine's investigation takes them to a small town in Belgium where they discover that the Marabout publishing company is not exactly the big, happy family its founder and manager Gerard André believes it to be. But who is really behind the mysterious guide? And are they guilty of murder?