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While young Derek's friendship with a new student puts him at odds with his friends and impacts his baseball swing, he gets in trouble for confronting a student who is bullying his sister, in violation of the contract with his parents.
The third edition of HIT or Miss: Lessons Learned from Health Information Technology Projects presents and dissects a wide variety of HIT failures so that the reader can understand in each case what went wrong and why and how to avoid such problems, without focusing on the involvement of specific people, organizations, or vendors. The lessons may be applied to future and existing projects, or used to understand why a previous project failed. The reader also learns how common causes of failure affect different kinds of HIT projects and with different results. Cases are organized by the type of focus (hospital care, ambulatory care, and community). Each case provides analysis by an author who was involved in the project plus the insight of an HIT expert. This book presents a model to discuss HIT failures in a safe and protected manner, providing an opportunity to focus on the lessons offered by a failed initiative as opposed to worrying about potential retribution for exposing a project as having failed. Access expert insight into key obstacles that must be overcome to leverage IT and transform healthcare. Each de-identified case study includes an analysis by a group of industry experts along with a counter analysis. Cases include a list of key words and are categorized by project (e.g. CPOE, business intelligence). Each case study concludes with a lesson learned section.
A hilarious collection inspired by a former Saturday Night Live writer's real experiences in Hollywood, chronicling the absurdity of fame and the humanity of failure in a world dominated by social media influencers and reality TV stars. Simon Rich is "one of the funniest writers in America" (Daily Beast) -- a humorist who draws comparisons to Douglas Adams (New York Times Book Review), James Thurber, and P.G. Wodehouse (The Guardian). With Hits and Misses, he's back with a hilarious new collection of stories about dreaming big and falling flat, about ordinary people desperate for stardom and the stars who are bored by having it all. Inspired by Rich's real experiences in Hollywood, Hits and Misses chronicles all the absurdity of fame and success alongside the heartbreaking humanity of failure. From a bitter tell-all by the horse Paul Revere rode to greatness to a gushing magazine profile of everyone's favorite World War II dictator, these stories roam across time and space to skewer our obsession with making it big -- from the days of ancient Babylon to the age of TMZ.
Computer Organization and Design, Fourth Edition, has been updated with new exercises and improvements throughout suggested by instructors teaching from the book. It covers the revolutionary change from sequential to parallel computing, with a chapter on parallelism and sections in every chapter highlighting parallel hardware and software topics. It includes an appendix by the Chief Scientist and the Director of Architecture of NVIDIA covering the emergence and importance of the modern GPU, describing in detail for the first time the highly parallel, highly multithreaded multiprocessor optimized for visual computing. A companion CD provides a toolkit of simulators and compilers along with tutorials for using them, as well as advanced content for further study and a search utility for finding content on the CD and in the printed text. For the convenience of readers who have purchased an ebook edition or who may have misplaced the CD-ROM, all CD content is available as a download at bit.ly/nFXcLq. This book is recommended for professional digital system designers, programmers, application developers, and system software developers; and undergraduate students in Computer Science, Computer Engineering and Electrical Engineering courses in Computer Organization, Computer Design, ranging from Sophomore required courses to Senior Electives. - This Revised Fourth Edition of Computer Organization and Design has been updated with new exercises and improvements throughout suggested by instructors teaching from the book - Covers the revolutionary change from sequential to parallel computing, with a chapter on parallelism and sections in every chapter highlighting parallel hardware and software topics - Includes an appendix by the Chief Scientist and the Director of Architecture of NVIDIA covering the emergence and importance of the modern GPU, describing in detail for the first time the highly parallel, highly multithreaded multiprocessor optimized for visual computing
This long-established and well-received monograph offers an integral view of image processing - from image acquisition to the extraction of the data of interest – written by a physical scientists for other scientists. Supplements discussion of the general concepts is supplemented with examples from applications on PC-based image processing systems and ready-to-use implementations of important algorithms. Completely revised and extended, the most notable extensions being a detailed discussion on random variables and fields, 3-D imaging techniques and a unified approach to regularized parameter estimation.
Soon after its declaration of independence, Lithuania launched a program of market-based economic reforms that achieved remarkable results. However, a banking crisis erupted in January 1996, driven by a combination of ineffective bank supervision, poor bank practices, and deep-rooted sectoral imbalances. With financial support from the World Bank, Lithuanian authorities embarked on a broad economic reform program with two immediate objectives: the resolution of the banking system's operational and undercapitalization problems, and a reduction in the most severe imbalances in the economy. Volume I (see ordering information below) distills findings and conclusions and builds a policy action plan for fast stable growth. Volume II contains a collection of twelve policy notes that provide the technical analysis behind that plan. Also available: Volume II/Analytical Backgroung(ISBN 0-8213-4327-0) Stock no. 14327.
Clay: I'm an assassin, and I'm not ashamed of it. I'm good at what I do, and the people I kill deserve it. One more contract, one more hunt, one more kill. To be honest, it's getting old. Until this latest job. Suddenly there's someone between me and my target. What's worse is he gets the better of me, twice! He's a problem I've never had before...and maybe even more. Elliot: After years in the Marines, and playing personal bodyguard, I thought I'd seen it all. An assassin coming after the philanthropist I'm paid to protect was a surprise, but not really a shock. The shock came later. The assassin is a killer with the most beautiful eyes, and damn it, I even trust him...and more. Clay is paid to kill, Elliot is paid to protect...the same person. The two men stand no chance together. But things aren't always what they seem. As Fate conspires to change the rules of the game, will she change the inevitable outcome?
In this dystopian fantasy from a New York Times–bestselling author, a teen put in quarantine due to a mysterious illness uncovers a government conspiracy. As a lethal plague sweeps through the land, Ani Mells is shocked when she is unexpectedly captured by the governor’s wardens and forced to submit to a test for the deadly Scourge. She is even more surprised when the test results come back positive, and she is sent to Attic Island, a former prison turned refuge—and quarantine colony—for the ill. The Scourge’s victims, Ani now among them, can only expect to live out short, painful lives there. However, Ani quickly discovers that she doesn’t know the whole truth about the Scourge or the Colony. She’s been caught in a devious plot, and, with the help of her best friend, Weevil, Ani means to uncover just what is actually going on. But will she and Weevil survive long enough to do so? The Scourge is an explosively thrilling tale of adventure and intrigue, courage and heart from New York Times bestselling author Jennifer A. Nielsen. “Nielsen’s polished fantasy smoothly combines medieval elements with hints of mystery and romance . . . it delivers a significant message about how misinformation breeds intolerance.” —Publishers Weekly “The characters are well defined and memorable. Feisty Ani, a likable character who is thoughtful and strong, drives the story forward and keeps readers wanting to know more . . . “ —School Library Journal
Now updated with new measurement methods and new examples, How to Measure Anything shows managers how to inform themselves in order to make less risky, more profitable business decisions This insightful and eloquent book will show you how to measure those things in your own business, government agency or other organization that, until now, you may have considered "immeasurable," including customer satisfaction, organizational flexibility, technology risk, and technology ROI. Adds new measurement methods, showing how they can be applied to a variety of areas such as risk management and customer satisfaction Simplifies overall content while still making the more technical applications available to those readers who want to dig deeper Continues to boldly assert that any perception of "immeasurability" is based on certain popular misconceptions about measurement and measurement methods Shows the common reasoning for calling something immeasurable, and sets out to correct those ideas Offers practical methods for measuring a variety of "intangibles" Provides an online database (www.howtomeasureanything.com) of downloadable, practical examples worked out in detailed spreadsheets Written by recognized expert Douglas Hubbard—creator of Applied Information Economics—How to Measure Anything, Third Edition illustrates how the author has used his approach across various industries and how any problem, no matter how difficult, ill defined, or uncertain can lend itself to measurement using proven methods.
Computer Organization and Design: The Hardware/Software Interface, Sixth Edition, the leading, award-winning textbook from Patterson and Hennessy used by more than 40,000 students per year, continues to present the most comprehensive and readable introduction to this core computer science topic. Improvements to this new release include new sections in each chapter on Domain Specific Architectures (DSA) and updates on all real-world examples that keep it fresh and relevant for a new generation of students. - Covers parallelism in-depth, with examples and content highlighting parallel hardware and software topics - Includes new sections in each chapter on Domain Specific Architectures (DSA) - Discusses and highlights the "Eight Great Ideas" of computer architecture, including Performance via Parallelism, Performance via Pipelining, Performance via Prediction, Design for Moore's Law, Hierarchy of Memories, Abstraction to Simplify Design, Make the Common Case Fast and Dependability via Redundancy