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"HIT HAPPENS will not only guide you step by step on what it takes to be a successful songwriter, it will put a smile on your face while you're learning." -Anita Cox, Singer/Songwriter/Project Concept & Development Specialist, CEO Big South Productions, BobbyCyrusEntertainment.com. "-A must read for all songwriters," says Regina Boy Carter, President of Tri-Star Entertainment and Management Group. Hit Happens is a question and answer guide to songwriting by award winning songwriter Corey Lee Barker. He combines laugh-out-loud humorous answers to the creative and business questions he receives the most, and then follows up the humor with the kind of nitty-gritty, rubber-meets-the-road information and insight usually only gained through years of practical experience. "If you are (or think you want to be) a Songwriter, do yourself a favor: read it, mark in it, highlight it, keep it handy, and use it as a reference manual! I highly recommend this book and its Author!" --Kenny Angel, Executive Director of Tennessee Songwriter Association International Some of the FAQ addressed include: What is the best way to begin a song? Is the range of my melody of any importance? What is modulation and is it really important? How important is the song's title? Do the same rules apply for writing pop hits as for country? How can I sell my song and how much should I ask for it? Do I really need to sign up at BMI, ASCAP, or SESAC? And if I do...which is better? What is a staff deal? When do I need to copyright my songs? How much can I make by writing a parody of a famous song? How do I figure out what percentage of the song is mine if I wrote most of it and someone else helped out slightly? When can I tell everyone about my cut? My song is ready to come to life. Who should I choose to demo it? Should I play my songs at writer's nights? How do I get my song in a TV show or movie? What does it mean if I get a song "on hold"? What is a single song contract? What is a work tape and how is it different form a demo? ....and many more.
“Meera, stop telling stories,” I was told. To me, it was a Calmness, which had the Turbulence of a Rough Sea, and a Tsunami of Currents hitting my Mind with Questions. Sometimes, I screamed in the silence, like a Bud in the Blossoming stage, Sometimes, I accepted the Sometimes, Sometimes, I ran from the Situation, And Sometimes, the SAME Situation brought me back to The Reality! The Reality, where I illustrated my ‘Illusions to Happiness’ and said: “Why not create Stories if that’s My Strength?” And I realized: Yes, Happiness is in Creating Stories. And I went blogging my Learning as A Happiness for 100 straight days, sharing my Experience and reflecting what I resonated, CREATING MY LEGACY Called HAPPINESS!
A complete guide to protect yourself and your business from current and future fraud on the Internet including: Advance Fee Scams Advertising Frauds Asset Tracers Avoiding Litigation Business Security Business Venture Scams Buying Illegal Items Cookies Counterfeit Items Credit Frauds Denial of Service Disgruntled Employees Electronic cash Fake Web-sites Fake University Degrees False Promotions Fenced Goods Foreign Lotteries Gambling Identity Theft Immigration Documents Invasion of Privacy Investment Newsletters Loan Brokers Money Laundering Multiple Identities Multi-Level Marketing Off-Shore Frauds Online Investment Swindles Online Auction Frauds Phone Charges Ponzi Schemes Pyramid Schemes Prescription Drugs Pirated Software Quickie Divorces Risky Rebates Shipping and Handling Fees Spam Sweepstakes and Prizes Skill Contests Travel Fraud Viruses
After transferring to a new high school during his junior year, Hal tries to make friends, gain a starting position on the baseball team, and hide the fact that his dad is a famous ex-major leaguer.
Arlo Brodie loves being on the football field, getting hit hard and hitting back harder. That’s where he belongs, leading his team to championships, becoming “Starlo” on his way to the top. Arlo’s dad cheers him on, but his mother quotes head-injury statistics and refuses to watch. Arlo’s girlfriend tries to make him see how dangerously he’s playing; when that doesn’t work, she calls time-out on their relationship. Even Arlo’s coaches begin to track his hit count, ready to pull him off the field when he nears the limit. But Arlo’s not worried about tallying collisions. The cheering crowds and the adrenaline rush convince him that everything is OK—in spite of the pain, the pounding, the dizziness, and the confusion. In Hit Count, Chris Lynch explores the American love affair with contact sports and our attempts to come to terms with clear evidence of real danger. PRAISE FOR HIT COUNT: “Lynch offers a powerful, provocative look at the dark side of popular sports and their potential cost, using Arlo as a cautionary, even tragic tale. Arlo’s rise and fall is handled skillfully, allowing readers into the self-destructive, self-deceiving mindset of an addict without condemning him.” —Publishers Weekly “This unflinching examination of the price of athletic power, with plenty of bone-crunching play-by-play action, is both thought-provoking and formidable.” —The Horn Book Magazine “The strength of this hard-hitting novel is how well award-winning author Chris Lynch portrays the drive and hunger of young football players . . . This intense timely story provides incredible insight as to why knowledge of football's potential danger is not enough to keep young players from taking the field.” —Kirkus Reviews “An important work that raises troubling questions about the culture of violence in American high school sports.” —School Library Journal “Lynch offers a powerful, provocative look at the dark side of popular sports and their potential cost, using Arlo as a cautionary, even tragic tale. Arlo’s rise and fall is handled skillfully, allowing readers into the self-destructive, self-deceiving mindset of an addict without condemning him.” —Publishers Weekly A Booklist 2015 Top Ten Sports Books for Youth A Junior Library Guild Selection
From the creator of the wildly popular webcomic xkcd, hilarious and informative answers to important questions you probably never thought to ask Millions of people visit xkcd.com each week to read Randall Munroe's iconic webcomic. His stick-figure drawings about science, technology, language, and love have an enormous, dedicated following, as do his deeply researched answers to his fans' strangest questions. The queries he receives range from merely odd to downright diabolical: - What if I took a swim in a spent-nuclear-fuel pool? - Could you build a jetpack using downward-firing machine guns? - What if a Richter 15 earthquake hit New York City? - Are fire tornadoes possible? His responses are masterpieces of clarity and wit, gleefully and accurately explaining everything from the relativistic effects of a baseball pitched at near the speed of light to the many horrible ways you could die while building a periodic table out of all the actual elements. The book features new and never-before-answered questions, along with the most popular answers from the xkcd website. What If? is an informative feast for xkcd fans and anyone who loves to ponder the hypothetical.
Today's iPhone and iPad apps developers are often running into the need to refine, improve and optimize their apps performances. As more complex apps can be created, it is even more important for developers to deal with this critical issue. Pro iOS Apps Performance Tuning and Optimization covers many common but difficult problems when tuning and optimizing performance for iPhone and iPad apps and how to resolve these problems efficiently. This book gives you the following: Basic knowledge on common problems in iPhone apps Advanced knowledge over data structure, algorithms, multithreading, and network data in iPhone apps Comparison with problems and solutions for Android and Windows Phone apps After reading this must-have book, you'll be ready to make the most of the processing power of the iPhone with your apps performance optimization know-how.
Presents the high intensity training philosophy with key training points, a specialized two-week course for developing certain areas of the body, a nutrition plan for boosting body mass, and stories of well-known HIT users.
This hands-on guide takes you through the complete process of Unity iOS game development. A game developer for over 12 years, the author presents production-proven techniques and valuable tips and tricks needed to plan, build, test, and launch games for the iPhone, iPod, and iPad. He walks you through all the necessary procedures, including how to publish your game to the App Store.