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Suggests some of the games that can be created using toy soldiers and other figurines, blocks, boards and planks, and toy trains arranged in various ways on an appropriate floor.
Reproduction of the original: Floor Games by H.G. Wells
This delightfully unusual book by H. G. Wells is a comprehensive guide to Little War, a game invented by Wells for "boys from twelve to one hundred and fifty years old and for that more intelligent sort of girls who like boys' games and books". A fascinating look at a bygone era, when boys were boys, and most girls (except the more intelligent ones) were girls. With a history of Little War, detailed instructions to playing it, a description of an exemplary game, extensions and amplifications to the game, and a final challenge by the author to his young readers. Many of the earliest books, particularly those dating back to the 1900s and before, are now extremely scarce and increasingly expensive. We are republishing these classic works in affordable, high quality, modern editions, using the original text and artwork.
Suggests some of the games that can be created using toy soldiers and other figurines, blocks, boards and planks, and toy trains arranged in various ways on an appropriate floor. New postscript offers biographical sketches of Wells, Margaret Lowenfeld, and Dora M. Kalff, and describes how Wells' book inspired the development of sandplay therapy.
Elaborate fantasy scenes contain a variety of hidden objects and words.
Originally published: London: Gollancz, 2017.
Formerly out of print and unavailable for almost 20 years, this book has remained the foundational text on sandplay psychotherapeutic theory. The theoretical mechanics of how sandplay, an effective nonverbal therapy, works to heal and transform the psyche are articulated and applied to a complete sandplay case. This updated edition includes a clarification of the function of Jung's personality theory in the sandplay therapy method and an examination of the process of growth and development undergone in sandplay therapy. The material provides the clinician and student the theoretical foundation necessary to develop the clinical tools for the practice of sandplay therapy.
"No one would have believed in the last years of the nineteenth century that this world was being watched keenly and closely by intelligences greater than man's..." So begins H. G. Wells' classic novel in which Martian lifeforms take over planet Earth. As the Martians emerge, they construct giant killing machines - armed with heatrays - that are impervious to attack. Advancing upon London they destroy everything in their path. Everything, except the few humans they collect in metal traps. Victorian England is a place in which the steam engine is state-of-the-art technology and powered flight is just a dream. Mankind is helpless against the killing machines from Mars, and soon the survivors are left living in a new stone age. Includes the original Warwick Goble illustrations.