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When Henry Cooper inherits property in Thunder Point, Oregon, the fate of the entire small town rests on whether he decides to stay there or move on, a decision that is influenced by his growing attraction for Sarah Dupree.
Few major artists have aroused the ire and adulation of successive generations as persistently as Richard Wagner. He was the centre of controversy during his lifetime and yet, when he died, he was the most idolized man in Germany. The situation has not changed much since then. Simon Williams explores the reasons for this adulation and antipathy by examining an aspect that may be a fundamental cause for this radical division in the reception of Wagner's work, the phenomenon of heroism. Williams analyses this heroism as a function of Wagner's theatre and music, beginning with a definition and examination of the concept of the heroic. The book also discusses all thirteen stage works by Wagner and the phenomenon of heroism and Wagner's adaptation of the figure of the Romantic hero. Williams offers a theatrical, musical, and cultural re-evaluation of one of the most enduring figures in the arts.
What makes a good story or a screenplay great? The vast majority of writers begin the storytelling process with only a partial understanding where to begin. Some labor their entire lives without ever learning that successful stories are as dependent upon good engineering as they are artistry. But the truth is, unless you are master of the form, function and criteria of successful storytelling, sitting down and pounding out a first draft without planning is an ineffective way to begin. Story Engineering starts with the criteria and the architecture of storytelling, the engineering and design of a story--and uses it as the basis for narrative. The greatest potential of any story is found in the way six specific aspects of storytelling combine and empower each other on the page. When rendered artfully, they become a sum in excess of their parts. You'll learn to wrap your head around the big pictures of storytelling at a professional level through a new approach that shows how to combine these six core competencies which include: • Four elemental competencies of concept, character, theme, and story structure (plot) • Two executional competencies of scene construction and writing voice The true magic of storytelling happens when these six core competencies work together in perfect harmony. And the best part? Anyone can do it!
Society of Illustrators, Dilys Evans Founder's Award Winner A New York Times Best Book of 2020 A Wall Street Journal Best Book of 2020 PRAISE "Electrifying. Extraordinary. Enigmatic and gorgeous." —The Wall Street Journal "An epic dream captured in superbly meticulous detail." —Shaun Tan "Danger, magic, surprise and awe abound in this masterly, wordless debut." —The New York Times "I love Van den Ende's passion." —Brian Selznick, New York Times Book Review STARRED REVIEWS ★ "Marvelously engrossing—a triumph." —Kirkus Reviews, starred review ★ "Remarkable. Absolutely sui generis." —Booklist, starred review Without a word, The Wanderer presents one little paper boat's journey across the ocean, past reefs and between icebergs, through schools of fish, swaying water plants, and terrifying sea monsters. The little boat is all alone, and while its aloneness gives it the chance to wonder at the fairy-tale world above and below the waves, that also means it must save itself when it storms. And so it does. Readers young and old will find the strength and inspiration in this quietly powerful story about growing, learning, and life's ups and downs.
Many generations ago was destroyed the arctic stronghold of Drauglir. Five hundred years later, rumours spread of the evil demigod’s second coming, with terrible consequences for the world of Lindormyn. In the remote northern town of Nordwas a ramshackle group is assembled by the ambitious warrior Nibulus, under the guidance of a mage-priest, to set off on the long and perilous journey back to Melhus to ensure that Drauglir is properly despatched this time round. This quest includes two foreign mercenaries, three bickering priests, a young esquire . . . and, last but not least, Bolldhe the unsociable ‘wanderer’. Their eventful progress through a desolate terrain embroils them regularly with a wide array of races, creatures, giants and sorcerers – and with terrifying adventures which will affect each of them differently.
The ocean has always flowed through Sophie's life. It promises journeys of adventure and discovery – she is drawn to it. And when she gets the chance to cross the Atlantic on board her uncle's boat, The Wanderer, she can't wait to set sail. But troubled Sophie has a secret, and deep down she's terrified of where The Wanderer will take her. For this storm-tossed voyage will also be a journey into the mysterious past of her forgotten childhood. And she, and the rest of the crew aboard, may not survive it.
This anthology of folk and fairy tales brings together 52 stories from a range of historical and geographic traditions. Sections group tales together by theme or juxtapose variations of individual tales, inviting comparison and analysis across cultures and genres. An accessible section of critical selections provides a foundation for readers to analyze, debate, and interpret the tales for themselves. An expanded introduction by the editors looks at the history of folk and fairy tales and distinguishes between the genres, while revised introductions to individual sections provide more detailed history of particular tellers and tales, paying increased attention to the background and cultural origin of each tale. A selection of illustrations from editions of classic tales from the 19th to the 21st centuries is also included. This new edition includes a larger selection of critical articles, more modern and cross-cultural variations on classic tales, and an expanded discussion of illustrations.
The Gothic Wanderer Rises Eternal in Popular Literature From the horrors of sixteenth century Italian castles to twenty-first century plagues, from the French Revolution to the liberation of Libya, Tyler R. Tichelaar takes readers on far more than a journey through literary history. The Gothic Wanderer is an exploration of man's deepest fears, his eff orts to rise above them for the last two centuries, and how he may be on the brink finally of succeeding. Tichelaar examines the figure of the Gothic wanderer in such well-known Gothic novels as "The Mysteries of Udolpho," "Frankenstein," and "Dracula," as well as lesser known works like Fanny Burney's "The Wanderer," Mary Shelley's "The Last Man," and Edward Bulwer-Lytton's "Zanoni." He also finds surprising Gothic elements in classics like Dickens' "A Tale of Two Cities" and Edgar Rice Burroughs' "Tarzan of the Apes." From Matthew Lewis' "The Monk" to Stephenie Meyer's "Twilight," Tichelaar explores a literary tradition whose characters refl ect our greatest fears and deepest hopes. Readers will find here the revelation that not only are we all Gothic wanderers--but we are so only by our own choosing. Acclaim for "The Gothic Wanderer" ""The Gothic Wanderer" shows us the importance of its title figure in helping us to see our own imperfections and our own sometimes contradictory yearnings to be both unique and yet a part of a society. The reader is in for an insightful treat." --Diana DeLuca, Ph.D. and author of Extraordinary Things "Make no mistake about it, The Gothic Wanderer is an important, well researched and comprehensive treatise on some of the world's finest literature." --Michael Willey, author of Ojisan Zanoni Foreword by Marie Mulvey-Roberts, Ph.D. Learn more at www.GothicWanderer.com From Modern History Press www.ModernHistoryPress.com Literary Criticism: Gothing & Romance Literary Criticism: European - General
Alaric always knew his goal in life was to become one of the elite magician-soldiers in the army of Erados. On the eve of the realization of his dream, one man's foul play thrusts him and an unlikely companion into the raging civil war that engulfs the world outside. Forced out of the shelter of their lifelong home, Alaric and Colbert must face the reality of war and dangers that they have only heard of, carefully trying to balance their ideals without losing their lives. As if that wasn't enough, an ageless demon awakens from his slumber, determined to overrun the world with his kin. Faced with a power that threatens to corrupt their world, Alaric and Colbert are faced with no option but to fight, and perhaps sacrifice far more than they could have ever dreamed...