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Our protagonist is a college student who enjoys playing as the evil-aligned faction Arachnea in her favorite real-time strategy game. One day, she finds herself in a world similar to the one in the game; additionally, her body is now that of a fourteen-year-old girl. While things are a bit different from how they were in the game, one element has remained the same: she is the leader of the Arachnea. The insects under her control, collectively known as the Swarm, praise her and implore her to lead them to victory. In order to survive, she raises her Swarm and forms friendly relations with the elves of the neighboring forest. But after a slaver traveling through the forest murders one of her Swarm and the nearby kingdom's knights burn down the elven village and massacre its people, she prepares to launch her counterattacks in the name of revenge. However, revenge is merely a pretense for attacking the countries of this world. Her command is masterful and severe, as one who has played the game in real life...
After subjugating three countries, Grevillea sets her sights on her next target: the supreme military power and land of swooping wyverns, the Nyrnal Empire. In order to secure a path into the country, she must first seize the neighboring Eastern Trade Union. The Union’s capital city of Khalkha is a paradise where any and all pleasures are within arm’s reach—but when Grevillea and Emperor Maximilian vie for supremacy, will its utopian streets run red with blood? The Arachnea and the Empire, the two remaining great powers on the continent, clash for the right to rule. As Grevillea’s secrets are dragged out into the light, the story hurtles toward its climax!
Grevillea, Queen of the Arachnea, has rapidly decimated the Kingdom of Maluk and now the Dukedom of Schtraut. After receiving troubling reports that the shores of her newly obtained territory are being raided, she investigates the matter. She discovers that these raiders are pirates under the command of a female captain named Isabelle. The pirates belong to a colony on the island of Atlantica, and they are a formidable faction not to be trifled with. Grevillea conspires with Isabelle and improves her navy. Strengthened by this partnership, she aims to plunge the Popedom of Frantz into the depths of despair...
After quickly conquering the great power of the north, the Kingdom of Maluk, Grevillea and the Arachnea prepare for their next war. They set their eyes on the Dukedom of Schtraut, a country of merchants northeast of their territory that will provide a shortcut to defeating the other nations. Accompanied an elite squad of her strongest units, Grevillea sneaks into the Dukedom and begins gathering information on the country’s topography, defenses, and culture. She and her group establish themselves as members of the local Adventurers’ Guild, and they begin hunting monsters to fulfill the guild’s quests. While they work to form connections, however, Grevillea secretly prepares to bare the Arachnea’s fangs against the Dukedom...
A young woman, net nickname "Mushi-nee," finds herself sucked into a world not unlike the online real-time strategy game that was her only escape. She had captained the "Arachnea" faction...but it's one thing to do on a computer, and another to find herself face-to-face with giant arachnids who hail her as queen! But rather than shrink from her fate, she steps up...to become the conquering queen she knows she can be!
Our protagonist is a college student who enjoys playing as the evil-aligned faction Arachnea in her favorite real-time strategy game. One day, she finds herself in a world similar to the one in the game; additionally, her body is now that of a fourteen-year-old girl. While things are a bit different from how they were in the game, one element has remained the same: she is the leader of the Arachnea. The insects under her control, collectively known as the Swarm, praise her and implore her to lead them to victory. In order to survive, she raises her Swarm and forms friendly relations with the elves of the neighboring forest. But after a slaver traveling through the forest murders one of her Swarm and the nearby kingdom's knights burn down the elven village and massacre its people, she prepares to launch her counterattacks in the name of revenge. However, revenge is merely a pretense for attacking the countries of this world. Her command is masterful and severe, as one who has played the game in real life...
I Reincarnated As The Evil God Of My Favorite Civilization. Takuto Ira succumbed to illness at a young age and ended up reincarnating in a world that resembles the fantasy turn-based strategy game Eternal Nations. Not only did he reincarnate into his favorite game, but as the god who commands the evil civilization Mynoghra. With Mynoghra’s beautiful hero unit, Sludge Witch Atou by his side, not even legendarily difficult race traits will stand in the way of restarting their civilization! “Lord Takuto…won’t you start over with me?” Explore, Expand, Exploit, Exterminate! A tactical fantasy world is waiting for heroes like you! Join Eternal Nations today!
The first novel in Hugo Award-winning author Charles Stross's witty Laundry Files series. Bob Howard is a low-level techie working for a super-secret government agency. While his colleagues are out saving the world, Bob's under a desk restoring lost data. His world was dull and safe - but then he went and got Noticed. Now, Bob is up to his neck in spycraft, parallel universes, dimension-hopping terrorists, monstrous elder gods and the end of the world. Only one thing is certain: it will take more than a full system reboot to sort this mess out . . .
Candide by Voltaire from Coterie Classics All Coterie Classics have been formatted for ereaders and devices and include a bonus link to the free audio book. “Do you believe,' said Candide, 'that men have always massacred each other as they do to-day, that they have always been liars, cheats, traitors, ingrates, brigands, idiots, thieves, scoundrels, gluttons, drunkards, misers, envious, ambitious, bloody-minded, calumniators, debauchees, fanatics, hypocrites, and fools?' Do you believe,' said Martin, 'that hawks have always eaten pigeons when they have found them?” ― Voltaire, Candide Candide is a young man who is raised in wealth to be an optimist but when he is forced to make his own way in the world, his assumptions and outlook are challenged.
Claude Wheeler is a young man who was born after the American frontier has vanished. The son of a successful farmer and an intensely pious mother, Wheeler is guaranteed a comfortable livelihood. Nevertheless, Wheeler views himself as a victim of his father's success and his own inexplicable malaise.Thus, devoid of parental and spousal love, Wheeler finds a new purpose to his life in France, a faraway country that only existed for him in maps before the First World War. Will Wheeler ever succeed in his new goal? The novel is inspired from real-life events and also won the Pulitzer Prize in 1923.