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The next Warhammer Heroes book about a champion of chaos Prince Sigvald the Magnificent has struck a pact with his Slaaneshi masters that bestows incredible power and beauty, but drives him to ever greater acts of hedonism. Despite his pre-eminence, the champion of Chaos is tricked into an impossible war with the promise of a powerful artefact to slake his dark desires. After centuries of debauchery, Sigvald rouses his army and leads them to battle against the legions of the Blood God Khorne. Obsessed with the Brass Skull, the object of his misguided yearnings, Sigvald is unaware his enemies are closing in around him. In a hellish quest that drives him across the twisted landscape of the Chaos Wastes and culminates in an epic confrontation, he realises godhood and that the lures of Slaanesh can never be sated.
The Varanguard are the elite warriors of the Everchosen, those worthy of fighting by Archaon's side. When treachery strikes, Vanik, one such warrior, will stop at nothing to bring Archaon's vengeance to his foes. Archaon, the Everchosen, is the most powerful and feared of all the great Champions of the Dark Gods. Warlords of immense cruelty, who have waged innumerable campaigns of suffering and slaughter, thirst to fight by his side. Such Knights of Ruin are known as the Varanguard. Though Vanik the Black Pilgrim’s blade drips with the blood of conquered empires, he is yet to prove himself worthy of ascension into the Fifth Circle of the Varanguard. At last, he faces his final, nocuous quest: to hunt down and slay a legendary hero of Order that prophecies foretell will liberate the Mortal Realms from the stranglehold of Chaos. Yet when a betrayal strikes the very heart of the Varanspire, the great fortress of the Everchosen himself, it soon becomes clear to Vanik that Sigmar’s Chosen is not the only threat to Archaon’s reign. For Vanik, there will be only victory or oblivion. For he is a Varanguard, and no enemy of the Three-Eyed King will escape his blade, lest the Varanspire fall.
Gotrek returns to fight the forces of the Gloomspite Gitz! Hell-bent on ridding himself of the Fyreslayer rune buried in his chest, Gotrek Gurnisson, the greatest Slayer to ever live, travels deep into the strange, alchemical realm of Chamon. Using their mysterious aether-science, the Kharadron Overlords of Barak-Urbaz offer an end to Gotrek’s quest. But, as the Bad Moon rises and murderous Gloomspite Gitz threaten to destroy the sky-port, Gotrek pits himself against the most ancient enemy of his people – the greenskins. While his aelven travelling companion, Maleneth Witchblade, struggles to keep him alive, Gotrek throws himself headlong into a bloody battle for survival that will take him into the dank, fungal heart of Skragrott’s Asylum.
A twisted and disturbing tale of the grots of the Mortal Realms. Strap in – this is going to be a wild ride… In the dark corners of the Mortal Realms, the mysterious Gloomspite Gitz go to war, following the trail of their abominable deity. Nowhere is beyond the sight of the Bad Moon, not even those places under Sigmar’s protection, like the city of Draconium, sweltering beneath the scalding rain of Aqshy. In this boiling pot of tension, the regent prays to Sigmar for guidance while Captain Helena Morthan puts out fires: blades drawn in the streets, heretical doomsayers preaching the end of days, and insects eating watchmen alive. When the grieving warrior Hendrick and his warband arrive at the gates with a prophetic warning, Captain Morthan sees a way to save her people. But with Skragrott the Loonking plotting underneath Draconium, and the Bad Moon looming in the sky above, will there be a city left to save?
The Stormcast Eternals of the Hallowed Knights must uncover the mystery of the Hexwood before it brings the great city of Hammerhal to ruin. Dark forces stir within the bowers of the mysterious Hexwood. A great warhost of tzaangor beastkin, creatures devoted to the Chaos god Tzeentch, defile the once-verdant lands of Ghyran. All that opposes them are the Stormcast Eternals of the Hallowed Knights, noble warriors reforged in resplendent sigmarite and wielding the lightning of Azyr. But Tzeentch's followers are cunning, and as the Hallowed Knights wage bloody war in the forests, a secret and potentially ruinous attack on the great city of Hammerhal, which the Stormcasts are oath-sworn to protect, is about to begin. Both the warriors without and the hunters within the city must act fast, or the truth about the Hexwood will be the undoing of the Twin-tailed City.
Explore the Mortal Realms in this great action-packed novel. In the rain-soaked shanty towns of Excelsis, sellsword Niksar Astaboras drunkenly barters his way to a meaningless existence. Little does he care for the war that rages between men and monsters beyond the city walls, despite portents of its encroaching threat. Mortal life in the Realm of Beasts is short enough, and to leave the shelter of civilisation is to surrender to certain death. But death is coming to Excelsis. The forces of Destruction are on the move and the realm quakes with each thunderous step. In the wildlands, a sinister new foe overwhelms even the mighty Stormcast Eternals. Yet just as all seems lost, an unexpected champion rises – one to whom Niksar is inextricably linked – ready to lead a crusade into the very heart of darkness. Embroiled in this harrowing journey, Niksar is forced to choose between loyalty and the chance of survival, and in so doing discover his true worth in the greatest battle yet against savagery.
The brutal war for Cadia is decided, as Lord Castellan Ursarkar Creed and the armies of the Imperium fight to halt the Thirteenth Black Crusade and prevent a calamity on a galactic scale. Under almost constant besiegement by the daemonic hosts pouring from the Eye of Terror, Cadia stands as a bulwark against tyranny and death. Its fortresses and armies have held back the hordes of Chaos for centuries, but that grim defiance is about to reach its end. As Abaddon’s Thirteenth Black Crusade batters Cadia’s defences and the armies of the Imperium flock to reinforce this crucial world, a terrible ritual long in the making comes to fruition, and the delicate balance of this brutal war shifts… From the darkness, a hero rises to lead the beleaguered defenders, Lord Castellan Ursarkar Creed, but even with the armoured might of the Astra Militarum and the strength of the Adeptus Astartes at his side, it may not be enough to avert disaster and prevent the fall of Cadia. While Creed lives, there is hope. While there is breath in the body of a single defender, Cadia Stands… but for how much longer?
Fantastic anthology of stories from the Mortal Realms. The Mortal Realms are burning. The hope brought by Sigmar’s storm is now nothing more than a dwindling light against the darkness of Chaos, as mighty warlords rise to prominence and teeming hordes of ratmen and greenskins threaten to topple civilisation altogether. Stormcast and mortal alike take up arms in defence of the bastions of Order, united in their hatred of Chaos. But every warrior killed in battle strengthens the legions of Nagash, which march relentlessly in their crusade against the living. This Age of Sigmar anthology includes thirteen tales concerning the oaths of the righteous, and the conquests of the damned. By William King, David Guymer, Anna Stephens, Robert Rath, Dale Lucas and many more…