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Zelda is staying at her late grandmother's house when she rediscovers the doll she was given. It's old-fashioned and frayed, and Zelda doesn't think much of it. Until she realizes the doll is alive and is looking for revenge...
Prepare to scream! After her grandmother dies, Zelda's family travels to Summerside, P. E. I., to arrange the funeral. Everything in Grandma Fitzgerald's house reminds Zelda of her. As Zelda comes to grips with her grief, Sadie Sees, the doll her grandmother gave her when she was very young, is a great comfort. That is, until she hears the doll speaking on her own one night . . .
The rain pelted against the windshield of Michael's beat-up Chevrolet as it crawled up the winding road leading to Darkwood Manor. The five teenagers inside – Michael, Jessica, Sarah, Emily, and Tom – peered anxiously through the foggy glass, their expressions a mix of excitement and trepidation. "Are you sure this is a good idea?" Sarah asked, her voice barely audible over the storm raging outside. "I mean, people have gone missing here before." Tom, always the skeptic of the group, scoffed. "That's just urban legend stuff. No one's actually disappeared." "Then why is it abandoned?" Emily countered, her eyes wide as she caught her first glimpse of the looming mansion through a break in the trees. Michael gripped the steering wheel tighter, his knuckles turning white. "Look, we came here for an adventure, right? To see if the stories are true. We can't back out now." Jessica remained silent, her gaze fixed on the ornate iron gates that marked the entrance to the property. As they approached, a chill ran down her spine – the gates seemed to open on their own, creaking ominously as if welcoming them to their doom. The car lurched to a stop in front of the mansion, its headlights illuminating the crumbling facade. Gothic architecture loomed above them, all sharp angles and leering gargoyles. Windows like dead eyes stared down at the teenagers, reflecting flashes of lightning. "Well, we're here," Michael announced, his voice cracking slightly. "Let's go." They stepped out into the howling wind, rain immediately soaking through their clothes. Jessica fumbled with her backpack, extracting flashlights and handing them out to the group. As the beams of light cut through the darkness, strange shadows seemed to dance across the overgrown lawn.
Everyone in Evie's east-coast school is obsessed with Kill Screen, one of the scariest, most intense video games on the market! But no one has ever beat the game and many believe there must be a defect in the last level, making victory impossible to attain. When Evie finally figures out how to defeat the final ghost, the Wisp, her work is far from over, for as the first person to ever complete Kill Screen, she's unwittingly unleashed the Wisp into our world.
'No More Haunted Dolls: Horror Fiction that Transcends the Tropes' is a multi-author work united by the common theme of critical analysis of the use of horror tropes in literature, film, and even video games. Tackling issues dealing with gender, race, sexuality, social class, religion, politics, disability, and more in horror, the authors are horror scholars hailing from varied backgrounds and areas of specialty. This book may be used as a resource for classes that study horror or simply as entertainment for horror fans; readers will consider diverse perspectives on the tropes themselves as well as their representation in specific works.
Will they escape before it's too late? Darius and Ryan are excited to visit Scarecrow Farm. It's always been a spooky good time—the perfect spot to go on Halloween. But when they arrive, it's nothing like they remember. The place looks run-down, and Darius can't shake the feeling that they shouldn't be there. When the two boys get lost in the corn maze, they start to panic—especially when they meet something terrifying hidden among the corn. Can Darius and Ryan escape before they become the latest victims of the maze? Perfect for: kids age 9-12 who love a scary story! anyone looking for ghost books for 10 year olds! fans of R.L. Stine and Goosebumps! anyone looking for Halloween gifts for kids!
In the bleak, forbidding house of her great-aunts, neglected twelve-year-old orphan Maggie hears ghostly voices and finds magic that awakens in her the capacity to love and be loved.
The reader is invited to solve a mystery with Scooby-Doo and friends and find Bananas, the electronic monkey, stolen at the National Toy Convention, in New York City.
A perfectly spooky read for middle-grade dog lovers. Sometimes man's best friend is loyal for life... and beyond!Lucas Trainer has just moved to the middle of nowhere -- a town called Hounds Hollow, where ghostly dogs prowl at night. At first, he's terrified by the nightly apparitions. But as he slowly uncovers the mystery behind the town, he learns that a ghost dog's bark is worse than its bite... and in fact the dogs are protecting the town from an even more terrifying threat.Spooky, fun, and mysterious, this is author Jeffrey Salane's stand-alone follow-up to the Lawless series, and is perfect for fans of Miss Peregrine's Home for Peculiar Children... and dog lovers of all stripes.