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Chloe knew her future would be boring. Every job pales in comparison to the family legacy: hunting monsters and banishing ghosts. But that birthright belongs to her mother and sister, leaving Chloe forever outside looking in. Until her sister dies without warning. Chloe gets the family magic, a lack of self-confidence, a grieving mother, a sarcastic spirit guide, and room for nothing else, especially love. And lately, someone seems to be summoning ghosts and protecting monsters, and all clues point to one very famous face: Helen of Troy. Helen has spent hundreds of years running a sanctuary and rehab for the last mythical creatures on earth. And she has a huge chip on her shoulder about that whole Trojan War thing. Neither she nor Chloe has time for the other’s philosophy or to see if their growing attraction is more than skin-deep, not when there are some monsters that won’t be sent to the Underworld without a fight.
Readers will get a lesson in history in this series of titles that looks at what happened in various historical places and how these happenings are tied to tales of ghosts, poltergeists and other unexplainable phenomena.
An unlucky gambler who haunts the Curtis House, the ethereal White Lady who wanders among the tombs of Union Cemetery and a ghostly diner who still insists upon joining the meal are among the otherworldly residents of Southwestern Connecticut. With a long and sometimes turbulent history, the region has become a host to lingering spirits who cannot leave behind the sites of their demise. Through spirit photography and firsthand accounts, Donna Kent, founder of the Cosmic Society of Paranormal Investigation, explores the most haunted locations from Stratford to Easton. These hair-raising tales are sure to intrigue seasoned enthusiasts and convert even the most skeptical reader into a believer.
Of all the anomalous phenomenon reported, ghost sightings are by far the most common. The words "ghost" and "spirit" are used interchangeably in American English but in other cultures the lingering souls of the departed are not to be confused with ancestral spirits, demonic spirits, numens or poltergeists. This encyclopedia lists hundreds of entities of the spirit realm--from aatxe to zuzeca--from world mythology and folklore.
This volume explores some of the popular myths of the modern United States and discusses their role in the culture and the values they reflect. Readers are introduced to American frontier heroes, both real and imaginary, such as Davy Crockett and Paul Bunyon. The book covers details about legendary ghost ships, haunted houses, pirate treasure, monsters, and lost cities, and relates these stories to the experiences and values of American culture.
Rooted in place, slipping between worlds - a rich collection of unnerving ghosts and sinister histories. 'An impressive line-up of established and emerging names.' The Sunday Times 'These eerie, unsettling stories are guaranteed to send shivers down your spine.' Daily Express Eight authors were given the freedom of their chosen English Heritage site, from medieval castles to a Cold War nuclear bunker. Immersed in the past and chilled by rumours of hauntings, they channelled their darker imaginings into a series of extraordinary new ghost stories. 'Subtly evocative of human relations loss, grief, or the fear of loneliness.' TLS 'A satisfying and spooky read.' Sun Also includes a gazetteer of English Heritage properties which are said to be haunted.
Ghosts and Goosebumps is a rich collection of folktales and superstitions that capture the oral traditions of central and southeastern Alabama. In its pages one can glimpse the long-lost horse-and-buggy times, when people sat up all night with the dead and dying, hoed and handpicked cotton, drew water from wells, and met the devil rather regularly. The book is divided into three parts--tales, superstitions, and slave narratives. The spirits of treasure-keepers, poltergeists, murderers and the murdered, wicked men and good-men-and-true float through the book's first section. Sue Peacock, for example, recalls seeing the ghost of her brother, and E.C. Nevin describes a mysterious light in a swamp. In other tales, reports of supernatural experiences are proved to be rationally explicable--Lee Wilson's devil in the cemetery turns out to be a cow and chains rattling near New Tabernacle Church in Coffee County belong not to specters but to hogs. The superstitions are arranged according to subject and include such topics as love and marriage, weather and the seasons, wish making, bad luck, signs, and portents. Anonymous tellers confide that it is bad luck to carry ashes out after dark, to let a locust holler in your hand, to rock an empty rocking chair, to let your fishing pole cross someone else's, or to have a two-dollar bill (unless one corner has been removed). The slave narratives, selected from the Works Progress Administration Folklore Collection, are substantial and yield a fascinating view of nineteenth century African-American folk life, replete with sillies and lazy men, preachers and witches, brave little boys, and reluctant bridegrooms. Although the times and places have changed, the spirit of the folk is unaltered. Taken together, these folktales are marvelously diverse--by turns fearsome, fantastical, witty, ribald, charmingly innocent--showing people from all backgrounds, their endless vices and occasional virtues, their hopes, fears, and loves.
"Based on the characters created by Susan Meddaugh."
This volume explores some of the popular myths of the modern United States and discusses their role in the culture and the values they reflect. Readers are introduced to American frontier heroes, both real and imaginary, such as Davy Crockett and Paul Bunyon. The book covers details about legendary ghost ships, haunted houses, pirate treasure, monsters, and lost cities, and relates these stories to the experiences and values of American culture.