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This book presents techniques for energy reduction in adaptive embedded multimedia systems, based on dynamically reconfigurable processors. The approach described will enable designers to meet performance/area constraints, while minimizing video quality degradation, under various, run-time scenarios. Emphasis is placed on implementing power/energy reduction at various abstraction levels. To enable this, novel techniques for adaptive energy management at both processor architecture and application architecture levels are presented, such that both hardware and software adapt together, minimizing overall energy consumption under unpredictable, design-/compile-time scenarios.
Hardware Software Co-Design of a Multimedia SOC Platform is one of the first of its kinds to provide a comprehensive overview of the design and implementation of the hardware and software of an SoC platform for multimedia applications. Topics covered in this book range from system level design methodology, multimedia algorithm implementation, a sub-word parallel, single-instruction-multiple data (SIMD) processor design, and its virtual platform implementation, to the development of an SIMD parallel compiler as well as a real-time operating system (RTOS). Hardware Software Co-Design of a Multimedia SOC Platform is written for practitioner engineers and technical managers who want to gain first hand knowledge about the hardware-software design process of an SoC platform. It offers both tutorial-like details to help readers become familiar with a diverse range of subjects, and in-depth analysis for advanced readers to pursue further.
This book constitutes the refereed proceedings of the 6th International Workshop on Systems, Architectures, Modeling, and Simulation, SAMOS 2006, held in Samos, Greece on July 2006. The 47 revised full papers presented together with 2 keynote talks were thoroughly reviewed and selected from 130 submissions. The papers are organized in topical sections on system design and modeling, wireless sensor networks, processor design, dependable computing, architectures and implementations, and embedded sensor systems.
Current multimedia and telecom applications require complex, heterogeneous multiprocessor system on chip (MPSoC) architectures with specific communication infrastructure in order to achieve the required performance. Heterogeneous MPSoC includes different types of processing units (DSP, microcontroller, ASIP) and different communication schemes (fast links, non standard memory organization and access). Programming an MPSoC requires the generation of efficient software running on MPSoC from a high level environment, by using the characteristics of the architecture. This task is known to be tedious and error prone, because it requires a combination of high level programming environments with low level software design. This book gives an overview of concepts related to embedded software design for MPSoC. It details a full software design approach, allowing systematic, high-level mapping of software applications on heterogeneous MPSoC. This approach is based on gradual refinement of hardware/software interfaces and simulation models allowing to validate the software at different abstraction levels. This book combines Simulink for high level programming and SystemC for the low level software development. This approach is illustrated with multiple examples of application software and MPSoC architectures that can be used for deep understanding of software design for MPSoC.
This book provides its readers with the means to implement energy-efficient video systems, by using different optimization approaches at multiple abstraction levels. The authors evaluate the complete video system with a motive to optimize its different software and hardware components in synergy, increase the throughput-per-watt, and address reliability issues. Subsequently, this book provides algorithmic and architectural enhancements, best practices and deployment models for new video systems, while considering new implementation paradigms of hardware accelerators, parallelism for heterogeneous multi- and many-core systems, and systems with long life-cycles. Particular emphasis is given to the current video encoding industry standard H.264/AVC, and one of the latest video encoders (High Efficiency Video Coding, HEVC).
The power consumption of microprocessors is one of the most important challenges of high-performance chips and portable devices. In chapters drawn from Piguet's recently published Low-Power Electronics Design, Low-Power CMOS Circuits: Technology, Logic Design, and CAD Tools addresses the design of low-power circuitry in deep submicron technologies. It provides a focused reference for specialists involved in designing low-power circuitry, from transistors to logic gates. The book is organized into three broad sections for convenient access. The first examines the history of low-power electronics along with a look at emerging and possible future technologies. It also considers other technologies, such as nanotechnologies and optical chips, that may be useful in designing integrated circuits. The second part explains the techniques used to reduce power consumption at low levels. These include clock gating, leakage reduction, interconnecting and communication on chips, and adiabatic circuits. The final section discusses various CAD tools for designing low-power circuits. This section includes three chapters that demonstrate the tools and low-power design issues at three major companies that produce logic synthesizers. Providing detailed examinations contributed by leading experts, Low-Power CMOS Circuits: Technology, Logic Design, and CAD Tools supplies authoritative information on how to design and model for high performance with low power consumption in modern integrated circuits. It is a must-read for anyone designing modern computers or embedded systems.
Embedded Systems Architecture is a practical and technical guide to understanding the components that make up an embedded system’s architecture. This book is perfect for those starting out as technical professionals such as engineers, programmers and designers of embedded systems; and also for students of computer science, computer engineering and electrical engineering. It gives a much-needed ‘big picture’ for recently graduated engineers grappling with understanding the design of real-world systems for the first time, and provides professionals with a systems-level picture of the key elements that can go into an embedded design, providing a firm foundation on which to build their skills. Real-world approach to the fundamentals, as well as the design and architecture process, makes this book a popular reference for the daunted or the inexperienced: if in doubt, the answer is in here! Fully updated with new coverage of FPGAs, testing, middleware and the latest programming techniques in C, plus complete source code and sample code, reference designs and tools online make this the complete package Visit the companion web site at http://booksite.elsevier.com/9780123821966/ for source code, design examples, data sheets and more A true introductory book, provides a comprehensive get up and running reference for those new to the field, and updating skills: assumes no prior knowledge beyond undergrad level electrical engineering Addresses the needs of practicing engineers, enabling it to get to the point more directly, and cover more ground. Covers hardware, software and middleware in a single volume Includes a library of design examples and design tools, plus a complete set of source code and embedded systems design tutorial materials from companion website
Energy-Aware Memory Management for Embedded Multimedia Systems: A Computer-Aided Design Approach presents recent computer-aided design (CAD) ideas that address memory management tasks, particularly the optimization of energy consumption in the memory subsystem. It explains how to efficiently implement CAD solutions, including theoretical methods an
This textbook is intended to give an introduction to and an overview of sta- of-the-art techniques in the design of complex embedded systems. The book title is SAMOS for two major reasons. First, it tries to focus on the actual distinct, yet important problem ?elds of System-Level design of embedded systems, including mapping techniques and synthesis,Architectural design,Modeling issues such as speci?cation languages, formal models, and- nallySimulation. The second reason is that the volume includes a number of papers presented at a workshop with the same name on the Island of Samos, Greece, in July 2001. In order to receive international attention, a number of reputed researchers were invited to this workshop to present their current work. Participation was by invitation only. For the volume presented here, a number of additional papers where selected based on a call for papers. All contributions were refereed. This volume presents a selection of 18 of the refereed papers, including 2 invited papers. The textbook is organized according to four topics: The ?rst isA)System- LevelDesignandSimulation.Inthissection,wepresentacollectionofpapers that give an overview of the challenging goal to design and explore alternatives of embedded system implementations at the system-level. One paper gives an overview of models and tools used in system-level design. The other papers present new models to describe applications, provide models for re?nement and design space exploration, and for tradeo? analysis between cost and ?exibility of an implementation.