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Has Hardware met his match in Technique, the brilliant woman with a battle suit of her own, sent by Alva to destroy him? And Hardware knows her suit’s got to be good…because it was designed by his alter ego, Curtis Metcalf! Written by Brian McDonald and pencilled by Arvell Jones. Cover by Denys Cowan.
“Shadow War,” Milestone’s first crossover event, begins here. The cover features spot-varnished art by Walter Simonson, with a metallic fifth color ink. War breaks out in the Dakota Universe as Iron Butterfly, the ferrokinetic field commander of the Shadow Cabinet, enlists Hardware into her service. Continued in Icon #9. Written by Dwayne McDuffie and pencilled by Denys Cowan. Cover by Walter Simonson.
“Shadow War,” Milestone’s first crossover event, continues from Hardware #11. Donner and Blitzen of the Shadow Cabinet-two women, one with superhuman strength, the other capable of super-speed-recruit Icon for their battle with the Star Chamber. But they don’t recruit Rocket. Continued in Xombi #0. Written by Dwayne McDuffie, with art by M.D. Bright and Mike Gustovich. Cover by Walter Simonson.
This book constitutes the refereed proceedings of the Second International Conference on Formal Methods in Computer-Aided Design, FMCAD '98, held in Palo Alto, California, USA, in November 1998. The 27 revised full papers presented were carefully reviewed and selected from a total of 55 submissions. Also included are four tools papers and four invited contributions. The papers present the state of the art in formal verification methods for digital circuits and systems, including processors, custom VLSI circuits, microcode, and reactive software. From the methodological point of view, binary decision diagrams, model checking, symbolic reasoning, symbolic simulation, and abstraction methods are covered.
We live in a dynamic economic and commerical world, surrounded by objects of remarkable complexity and power. In many industries, changes in products and technologies have brought with them new kinds of firms and forms of organization. We are discovering news ways of structuring work, of bringing buyers and sellers together, and of creating and using market information. Although our fast-moving economy often seems to be outside of our influence or control, human beings create the things that create the market forces. Devices, software programs, production processes, contracts, firms, and markets are all the fruit of purposeful action: they are designed. Using the computer industry as an example, Carliss Y. Baldwin and Kim B. Clark develop a powerful theory of design and industrial evolution. They argue that the industry has experienced previously unimaginable levels of innovation and growth because it embraced the concept of modularity, building complex products from smaller subsystems that can be designed independently yet function together as a whole. Modularity freed designers to experiment with different approaches, as long as they obeyed the established design rules. Drawing upon the literatures of industrial organization, real options, and computer architecture, the authors provide insight into the forces of change that drive today's economy.