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This beautiful book features 53 full-color plates meticulously printed on the finest paper. Each fish species (caught by the author) is described and explained. Fish include: salmon, black crappie, snapper, bar jack, yellowtail snapper, dorado, barracuda, bonefish, cutlass fish, piranha, bluefish, red grouper, peacock bass, porkfish, gray angelfish, pompano, halibut, sheepshead, tripletail, crevalle, drum, seatrout, Atlantic flying fish, blue runners, flounders, rockfish, triggerfish and, machaca. Simply a great book for its overwhelming beauty and very interesting text.
FIELD & STREAM, America’s largest outdoor sports magazine, celebrates the outdoor experience with great stories, compelling photography, and sound advice while honoring the traditions hunters and fishermen have passed down for generations.
Dating back to the 13th century, the print-making technique of ?nature printing? has an illustrious and informative history. The process, which uses the surfaces of natural objects like leaves to make prints of the actual objects, is how early books of medicinal plants were compiled. Through the centuries, nature printing evolved into a scientific process favored by botanists and biologists to reproduce plants and assemble catalogs of flora and fauna. The advent of photography also furthered the developments of how a natural object could be used to make a print.
Six different world cultures are the focus of Hands-On Culture: Japan, Mexico and Central America, Southeast Asia, West Africa, Ancient Egypt, and Ancient Greece and Rome. These colorful volumes examine each culture's art, science, history, geography, and language and literature. From making sushi to designing a drum to reading hieroglyphics, students use an array of hands-on activities to grow more culturally aware and appreciative if differences among peoples. Topics in this volume include: A Japanese view of aesthetics Japan: a closed society Geography and Japanese prints Counting in Japanese: ichi, ni, san, yon, go Haiku See other Hands-on Culture titles
In this book, award-winning art educator Debrah C. Sickler-Voigt offers user-friendly, approachable strategies for STEAM planning, instruction, and assessment to help cultivate PK-12 students’ full potential, and draws from wide-ranging artists and designers to help you develop inspired, creative approaches to teaching STEAM in your classroom. Beginning with the basics and best practices of STEAM planning, instruction, and assessment, Sickler-Voigt then encourages readers to move full steam ahead with chapters based around diverse contemporary and historical artists and designers. In helping you to explore the interdisciplinary connections between Science, Technology, Engineering, Arts, and Mathematics, Sickler-Voigt identifies strategies to build off from STEM subjects to form authentic, well-designed, and age-appropriate learning tasks that encourage your students to make deep connections and learn subject matter in context through art media and technologies. Each chapter includes flexible, choice-based classroom resources—with tips for adapting to different grade levels—and STEAM amplifiers, which fuse contextual learning on artists and designers with real-world STEAM topics to spark student learning and ignite creative approaches to planning, instruction, and assessment. Featuring 150 visually stunning, full-color images, this book fuses tried-and-true best practices with highly applicable instructional models inspired by artists and STEAM professionals, ideal for PK-12 teachers and STEAM specialists.