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Describes research in support of test methods and materials for the Election Assistance Comm. next iteration of the Voluntary Voting System Guidelines. It is a digital color design guide for the electronic displays of voting systems. It encodes best practice for usability in general, and specifically to accommodate a wide range of color vision deficiencies. These guidelines have been written for digital system implementers (developers or designers). These guidelines should produce a system that is legible and avoids visual clutter and confusion. They are designed to accommodate users with less than perfect vision. These guidelines may set new standards for using color in a way that is functional and accessible. Illustrations.
Many election officials look to electronic voting systems as a means for improving their ability to more effectively conduct and administer elections. At the same time, many information technologists and activists have raised important concerns regarding the security of such systems. Policy makers are caught in the midst of a controversy with both political and technological overtones. The public debate about electronic voting is characterized by a great deal of emotion and rhetoric. Asking the Right Questions About Electronic Voting describes the important questions and issues that election officials, policy makers, and informed citizens should ask about the use of computers and information technology in the electoral processâ€"focusing the debate on technical and policy issues that need resolving. The report finds that while electronic voting systems have improved, federal and state governments have not made the commitment necessary for e-voting to be widely used in future elections. More funding, research, and public education are required if e-voting is to become viable.
In a world of information overload, this book will help you to cut through the noise and communicate information with clear, efficient, and engaging visualisations. Taking you on a journey through a full range of different types of visualisations including infographics and motion graphics, the book: • Explains the underlying principles behind information visualisation, including the science of visual perception and cognition • Provides easy-to-digest guidelines that bring research and best practice together • Showcases a range of real-world applied examples, and outlines the do’s and don’ts of different approaches • Shows how to use research methods to design with and for your target audience. From an expert with years of experience researching, teaching, and doing information visualisation, learn how to make better and informed decisions around visualisation design that are appropriate for both your data and audience.
Addressing the rising prevalence of interactive systems in our daily lives, this book focuses on the essential aspects of usability, user experience (UX), and inclusive design. This book Discusses both theoretical and practical aspects, approaches, and methods for the design process and the collaboration between HCI Design and Software Engineering. Expands to practical topics such as web and mobile design, aesthetics, information visu- alization, information architecture, and navigation design, along with relevant guidelines and standards. Tackles the issue of persuasive interfaces that has arisen as a crucial concern in the contemporary digitalized landscape. Emphasizes the importance of making computing systems inclusive and user-friendly for a diverse range of users, including children, older adults, and persons with disabilities. Highlights the significance of usability, underscoring its key role in enhancing the overall user experience of interactive products. This book has been written for individuals interested in Human-Computer Interaction research and applications. .