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"Blows the lid on so many TV secrets" Tom Archer, Controller Factual, BBC "If every first-time producer read this before pitching a program, I guarantee a greater success rate" Gary Lico, President/CEO, CABLEready, USA In recent years there has been an explosion of broadcast and cable channels with a desperate need for original factual/reality programming to fill their schedules: documentaries, observational series, makeover formats, reality competitions. Yet television executives receive a daily avalanche of inappropriate pitches from pushy, badly prepared producers. Only 1 in 100 proposals are considered worth a second look, and most commissioners never read past the first paragraph. Greenlit explains how to develop, research, pitch and sell your idea for any type of factual or reality television show. It gives the inside track on: - What channel executives are really looking for in a pitch - The life stories of hit factual shows such as The Apprentice, Deadliest Catch and Strictly Come Dancing - Advice from channel commissioners, development producers and on-screen talent on both sides of the Atlantic - Eleven steps that will increase your chance of winning a commission In a rapidly expanding TV market, Greenlit is packed with resource lists, sample proposals, case studies and exercises designed to boost your skills and develop commission-winning proposals.
The business of filmmaking is a multifaceted and intricate industry that encompasses various aspects such as production, distribution, and marketing. Success in this field requires a combination of talent, creativity, and business acumen. Filmmakers must possess a thorough understanding of the market, identifying trends and opportunities to capitalize on. Additionally, they must adeptly manage budgets, negotiate deals, and foster relationships with investors, distributors, and other industry stakeholders. Recent years have witnessed significant transformations in the film industry due to advancements in artificial intelligence (AI) technology and the surge of streaming services. While traditional movie theaters retain their importance, an increasing number of viewers now prefer online or mobile platforms for film consumption. Consequently, filmmakers must adapt to these evolving trends and find innovative ways to engage with audiences. My goal in writing this book is to raise awareness about film marketing processes and the art of building a business and network within the film industry. Unfortunately, colleges and universities often neglect these critical aspects, with the majority of lectures and programs focusing solely on the technicalities of filmmaking. Merely obtaining a master's degree in film production is insufficient for success in this field. To thrive in filmmaking, like any other business, one must cultivate relationships with various stakeholders, ranging from cast and crew to sales agents, distributors, exhibitors, lawyers, and publicists. This book is not another typical guide to filmmaking. Instead, I delve into the essential elements of building a successful business in the movie industry, emphasizing the impact of artificial intelligence on different aspects of the filmmaking process. Furthermore, I discuss strategies for increasing the value of one's film, such as hiring A-list actors for low-budget projects and more.
The Sequel Superior By: Edward K. Eckhart-Zinn Edward K. Eckhart-Zinn believes strongly that the age of internet criticism has led to a new path of viewing film and television, or by the encompassing terminology, “screen work”. A healthy array of screen work subjects are covered in The Sequel Superior, from the serialization of film through franchises like Star Wars or the MCU, to the overlooked impact your personal life has on any constructed artworks, exploring just how massive and engaged that link is. This book is equally for creators and critics alike, bringing new light to conceptually finding “objective factors” in “subjective artistry”. Screen works of all kinds are heavily dissected on this figurative operating table, such as Rick and Morty, Breaking Bad, The Simpsons, and the Star Wars sequel trilogy. The modern screen work climate is anatomically deconstructed to render an almost scientific schematic, breaking down elements such as tropes, hype, plot threads, plot holes, the fairly new presence of the internet, fandom, fan fiction, fanfare, the benefits of an animated medium, rosy retrospection, nostalgia, and all of their respective effects to generate the take o the current-day media environment. Instead of retreading the continued deconstruction of such antique masterpieces like Casablanca or The Shining, we instead immerse ourselves in the less respected yet extremely popular “popcorn movie” and attempt to understand why the highest grossing films for the last ten years have all been sequel installments. This book posits that there truly are right ways and wrong ways of making this artwork, and the consumer, critic, and creator can all benefit greatly from its perspectives.
I am thrilled to introduce my comprehensive guide, “Screenwriting Made Easy: A Step-by-Step Guide to Writing Your First Screenplay”. With my extensive experience in script coverage, analyzing over 388 scripts for filmmakers and film students, and my contribution as a ghostwriter for numerous short and feature films, I am certain that this book will prove to be an invaluable resource for aspiring screenwriters. In this book, I provide a detailed explanation of the screenwriting process, breaking it down into specific points and delving deeper into each step. This approach is part of my pedagogical method in accelerated learning practices in educational systems, designed to facilitate fast and effective learning. If you ever find yourself feeling overwhelmed or frustrated, I encourage you to take a break, relax, and return to the book when you are ready to continue reading. As an experienced screenwriter, I offer practical advice and detailed instruction to help readers gain the skills and confidence needed to write a successful screenplay and navigate the complex entertainment industry. I understand that the world of screenwriting can be daunting, but I believe that with the right tools and insights, anyone can craft compelling stories that capture the attention of audiences and industry professionals alike. Throughout the book, I share my tried and true strategies to help aspiring screenwriters get their foot in the door and provide examples of screenwriting across various genres. I firmly believe that screenplay writing doesn’t have to be complicated, and I offer strategies for making your screenplay viable for production. Whether you’re a first-time screenwriter or looking to refine your skills, my book is an invaluable resource for anyone interested in pursuing a career in screenwriting. I invite you to explore the world of screenwriting and to use this book as your guide on your journey towards success.
A chronicle of the massive transformation in Hollywood since the turn of the century and the huge changes yet to come, drawing on interviews with key players, as well as documents from the 2014 Sony hack
Adriana gets a job sewing for Edith Head at Paramount' s costume department in the early 1940s. Adriana falls in love with a bit player named Rose and the two move in together. Living with a woman goes unnoticed as most people presume they areonly roommates. But as Adriana's career blossoms, society and life start to interfere and Adriana makes decisions that affect three generations of her family.1998: Adriana's granddaughter Laura has left LA on the heels of a failed relationship and a subsequently failed career in film development. She moves in with her grandmother in Baltimore to find some time and space to think. The problem is she always spent time here with her dearest friend and cousin Becca, who died suddenly in a car crash, leaving her 13-year-old daughter,Lizzie.Adriana, in her eighties and wrestling with the past is now suddenly responsible for Laura and Lizzie. In this compelling literary family drama, three lives twine together in the past and the present to take a closer look at how family, wanted or not, makes up who we are.
If you're a gamer, you have probably thought that it might be fun to make games instead of just playing them! While the video game industry is highly competitive, it is also growing. There have never been more opportunities to make video games for a living than right now. It's hard to take advantage of these opportunities, however, if you do not understand the industry: how games are made and what people in the field actually do. Veteran game developer Rob Howard describes how games are made, what the common job types are, and what skills are required to be hired in these positions. This book is an easv-to-read, non-technical overview of how the industry works. Anyone from high school students to professionals in other industries can benefit from its clear, friendly explanations of this large and growing field.
The indie game developer’s complete guide to running a studio. The climate for the games industry has never been hotter, and this is only set to continue as the marketplace for tablets, consoles and phones grow. Seemingly every day there is a story of how a successful app or game has earned thousands of downloads and revenue. As the market size increases, so does the number of people developing and looking to develop their own app or game to publish. The Indie Game Developer Handbook covers every aspect of running a game development studio—from the initial creation of the game through to completion, release and beyond. Accessible and complete guide to many aspects of running a game development studio from funding and development through QA, publishing, marketing, and more. Provides a useful knowledge base and help to support the learning process of running an indie development studio in an honest, approachable and easy to understand way. Case studies, interviews from other studies and industry professionals grant an first-hand look into the world of indie game development
Ezekiel-Amadeus is the eldest of nine children, all raised by a single mother, and tends to show total independence a lot younger than expected. An enigmatic change in his body compared to his fellow teenagers and a past life he cannot remember, he rises to prove himself capable of standing up for those he wishes to protect. Hildegard is an orphan raised by an abusive aunt, who wishes to one day become a singer and actress. But the more she learns about her parents, the more of a target she becomes. But when things get tough, she will do what she can to stand up for herself. Cadence is an incredibly intelligent, yet shy, young woman who has ideas to advance humanity’s understanding of science, all the while a stranger to true affection. And yet, beyond going through school, they encounter more than what most people know. Secrets, such as an underground nation comprised of Neo Nazis, the mysterious society of the Knights of the Peace Equation, the experimental city of Mega, among the fate of the race of Elfs, among other mythological creatures. About the Author About the time he reached middle school, G.B. Chavez began thinking of ideas for a television series he’d wish to someday create. By the time he graduated high school in 2019, he had begun to reinvent the story upon realizing how much of a challenge it would be, but still wished to get a version of the story out. In March of 2021, Chavez began to write Heromaker: A British Story Written By An American, which he plans to eventually be the first installment of an extensive series of books surrounding the main protagonist(s). Chavez has always had a fascination with culture affiliated with the United Kingdom, which has stemmed from watching Peter Pan as a child. This fascination is not only what inspired for this story to take place in the United Kingdom, but has him wishing to one day travel to the European nation.