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Give grappling a well-deserved boost with this gripping gaming supplement. Usable with RPGs from the OSR through 5e.
In this book, Lowery A. Woodall III explores the ways that diverse populations are portrayed, stereotyped, and sometimes villainized in the WWE’s colorful and dramatic programming. Each chapter examines the surprisingly complex and multilayered representation of marginalized populations throughout the modern history of the WWE under the leadership of Vincent K. McMahon. Through weekly shows like Raw and SmackDown, pay-per-view spectaculars like WrestleMania, and a vast library of wrestling-related material on their streaming platform, Woodall argues that the WWE and McMahon have created calculated and carefully curated representations of diversity that are viewed by millions of fans worldwide. What effects do those representations have on the men, women, and children who consume WWE content? How are wrestlers and performers impacted by their on-screen portrayals? This book explores these questions and demonstrates that when representations are inaccurate or problematic, more than just kayfabe is in danger of being broken. Scholars of professional wrestling studies, media studies, and communication studies will find this book of particular interest.
Mix and match your very own RPG monster with this interactive, illustrated flip book creating fully functional creatures by piecing together heads, torsos, and legs so GMs have exciting new beasts to unleash! Is your adventure party tired of the same old boring monsters? Instead of filling your next dungeon with zombies, flip through Düngeonmeister: The Random Monster Generator and create something brand-new. With each page split into three separate sections (head, torso, and legs), this mix-and-match flip book assembles unique creatures with stats to match each of the beast’s body parts. For instance, GMs can create: -A zombie head kobold with spider legs giving you an unstoppable undead monstrosity that will chase your party across walls and ceilings -A monster with a snake head and tentacles for legs making an enemy that’s resistant to piercing damage with a venomous bite -A dragon that’s more than a dragon when you mix in gelatinous body and a giant’s legs, turning your typical fire-breather into an oversized one that’s resistant to bludgeoning and slashing Fully compatible with 5E, this book is perfect for DMs looking for something functional and fun to help them fill out dungeons and encounters with interesting and challenging enemies.
From the author of The Monsters Know What They’re Doing comes a follow-up strategy guide with MOAR! monster tactics for Dungeon Masters playing fifth edition Dungeons & Dragons. Keith Ammann’s first book based on his popular blog, The Monsters Know What They’re Doing, unpacks strategies, tactics, and motivations for creatures found in the Dungeons & Dragons Monster Manual. Now, in MOAR! Monsters Know What They’re Doing, he analyzes the likely combat behaviors of more than 100 new enemies found in Volo’s Guide to Monsters and Mordenkainen’s Tome of Foes. Your campaign will never be the same!
From the creator of the popular blog The Monsters Know What They’re Doing comes a compilation of villainous battle plans for Dungeon Masters. In the course of a Dungeons & Dragons game, a Dungeon Master has to make one decision after another in response to player behavior—and the better the players, the more unpredictable their behavior! It’s easy for even an experienced DM to get bogged down in on-the-spot decision-making or to let combat devolve into a boring slugfest, with enemies running directly at the player characters and biting, bashing, and slashing away. In The Monsters Know What They’re Doing, Keith Ammann lightens the DM’s burden by helping you understand your monsters’ abilities and develop battle plans before your fifth edition D&D game session begins. Just as soldiers don’t whip out their field manuals for the first time when they’re already under fire, a DM shouldn’t wait until the PCs have just encountered a dozen bullywugs to figure out how they advance, fight, and retreat. Easy to read and apply, The Monsters Know What They're Doing is essential reading for every DM.
In the world of martial arts, many things that look amazing are less so in reality; they seem impressive but are impractical at best. In Mastery Mind-Set, author Craig R. E. Krohn delivers a real martial arts methodology that focuses on internal techniques through which truly amazing things are possible. Derived from masters of Okinawa and Japanese arts, Krohn's methods demonstrate how to approach your training in a manner that can help you achieve a higher level of mastery. After a primer on the fundamentals of the mastery mind-set, Krohn delves into the concept of internal power, which helps the practitioner find a sense of body connectedness that allows the absorption of full-power blows without injury. In addition, Mastery Mind-Set shows how internal power can be used to create devastating punches and kicks that can disrupt internal organs and shatter an opponent's defenses. This guide discusses specific techniques and challenges the practitioner to let go of outdated training practices that might be hindering his or her development. It presents mental exercises that can transform an external martial art practice into an internal one. Krohn shows that, with practice and mental conditioning, powerful secrets can be applied to your martial arts and your life to allow you to perform the impossible.
The Olympians appeared a decade ago, living incarnations of the Ancient Greek gods on a mission to bring permanent order and stability to the world. Resistance has proved futile, and now humankind is under the jackboot of divine oppression. Until former London police officer Sam Akehurst receives an invitation too tempting to turn down: the chance to join a small band of guerrilla rebels armed with high-tech weapons and battlesuits. Calling themselves the Titans, they square off against the Olympians and their ferocious mythological monsters in a war of attrition which some will not survive.