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This book contains material for a wide variety of games.
Fully updated to help teachers deal with the new 2016 Grammar Tests, this second edition presents a collection of simple to use, multi-sensory games and activities that will jumpstart pupils’ understanding of grammar in action It includes coverage of the subjunctive and past progressive, selecting which tense is the most definite, identifying when a word is used as a subordinating conjunction/preposition, explaining how a comma can change meaning, and an increased emphasis on the passive. Jumpstart! Grammar will prepare children for any grammar tests on the horizon in an engaging way so that they love playing with words and spinning sentences to make ideas dance. And, of course, they will be able to name the parts if that is what is required. Fun games will focus first on helping children hear the difference various types of grammar can make followed by activities to help them understand what different effects you can create with grammar. Technical terms will only be introduced once the children have established what the various features can do, with a particular focus on those terms that really help children discuss what makes language coherent and effective. This indispensable, practical book celebrates the joys of language and coherent expression; of finding just the right words or phrases to express what you want to say.
Get Going with Grammar: Games for practising grammar Get Going with Grammar has been specially created to encourage students to practise specific grammar points through games. Teacher's Notes are provided for every game. There is a built-in adaptability component to these games: you can use the game provided or play one of the suggested variations. For many of the games, templates have been provided that allow the teacher to make his or her own version. Grammar points covered include: adverbs of frequency comparatives and superlatives conditionals countable and non-countable nouns gerunds and infinitives modals parts of speech passive voice phrases and clauses plurals possessives prepositions present perfect tense pronouns quantifiers suffixes tag questions verb tenses. Key features 25 photocopiable games to motivate and inspire students to improve specific grammar points Teacher's notes for each game, with suggested variations to the game Templates for teachers and students to create their own versions
A selection of more than 50 vocabulary games and activities for classroom use. A selection of more than 50 vocabulary games and activities for classroom use, based on 18 topic-based units. This book enables students to practise key vocabulary in an enjoyable way through a range of fun games and activities.
Lessons on topics such as sentence fragments or parts of speech begin with several examples, and follow them with directed questions that help students arrive at a grammatical principle or rule. Following the questions and a brief discussion, each lesson has a definition, set in a box for emphasis. Lessons also contain boxed hints that aid students in understanding and retaining points of grammar. Exercises are both traditional and innovative, and provide practice as well as increase general knowledge. Students read sentences and pick out various points of grammar, but they also follow sentence patterns, write their own sentences, choose effective modifiers, or combine sentences. In all books, lessons build on each other: the lesson on compound sentences, for example, appears not long after students have learned what constitutes a sentence and right after they have been introduced to the conjunction. Each book also contains a Comprehensive Exercises section that provides review exercises and includes errors for students to correct. Book 3 includes work on dependent clauses, complex and compound-complex sentences, gerunds, participles, and infinitives. Grades 9-10.
Cognitive, affective and drama activities for EFL students This resource book for teachers contains an exciting collection of activities which present and practise vital grammatical content in an original way. Each game is clearly introduced with a summary specifying the area of grammar to be practised, the level it is aimed at, the time required and the material needed. The activity is then presented using a step-by-step approach.
Learn English grammar the way we use the English language: by following the rules by which we use it. In this book, English grammar is taught in small, discrete lessons, concentrating on one aspect of grammar at a time, and supported by worksheets on which students can practice. The course is derived from the structure of sentential logic, and the maxim of Horace, who said, "Whatever you want to teach, be brief." In this course students learn to understand and grammatically structure their sentences by means of a sequential application of the rules of grammar, using the same methods learned in mathematics and logic. In this course, grammar is taught by using it in its everyday and playful sentences, likening the rules of grammar to the rules of a game. A course used by students for almost a decade, the Grammar Game capitalizes on every student's desire to learn and understand what he or she can do to learn a putatively difficult subject. This book is the beginning of a revolution in education where the learning of languages can now be put on an equal plane with the much sought after subjects of mathematics and science in our culture, -and that is where it should be. Also look for The Grammar Game Workbook Answer Key which provides all the answers for all of the worksheets in The Grammar Game, available on line from Lulu Publishing, at www.lulu.com.
This book entitled, “25 Fun Grammar Games to Develop Writing – A Handbook for Teachers”, intends to make children familiar with grammatical structures like parts of speech, articles, affixes, voices and tenses. These grammatical structures forms the basis for writing. When the students get familiar with these concepts at their upper primary stage, their grammatical mistakes can be eliminated to a greater extent. This book is designed by integrating multiple approaches and methods for various kinds of games like Direct method, Lexical approach, Silent way, Multiple intelligence, Task Based Language learning, Content based instruction and co-operative language learning.
Students will love these cool crosswords, codes, mazes, and more that teach punctuation, capitalization, parts of speech, agreement, sentence structure, and all of the fundamentals.