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Although Gothic writing is now seen as significant for an understanding of modernity, it is still largely characterized as a literature of fear and anxiety. Gothic and the Comic Turn argues that, partly through its desire to be taken seriously, Gothic criticism has neglected the comic doppelganger that has always inhabited the Gothic mode and which in certain texts emerges as dominant. Tracing an historical trajectory from the late Romantic period through to the present day, this book examines how varieties of comic parody and appropriation have interrogated the complexities of modern subjectivity.
Although Gothic writing is now seen as significant for an understanding of modernity, it is still largely characterized as a literature of fear and anxiety. Gothic and the Comic Turn argues that, partly through its desire to be taken seriously, Gothic criticism has neglected the comic doppelganger that has always inhabited the Gothic mode and which in certain texts emerges as dominant. Tracing an historical trajectory from the late Romantic period through to the present day, this book examines how varieties of comic parody and appropriation have interrogated the complexities of modern subjectivity.
In his provocative and timely study of posthumanism, Dongshin Yi adopts an imaginary/imaginative approach to exploring the transformative power of the cyborg, a strategy that introduces balance to the current discourses dominated by the practicalities of technoscience and the dictates of anthropocentrism. Proposing the term "cyborgothic" to characterize a new genre that may emerge from gothic literature and science fiction, Yi introduces mothering as an aesthetic and ethical practice that can enable a posthumanist relationship between human and non-human beings. Yi examines the cyborg's literary manifestations in novels, including The Mysteries of Udolpho, Frankenstein, Dracula, Arrowsmith, and He, She and It, alongside philosophical and critical texts such as Edmund Burke's A Philosophical Enquiry into the Origins of Our ideas of the Sublime and Beautiful, Immanuel Kant's Critique of Judgment, John Stuart Mill's Utilitarianism and System of Logic, William James's essays on pragmatism, ethical treaties on otherness and things, feminist writings on motherhood, and recent studies of posthumanism. Arguing humans imagine the cyborg in ways that are seriously limited by fear of the unknown and current understandings of science and technology, Yi identifies in gothic literature a practice of the beautiful that extends the operation of sensibility, heightened by gothic manifestations or situations, to surrounding objects and people so that new feelings flow in and attenuate fear. In science fiction, which demonstrates how society has accommodated science, Yi locates ethical corrections to the anthropocentric trajectory that such accommodation has taken. Thus, A Genealogy of Cyborgothic imagines a new literary genre that helps envision a cyborg-friendly, non-anthropocentric posthuman society. Encoded with gothic literature's aesthetic embrace of fear and science fiction's ethical criticism of anthropocentrism, the cyborgothic retains the prospective nature of these genres and develops mothering as an aesthetico-ethical practice that both humans and cyborgs should perform.
This book explores the connections between comics and Gothic from four different angles: historical, formal, cultural and textual. It identifies structures, styles and themes drawn from literary gothic traditions and discusses their presence in British and American comics today, with particular attention to the DC Vertigo imprint. Part One offers an historical approach to British and American comics and Gothic, summarizing the development of both their creative content and critical models, and discussing censorship, allusion and self-awareness. Part Two brings together some of the gothic narrative strategies of comics and reinterprets critical approaches to the comics medium, arguing for an holistic model based around the symbols of the crypt, the spectre and the archive. Part Three then combines cultural and textual analysis, discussing the communities that have built up around comics and gothic artifacts and concluding with case studies of two of the most famous gothic archetypes in comics: the vampire and the zombie.
Vienna, 1889: Dracula's brides nail him to the bottom of his coffin. Los Angeles, 1974: an aging starlet decides to raise the stakes. Crime scene photographer Quincy Harker is the only man who knows it happened, but will anyone believe him before he gets his own chalk outline? And are Dracula's three brides there to help him...or use him as bait? A pulpy, pulse-pounding graphic novel of California psych-horror from acclaimed creators ALEX DE CAMPI and ERICA HENDERSON.
The Turn of the Screw by Henry James is a classic ghost story that continues to captivate readers over a century after its initial publication. Set in the late 19th century, the novella follows a young governess who is hired to care for two young children, Flora and Miles, at the remote and eerie Bly Manor. As the governess begins her duties, she becomes increasingly convinced that the manor is haunted by the spirits of the previous governess, Miss Jessel, and her lover, Peter Quint, who both died under mysterious circumstances. The story unfolds as the governess tries to protect the children from the malevolent ghosts, while also questioning her own sanity and the motives of the children in their interactions with the spirits. One of the most intriguing aspects of The Turn of the Screw is its unreliable narrator. The story is told through the perspective of the governess, whose mental state and perceptions of events are constantly called into question. This creates a sense of ambiguity and uncertainty, leaving readers to question whether the ghosts are real or just figments of the governess's imagination. James masterfully plays with the theme of perception and reality, leaving readers to draw their own conclusions about the events at Bly Manor. Another striking element of the novella is its use of Gothic elements. The isolated location, the decaying mansion, and the presence of ghosts all contribute to the eerie atmosphere of the story. James also incorporates psychological horror, as the governess's fears and paranoia intensify throughout the story, building tension and suspense. The Turn of the Screw is a prime example of Gothic literature, with its exploration of the dark side of human nature and the blurred lines between the living and the dead. One of the most controversial aspects of the novella is its ambiguous ending. The governess's final confrontation with the ghosts and the fate of the children are left open to interpretation, inviting readers to ponder the true meaning of the story. Some critics argue that the ghosts are a product of the governess's overactive imagination, while others believe that they are real and that the children are in danger. This open-ended conclusion has sparked countless debates and interpretations, making The Turn of the Screw a thought-provoking and enduring piece of literature. In addition to its literary merits, The Turn of the Screw also offers insight into the societal norms and expectations of the time period in which it was written. James explores themes of gender roles and class distinctions through the character of the governess, who is expected to be subservient and obedient to her male employer and to maintain the social hierarchy between herself and the children. The story also touches on the taboo subject of sexual relationships, particularly in regards to the ghosts and their influence on the children. Ultimately, The Turn of the Screw is a haunting and enigmatic work that continues to captivate readers with its complex characters, Gothic atmosphere, and thought-provoking themes. It is a testament to Henry James's mastery of storytelling and his ability to create a sense of unease and suspense that lingers long after the final page. A must-read for anyone interested in Gothic literature, psychological thrillers, or the blurred lines between reality and the supernatural.
The thoroughly expanded and updated New Companion to the Gothic, provides a series of stimulating insights into Gothic writing, its history and genealogy. The addition of 12 new essays and a section on ‘Global Gothic’ reflects the direction Gothic criticism has taken over the last decade. Many of the original essays have been revised to reflect current debates Offers comprehensive coverage of criticism of the Gothic and of the various theoretical approaches it has inspired and spawned Features important and original essays by leading scholars in the field The editor is widely recognized as the founder of modern criticism of the Gothic
The Gothic is a contested and complicated phenomenon, extending over many centuries and across all the arts. In The Edinburgh Companion to the Gothic and the Arts, the range of essays run from medieval architecture and design to contemporary gaming and internet fiction; from classical painting to the modern novel; from ballet and dance to contemporary Goth music. The contributors include many of the best-known critics of the Gothic (e.g., Hogle, Punter, Spooner, Bruhm) as well as newer names such as Kirk and Round. The editor has put all these contributors in touch with each other in the preparation of their essays in order to ensure the maximum benefit to the reader by producing a well-integrated book which will prove much more than a collection of disparate essays, but rather a distinctive contribution to a field.
This book brings together the author's interviews with many prominent figures in fantasy, horror, and science fiction to examine the traditions and extensions of the gothic mode of storytelling over the last 200 years and its contemporary influence on film and media.
This interdisciplinary collection brings together world leaders in Gothic Studies, offering dynamic new readings on popular Gothic cultural productions from the last decade. Topics covered include, but are not limited to: contemporary High Street Goth/ic fashion, Gothic performance and art festivals, Gothic popular fiction from Twilight to Shadow of the Wind, Goth/ic popular music, Goth/ic on TV and film, new trends like Steampunk, well-known icons Batman and Lady Gaga, and theorizations of popular Gothic monsters (from zombies and vampires to werewolves and ghosts) in an age of terror/ism.