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The pocket-sized Golf Rules Quick Reference answers every rules question at a glance thanks to its 170 illustrations. The user-friendly booklet, written in easy-to-understand English, is organized into eight sections, just as a course is laid out, among them “Tee,” “Fairway and Rough”, “Bunker,” “Water Hazard” and “Green.” The practical flip guide is plastic-coated for use on the course. The award-winning bestseller has been published in more than 20 languages. This must-have guide belongs in every golfer’s bag. It conforms to the new 2008-2011 USGA Rules of Golf for both stroke and match play.
With this award winning booklet you will be able to find the answers to practically any questions that may arise on the course during a round of golf. It is plastic coated and in a handy size format. To save even more time, the index is organized into sections such as Tee, Bunker, Water Hazard, Green etc. with an overview on the last page.
The Metric Handbook is the major handbook of planning and design data for architects and architecture students, with over 100,000 copies sold to successive generations of architects and designers. It remains the ideal starting point for any project and belongs in every design office. The seventh edition references the latest regulations and construction standards and includes new chapters on data centres and logistics facilities alongside basic design data for all the major building types. For each building type, the book gives the basic design requirements and all the principal dimensional data, and succinct guidance on how to use the information and what regulations the designer needs to be aware of. As well as buildings, the Metric Handbook deals with broader aspects of design such as materials, acoustics, and lighting, and general design data on human dimensions and space requirements. The Metric Handbook is the unique reference for solving everyday planning problems.
Everyone who plays golf dreams of long drives, below-par scores, and holes-in-one. Unfortunately, not everyone succeeds. But there is an easy way for golfers to knock a dozen strokes off their handicap. No, it doesn’t require new clubs--just new rules, designed for the game mortals actually play: Bad Golf. Here at last, in one compact, illustrated guide, are 62 of the commonly accepted Mulligans, gimmes, waivers, escape clauses, and extenuating circumstances that sensible amateurs have employed for years to level the playing field just a bit with the likes of Arnold, Jack, and Tiger. It’s a must-have for every golf bag!
There's a social aspect to golf that's unique to the sport. It's the only sport where you're building relationships at the same time that you're trying to play your best and win—and maybe close a business deal. While the rules of golf are clearly defined, the etiquette of golf is less codified. Making the wrong move can cause annoyance, errors in play, or even injury—all things your fellow golfers won't forget. Now bestselling etiquette authority and passionate golfer Peter Post explains what seasoned golfers and newcomers need to know to handle every situation with total confidence. Based on Emily Post Institute surveys on golfers' most annoying incidents on the course, Peter addresses: How to deal with the biggest frustration in golf—slow play. What to do if you break the cardinal rule of never being late. When is a "gimme" acceptable? The difference between friendly play and tournament play. Dealing with sandbaggers and other cheats. Do's and don'ts when playing for "a little something." Peter Post's useful tips on the subtleties of the game—such as how and when to offer advice, strategies for speeding up play, and "piniquette"—will help longtime golfers be better companions on the course. New golfers unsure of the unwritten social rules of golf will find all the information they need to avoid embarrassment. Packed with true stories from golfers about best moments and worst behavioral blunders on the course—ranging from the sandbagger who cheated himself out of an eagle to a wardrobe malfunction that gave new meaning to the term "You're out"—this book is for anyone who appreciates the spirit of the game.
A guide to basic golf etiquette covers such topics as attire, playing through, and playing with strangers, in a reference that also takes into account such advances as satellite-based yardage systems and cellular phones.
Provides information on lodging and casinos, restaurants, recreational activities, entertainment and night life, and gambling.
A revised edition of the bestselling Robert's Rules in Plain English, which still stands as the most concise, most-user friendly guide to parliamentary procedure on the market today. If you've ever had to run a meeting according to parliamentary procedures, you know just how difficult it is to keep track of all the rules, much less follow them. Figuring out what to say and how to say it seems an impossible task. Robert's Rules in Plain English, 2nd edition, is the solution to that problem. Not only does it provide you with the essential, basic rules in simple, straightforward English, it also includes summaries, outlines, charts, and sample dialogues so you can see exactly how these rules work in practice. With an extended glossary and new chapters on electronic meetings and internet usage, Robert's Rules in Plain English, 2nd edition, is an authoritative, modern guide to running a meeting successfully and keeping it on track.
Golf as Meaningful Play offers a philosophical introduction to golf as a sporting practice and source of personal meaning. It is intended both for scholars interested in the philosophy of sport, and for intellectually curious golfers who seek a better understanding of the game. This book describes the physical, emotional, mental, and ethical aspects of the game and how they influence golf instruction. It looks at golf as play, game, sport, and spectacle, discusses golf’s heroes, communities, and traditions, and analyzes the role of the virtues in golf, linking them to self-fulfillment, the ultimate good of golf experience. The book concludes with discussions of classic works of golf literary and film art, including Caddyshack, Missing Links, Tin Cup, and Golf in the Kingdom, which celebrate its follies and glories. The fact that golf can serve as a playful laboratory to test oneself is a deep part of the game’s attraction. Golf, if played well, conveys an experience which unites happiness, excellence, and interpersonal flourishing. This book strives to give an account of golf both as it is and as it ought to be—how golfers may improve their games and even themselves, in meaningful play.
The fun and easy way to get a grip on golf Golf For Dummies, 4th Edition, gives you all the latest information on the game, including updated expert advice on everything from improving fundamentals to mastering the game's mental aspects. With advice from professional Gary McCord, this expert guide gives you easy to follow instructions for hitting the ball farther and straighter, and hints on how to shave strokes off your game. Updated instructions on grips, stances, and swings The most current stars and best courses New tips from top players on how to improve your game Details on the latest golf equipment and technology Playing golf is fun-playing better is even more fun. With a little help from Golf For Dummies, 4th Edition, you'll have the time of your life whenever you hit the links.