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Sugimoto and Asirpa finally come face to face with Noppera-bo inside Abashiri prison, but as Asirpa looks into his eyes she realizes he is not her father! In the rush to escape, Anji Toni makes off with Asirpa, leaving Sugimoto and Shiraishi trapped inside, with Hijikata also set to betray them. Making matters worse, they’re all caught between Warden Inudo and his guards, and Lieutenant Tsurumi’s gunboat fleet on the river. With so much serious firepower being deployed, is anyone getting out alive? -- VIZ Media
Sugimoto and company have gone after some twisted individuals in their search for the tattooed skins, but none as perverse as the deranged animal lover Dr. Anehata. Collecting Anehata’s tattoo will provide one more piece of the map to the Ainu gold, but saving the sick madman from himself won’t be easy. As they close in on Abashiri prison, plans begin to form about how to get Asirpa inside to meet her father, but the fortune-teller Inkarmat has more secrets to reveal about the identity of Noppera-bo... -- VIZ Media
A tale of high adventure and survival! In the early twentieth century, Russo-Japanese War veteran Saichi Sugimoto searches the wilderness of Hokkaido for a hoard of hidden gold. With only a cryptic map and a native Ainu girl to help him, Saichi must also deal with every murderous cutthroat, bandit and rogue who knows about the treasure! Asirpa and Sugimoto are back in Hokkaido at last and determined to find the Ainu gold for themselves. Lieutenant Tsurumi and Hijikata are also hot on their trail. While Sugimoto and Shiraishi work on a plan to find a strange tattooed prisoner named Botaro the Pirate, a series of horrific murders in Sapporo draws Hijikata’s attention. Lieutenant Tsurumi sends Tanigaki to kill Sugimoto, but the loyal Matagi has only one true goal—finding Inkarmat!
Sugimoto and Asirpa (and Shiraishi too) have been reunited and head south across Karafuto with the goal of returning to Hokkaido. But after so much time apart and all that has happened, Asirpa’s feelings about the Ainu struggle have changed. Meanwhile, Lieutenant Tsurumi begins trying to decipher the code in the tattooed skins and sends a double agent into Hijikata’s group. But Hijikata is no fool, and engages in a battle of wits with Tsurumi. Regardless of who comes out on top, it is clear that only Asirpa holds the key to finding the Ainu gold. -- VIZ Media
The serial killings in Sapporo turn out to be the work of the infamous Jack the Ripper, who fled to Japan after his murderous spree in London. After tracking him to the Sapporo Brewery, Sugimoto’s and Hijikata’s groups have teamed up to find him before Lieutenant Tsurumi and the 7th Division. Keiji Ueji, another tattooed convict, is also on the scene and may hold the final key to the code leading to the lost Ainu gold. As a skyrocket lights up the night sky, a violent confrontation is about to explode in the brewery! -- VIZ Media
Tetsuzo Nihei, the legendary Bear Killer, is determined to become the hunter who kills Retar, the last remaining Ezo wolf. Asirpa will never allow this, and she and Immortal Sugimoto race to stop his bloodthirsty quest. Meanwhile, in the port city of Otaru, Hijikata, the relentless head of the reborn Shinsengumi, leads a band of death row inmates against Lt. Tsurumi and his 7th Division. In this clash of iron resolve, only the strongest will survive. -- VIZ Media
A tale of high adventure and survival! In the early twentieth century, Russo-Japanese War veteran Saichi Sugimoto searches the wilderness of Hokkaido for a hoard of hidden gold. With only a cryptic map and a native Ainu girl to help him, Saichi must also deal with every murderous cutthroat, bandit and rogue who knows about the treasure! Sugimoto and his friends head for Kushiro in order to escape Lieutenant Tsurumi’s pursuit. Meanwhile, Lieutenant Tsurumi himself leads members of the 7th Division to Otaru following rumors of the tattooed skins. Awaiting them are two of the most desperate and dangerous outlaws of the north—the Lightning Thief and his wife, the wicked Viper Ogin—and they’re both heading straight for Lieutenant Tsurumi!
The search for the tattooed convicts leads Sugimoto, Asirpa, and Shiraishi to the infamous Botaro the Pirate, a man with nearly superhuman swimming abilities. Tracking him down will test Sugimoto’s claim of immortality! Meanwhile, a serial killer stalks the back alleys of Sapporo—but is he another escapee from Abashiri prison, or someone else? The murders attract the attention of Lieutenant Tsurumi and Hijikata, and a deadly confrontation is building—but this time, who is the hunter and who is the hunted? -- VIZ Media
When young adventurer Laios and his company are attacked and soundly thrashed by a dragon deep in a dungeon, the party loses all its money and provisions...and a member! They're eager to go back and save her, but there is just one problem: If they set out with no food or coin to speak of, they're sure to starve on the way! But Laios comes up with a brilliant idea: "Let's eat the monsters!" Slimes, basilisks, and even dragons...none are safe from the appetites of these dungeon-crawling gourmands!
In the early twentieth century, Russo-Japanese War veteran Saichi “Immortal” Sugimoto scratches out a meager existence during the postwar gold rush in the wilderness of Hokkaido. When he stumbles across a map to a fortune in hidden Ainu gold, he sets off on a treacherous quest to find it. But Sugimoto is not the only interested party, and everyone who knows about the gold will kill to possess it! Faced with the harsh conditions of the northern wilderness, ruthless criminals and rogue Japanese soldiers, Sugimoto will need all his skills and luck—and the help of an Ainu girl named Asirpa—to survive. -- VIZ Media