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In this book, teachers will find a comprehensive guide to embracing comics and effectively using them in any multilingual classroom.
Quiet, sensitive Faith starts middle school already worrying about how she will fit in. To her surprise, Amanda, a popular eighth grader, convinces her to join the school soccer team, the Bloodhounds. Having never played soccer in her life, Faith ends up on the C team, a ragtag group that’s way better at drama than at teamwork. Although they are awful at soccer, Faith and her teammates soon form a bond both on and off the soccer field that challenges their notions of loyalty, identity, friendship, and unity. The Breakaways from Cathy G. Johnson is a raw, and beautifully honest graphic novel that looks into the lives of a diverse and defiantly independent group of kids learning to make room for themselves in the world.
Joyce Farmer's memoir chronicles the decline of the author's parents' health, their relationship with one another and with their daughter, and how they cope with the day-to-day emotional fragility of the most taxing time of their lives. Joyce Farmer, best known for co-creating the Tits 'n Clits comics anthology in the 1970s, a feminist response to the rampant misogyny in underground comix, spent 11 years crafting Special Exits, a graphic memoir in the vein of Alison Bechdel's Fun Home or Harvey Pekar, Joyce Brabner, and Frank Stack's Our Cancer Year, about caring for her dying father and stepmother.
"It's fabulous. A triumph." -Stephen King"The most terrifying comic you've ever read." -MTV NewsWhen the Rooks family moves to the remote town of Litchfield, NH to escape a haunting trauma, they're hopeful about starting over. But something evil is waiting for them in the woods just beyond town. Watching from the trees. Ancient...and hungry. Collects WYTCHES #1-6.More praise for WYTCHES:"Dark and brutal, Wytches are like nothing horror fans have ever seen" -USA Today"In Wytches, the Image Comics series Snyder co-created with the superstar art team of Jock and Matt Hollingsworth, the writer isn't just completely reinventing witches--through the story of the Rook family's dealings with the titular monsters, he's diving deep into very real fears about being a parent, and the ugliness that hides in all of us." -Entertainment Weekly"An awesome and at times terrifying tale." -IGN"A great read.... the art is outstanding and certain panels may give you nightmares." -iO9"If you read the first 4 pages of WYTCHES, there's no turning back. Scary as fuck and impossible to put down. Bravo." -Joe Hill, Locke & Key"Monumental." -Bloody Disgusting"Snyder has tackled horror before, but Wytches sets out to be an entirely new level of scary. Aside from the fact that the monsters in the book are terrifying (artist Jock has done an amazing job realizing the creatures), Snyder's vision of witchcraft is as much about the deepest fears parents face as it is about spooky monsters in the woods." -Complex Magazine
A funny graphic-novel series by Aaron Reynolds, New York Times bestselling author of Creepy Carrots! His grandpa invented fire. His dad invented the wheel. How will Caveboy Dave leave his mark? Dave Unga-Bunga has always been more scrawny than brawny. This is a major problem when your village expects you to become a meat-bringer. At age twelve, all young cave-people must stalk through the eerie mushroom forests for a prehistoric beast the village can feast on. But Dave would much rather invent stuff for a better life—like underwear to make loincloths less itchy and cutlery to make eating less filthy. Can Dave save his group by inventing the perfect defense against a bloodthirsty pokeyhorn? Or will he MEET HIS DOOM? First in a new series, More Scrawny Than Brawny delivers irresistible characters, big thrills, and even bigger laughs. "Imagine a prehistoric version of Wimpy Kid meets Captain Underpants." —Boys' Life
The comic book universe is adventurous, mystifying, and filled with heroes, villains, and cosplaying Comic-Con attendees. This book by one of Wired magazine's art directors traverses the graphic world through a collection of pie charts, bar graphs, timelines, scatter plots, and more. Super Graphic offers readers a unique look at the intricate and sometimes contradictory storylines that weave their way through comic books, and shares advice for navigating the pages of some of the most popular, longest-running, and best-loved comics and graphic novels out there. From a colorful breakdown of the DC Comics reader demographic to a witty Venn diagram of superhero comic tropes and a Chris Ware sadness scale, this book charts the most arbitrary and monumental characters, moments, and equipment of the wide world of comics. Plus, this is the fixed format version, which includes high-resolution images.
Suitable for all abilities, from complete beginners to experienced artists. Covers all essential elements of making sequential art, including concept and composition, characters and backgrounds, expressions, emotion, atmosphere and action. This book gives
A beautiful graphic novel fantasy romance that follows two young women who have to go on their own separate adventures to discover the truth about themselves and about each other. Preet is magic. Valissa is not. Everyone in their village has magic in their bones, and Preet is the strongest of them all. Without any power of her own, how can Valissa ever be worthy of Preet’s love? When their home is attacked, Valissa has a chance to prove herself, but that means leaving Preet behind. On her own for the first time, Preet breaks the village’s most sacred laws and is rejected from the only home she’s ever known and sent into a new world. Divided by different paths, insecurities, and distance, will Valissa and Preet be able to find their way back to each other? A beautiful story of two young women who are so focused on proving they're meant to be together that they end up hurting each other in the process. This gorgeous graphic novel is an LGTBQ+ romance about young love and how it can grow into something strong no matter what obstacles get in the way.
This revolutionary guide is not only the first to look at how typography in design creates a call to action, but it also explores type and image as language. Stop, Think, Go, Do is packed with arresting imagery from around the world that influences human behavior. Page after page, you’ll find innovative messages that advocate, advise caution, educate, entertain, express, inform, play, and transform.
#1 New York Times bestselling author and Eisner-nominated cartoonist Tom Hart has written a poignant and instructive guide for all aspiring graphic memoirists detailing the tenets of artistry and story-telling inherent in the medium. Hart examines what makes a graphic memoir great, and shows you how to do it. With two dozen professional examples and a deep-dive into his own story, Hart encourages readers to hone their signature style in the best way to represent their journeys on the page. With clear examples and visual aids, The Art of the Graphic Memoir is emotive, creative, and accessible. Whether you're a comics fan, comic book creator, memoirist, biographer or autobiographer, there’s something inside for everyone.