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The critically acclaimed author of Alien: The Cold Forge takes readers to a rogue colony where terror lurks in the tunnels of an abandoned Weyland-Yutani complex. “Shy” Hunt and the tech team from McAllen Integrations thought it was an easy job—set up environmental systems for the brand new Hasanova Data Solutions colony, built on the abandoned ruins of a complex known as “Charybdis.” There are just two problems: the colony belongs to the Iranian state, so diplomacy is strained at best, and the complex is located above a series of hidden caves. Charybdis has a darker history than any could imagine, and its depths harbor deadly secrets. Until their ship can be refueled, the McAllen team is trapped there. The deeper they dig, the more Shy is convinced there's no one they can believe. When a bizarre ship lands on a nearby island, one of the workers is attacked by a taloned creature, and trust evaporates between the Iranians and Americans. The McAllen integrations crew are imprisoned, accused as spies, but manage to send out a distress signal... to the Colonial Marines.
Encounter the alien, in six science fiction stories from the imagination of Jeffrey A. Carver! Wrestle a shapeshifter in the intragalactic IIMAWL amateur wrestling games. Make love between the stars. Make a last stand against the aliens who’ve destroyed Earth. Duel an interstellar dragon. These and more, with new introductions by the Nebula-nominated author of Eternity’s End and The Chaos Chronicles. These stories originally appeared in anthologies edited by Roger Zelazny, Orson Scott Card, and others, as well as the magazines Galaxy and Galileo. Contents: Shapeshifter Finals Love Rogo What Gods Are These? Life-Tides Alien Persuasion Though All the Mountains Lie Between
Beth Lew-Williams shows how American immigration policies incited violence against Chinese workers, and how that violence provoked new exclusionary policies. Locating the origins of the modern American "alien" in this violent era, she makes clear that the present resurgence of xenophobia builds mightily upon past fears of the "heathen Chinaman."
A large-print edition Choose Your Own Adventure series.
A thought-provoking comedy about being an alien from prize-winning Zanib Mian. Maxx is an alien: a real one - from the planet Zerg. He's on Earth to research these strange things called emotions that humans have (and eat as much chocolate as he can). But some of the humans seem to think Maxx's new human friend Jibreel is an alien too, and Maxx just can't figure it out. Why would coming from another country make you an alien?! This funny science-fiction story is a perfect way to tackle difficult topics like racism and refugees with children. It has hilarious black-and-white illustrations from Sernur Isik throughout, and is ideal for children who are developing as readers. The Bloomsbury Readers series is packed with brilliant books to get children reading independently in Key Stage 2, with book-banded stories by award-winning authors like double Carnegie Medal winner Geraldine McCaughrean and Waterstones Prize winner Patrice Lawrence, covering a wide range of genres and topics. With charming illustrations and online guided reading notes written by the Centre for Literacy in Primary Education (CLPE), this series is ideal for reading both in the classroom and at home. For more information visit www.bloomsburyguidedreading.com. Book Band: Grey Ideal for ages 8+
A comprehensive and definitive volume telling the complete story of how Alien was made, featuring new interviews with Ridley Scott and other production crew, and including many rarely-seen photos and illustrations from the Fox archives. In 1979 a movie legend was born, as Twentieth Century-Fox and director Ridley Scott unleashed Alien - and gave audiences around the world the scare of their lives. To celebrate the movie's fortieth anniversary, author J.W. Rinzler (The Making of Star Wars) tells the whole fascinating story of how Alien evolved from a simple idea in the mind of writer Dan O'Bannon into one of the most memorable sci-fi horror thrillers of all time. With brand new interviews with Ridley Scott and other key members of the original production crew, and featuring many never-before-seen photographs and artworks from the archives, The Making of Alien is the definitive work on this masterpiece of popular cinema.
Daniel has nothing in common with his family or classmates and has only two friends. He feels so alienated that he might as well be an alien. When he learns that his mom has saved a newspaper clipping about a meteor that landed nearby on his birthday, he embraces his alien heritage and launches a mission to return to his home planet. Despite mishaps, mixups, and a crisis at every turn, Daniel and his mission team—friends Eddie and Gordon the geek—energetically pursue their goal. But when Mom and Dad are drawn into danger as a result, Daniel may have to rethink his plan. This is a fast-paced illustrated page-turner with a laugh on every page.
This taut, true thriller dives into a dark world that touches us all, as seen through the brilliant, breakneck career of an extraordinary hacker--a woman known only as Alien. When she arrived at MIT in the 1990s, Alien was quickly drawn to the school's tradition of high-risk physical trespassing: the original "hacking." Within a year, one of her hallmates was dead and two others were arraigned. Alien's adventures were only just beginning. After a stint at the storied, secretive Los Alamos National Laboratory, Alien was recruited by a top cybersecurity firm where she deployed her cache of virtual weapons--and the trespassing and social engineering talents she had developed while "hacking" at MIT. The company tested its clients' security by every means possible--not just coding, but donning disguises and sneaking past guards and secretaries into the C-suite. Alien now runs a boutique hacking outfit that caters to some of the world's biggest and most vulnerable institutions--banks, retailers, government agencies. Her work combines devilish charm, old-school deception, and next generation spycraft. In Breaking and Entering, cybersecurity finally gets the rich, character-driven, fast-paced treatment it deserves.
Technical drawings of all the major ships and vehicles from the Alien movies, presented in incredible detail. Includes iconic spacecraft like the Nostromo, the Sulaco and the Covenant. Alien: The Blueprints is a collection of brand new blueprints of all the major vehicles, ships and technology of the Alien movie universe. Artist Graham Langridge delves deep into the concept art, set designs and photography to recreate full and accurate blueprints of the drop ship, the Sulaco, the Nostromo and many more. Covering all the movies including Prometheus and Alien: Covenant, this is a must-have for any Alien fan.
A designer’s deep dive into seven science fiction films, filled with “gloriously esoteric nerdery [and] observations as witty as they are keen” (Wired). In Typeset in the Future, blogger and designer Dave Addey invites sci-fi movie fans on a journey through seven genre-defining classics, discovering how they create compelling visions of the future through typography and design. The book delves deep into 2001: A Space Odyssey, Star Trek: The Motion Picture, Alien, Blade Runner, Total Recall, WALL·E, and Moon, studying the design tricks and inspirations that make each film transcend mere celluloid and become a believable reality. These studies are illustrated by film stills, concept art, type specimens, and ephemera, plus original interviews with Mike Okuda (Star Trek), Paul Verhoeven (Total Recall), and Ralph Eggleston and Craig Foster (Pixar). Typeset in the Future is an obsessively geeky study of how classic sci-fi movies draw us in to their imagined worlds.