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The thoroughly revised & updated 8th edition of 114 Reasoning & Computer Aptitude Topic-wise Previous Year Solved Papers for IBPS/ SBI Bank PO/ Clerk Prelim & Main Exams (2010 - 23) consists of past solved papers for Prelim and Main Exams of Banks - IBPS PO, IBPS Clerk, SBI PO, SBI Clerk, IBPS RRB PO, IBPS RRB Office Assistant, RBI Assistant and IBPS & SBI Specialist Officer from 2010 to 2024. # The coverage of the papers has been kept RECENT (2010 to 2024) as they actually reflect the changed pattern of the Banking exams. Thus the papers prior to 2010 have not been included in the book. # In all there are 114 Question Papers having 5300+ Questions from 2010 to 2024 which have been divided into 23 Topics with detailed solutions. # Practicing these questions, aspirants will come to know about the pattern and toughness of the questions asked in the bank examinations. # In the end, this book will make the aspirants competent enough to crack the these Entrance Examination with good score. # The strength of the book lies in the originality of its question papers and Errorless Solutions. # The solution of each and every question is provided in detail (step-by-step) so as to provide 100% concept clarity to the students.
The recent shift in labour markets has heightened the demand for alternative work arrangements. Virtual reality (VR) technology plays a significant role in this transition, with remote work as efficient as work performed from an organization's own office space. This book explores the impact of immersive VR technology on the new virtual workspace. Specifically, it examines how VR can enable employees to overcome the distractions associated with working from home, increase their visibility on team projects, build stronger relationships with co-workers, reduce feelings of isolation due to social distancing, and facilitate their engagement in collaborative work processes. It also explores the limitations of two-dimensional, computer-mediated communication tools for flexible working arrangements. It, thus, offers theoretical foundations for future research on office digitalization and subsequent applications of VR technology on office work. It also features the analysis of two dozen problem-centered expert interviews with creators and executives of leading productivity VR tools that enable the remote collaboration between knowledge workers.