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Future engineers need to be competitive in today's expanding global industries. They must have capabilities beyond standard engineering practice. In an attempt to develop students capable of working in a globally distributed design and manufacturing environment, Oregon State University (OSU) and Duale Hochschule Baden-Württemberg Ravensburg (DHBW) have developed a senior capstone design project in which students design, build, test and race two identical Formula SAE race cars as a fully collaborative effort. The main intention of this project was to develop an innovative educational experience for students entering into today's globalized engineering society. In order to accomplish that goal, the project's team management structure had to be developed to allow the project to be sustainable year-to-year and yet highly functional. Data exchange and communication tools were developed to allow students to accomplish their everyday tasks as a member of a distributed design team. Finally global supply chain issues were addressed through the creation and implementation of a custom part information tool allowing parts to be distributed to the two schools. After three years of developing collaboration tools and procedures, students were able to learn and apply practical skills beyond the classroom in an international engineering setting. Ultimately, students participating in this project would become highly desirable engineering graduates through their experience working as a member of an internationally distributed design and manufacturing team. This paper discusses the steps taken to develop the management, data and communication tools necessary for OSU and DHBW to work collaboratively on a Formula SAE racing vehicle. This paper was also intended as an outline for other schools; it conveys the lessons learned and the requirements necessary for universities to collaborate on student engineering projects.
In the full design of a Race Car, there are many important aspects to study and analyze. There is no book in the World that analyzes the design process of a Race Car, step by step, from conception to circuit testing. This book offers this knowledge: to be able to design a competition vehicle, knowing and analyzing all its phases. Ideal for Students in FSAE, Formula Student, Vehicle Companies, Universities Engineering Students, Engineering Professors, Racing Engineering Formation, etc....In the full design of a Race Car, there are many important aspects to study and analyze. There is no book in the World that analyzes the design process of a Race Car, step by step, from conception to circuit testing: Suspension, Tires, Mass transfer, Max speed, Power Train, Post Rig and Aero Post Rig Analysis, Lap Time, Acceleration, Braking, Aerodynamic design, Refrigeration, Dynamic and Static behaviour, Optimization, etc....This book offers this knowledge: to be able to design a competition vehicle, knowing and analyzing all its phases
Designing a carbon fiber chassis for the Global Formula Race car has historically proven to be both time intensive and difficult. The goal of this thesis is to improve the design process for testing Global Formula Racing team's composite chassis sandwich panels. Consideration was taken regarding Formula SAE rules, and GFR's current design methods. New software was tested, and new tools were created for designing composite sandwich panels which greatly reduced both the chassis design time and the chassis mass.
This is an open access book. With the rapid development of society and the continuous progress of computer science and technology, when entering the information age, design has also been integrated into the new media age in time. The application of computer technology in design has broken the limitations of traditional design, achieved a huge breakthrough in the field of design, provided more innovative forms of expression for design, and also achieved subversive changes in design methods. We need to note that design comes from life, and then it is a matter of applying tools and crafting techniques to realize it. For designers, maintaining innovation is still the first and foremost in creation. How to use technology to enable design without relying on technology is still a dilemma. Therefore, it is necessary to create a space for the researchers, practitioners, and enthusiasts in the field of computing and design to gather and discuss this current issue. The International Conference on Computer Technology and Media Convergence Design aims to accommodate this need, as well as to: 1. Advance the academic field by exploring cutting-edge research and applications. 2. Open up new horizons, broaden the horizons of computer technology research and design, 3. Create academic forums to provide opportunities for academic resource sharing and research exchanges. 2022 2nd International Conference on Computer Technology and Media Convergence Design (CTMCD 2022) will be held in Dali, China during May 13-15, 2022. CTMCD2022 invites the researchers, practitioners, and enthusiasts in the field of computing and design to participate and share knowledge. We also accept papers on computer technology and media convergence design.