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Twelve-year-old Elwood McGee never asked to have “ghost-sight,” and it involves a lot more drool-dodging than he expected. Ghosts are the WORST—and they're all over the place in this sharp-witted middle grade debut novel. Did you know that ghosts love coffee? They’re not trying to be scary. They’re just deprived of an appropriate amount of caffeine! They also bump into things by accident, are occasionally nosy, and get a little nervous when they’re seen by the living. Elwood McGee knows these ghost facts because he’s one of those rare people with the gift of ghost-sight. And it turns out ghosts are everywhere! Especially in the small Tennessee town where Elwood and his family had to move following the death of his big brother Noah, which Elwood thinks was his fault. Once Elwood figures out he can see ghosts, he becomes single-mindedly determined to use his powers to see Noah and talk to him once last time. With the help of two girls who live on his street, Elwood embarks on a journey through the surprisingly funny world of ghosts and faces the realities of letting go. At once hilarious and heart wrenching, Adam Rosenbaum makes his middle grade debut with a supernaturalish novel about grief that’s perfect for fans of Gordon Korman and Dan Gutman. A Junior Library Guild Gold Standard Selection
Ghost Rules is a peek behind the corporate curtain that HR does not readily make known.Knowledge workers often ask, "What do I need to do to get ahead?". You may get lucky and find the promotion path is easily trodden. However, as you proceed on your career journey and ascend, this path can become less clear. You will need to make wise choices at forks along your way to stay on course and find higher ground.Ghost Rules distills some of the essences from the secrets of ambitious professionals. It touches on alignment, communication, visibility, and much more. Did you know you need to know who has the votes? There is nuance and situational awareness to every role. Ghost Rules can give you a different perspective. You will need to inject your own judgment and adapt the insights to your current career situation to claim an advantage.
Do you believe in ghosts? Whether you are a believer or a skeptic, the stories of the supernatural in Ghosts Among Us: True Stories of Spirit Encounters will keep you riveted. Macabre and fascinating, Ghosts Among Us offers true-life, haunting accounts of eerie visitations and paranormal experiences along with artistically shot black-and-white photographs of haunted sites. The personal, firsthand reports and chilling, full-length stories are bolstered by sidebars of actual accounts of "Ghosts in the News." Each chapter explores mysterious events-events that the reader will find hard to pass off as mere coincidence. In her quest to uncover explanations for each incident, Leslie Rule extensively researched library archives and interviewed credible witnesses, historians, renowned psychics, and parapsychologists. Throughout Ghosts Among Us, Rule's findings are mesmerizing. She writes about being raised in a haunted house. "To top that," Rule explains, "[my mother] introduced me to a serial killer when I was fourteen." The reader is invited to skip ahead to learn about that chilling episode...but the pages prior to that offer their own gripping, spell-binding encounters.
There's been an accident! Something's wrong! She doesn't know who she is, and doesn't know why she's invisibly floating through the buildings and grounds of a half-remembered boarding school. Then, to her horror, she encounters the ancient evil that four peculiar sisters have unwittingly woken -- and learns she is their only hope against a deadly danger. A ghost, uncertain of her identity, watches the four Melford sisters hatch a plan to get their parents' attention and slowly becomes aware of the danger from a supernatural power unleashed by the girls and their friends from the boys boarding school run by the Melfords.
"I see you You go about your life like nothing ever happened. You think you're safe now that it's done, like a problem that you've solved once and for all. You're wrong. I remember what you did. You might have killed me, but I'm not gone. I stayed behind and I won't go until you've paid." This book includes: * Your first opportunity to play mortals as characters with the Storytelling System * The mystery of the World of Darkness grows with five ghost stories to play around your gaming table * A great prequel to Vampire, Werewolf and Mage chronicles.
Ghosts aren’t meant to stick around forever... Shelly and her grandmother catch ghosts. In their hair. Just like all the women in their family, they can see souls who haven’t transitioned yet; it’s their job to help the ghosts along their journey. When Shelly’s mom dies suddenly, Shelly’s relationship to ghosts—and death—changes. Instead of helping spirits move on, Shelly starts hoarding them. But no matter how many ghost cats, dogs, or people she hides in her room, Shelly can’t ignore the one ghost that’s missing. Why hasn’t her mom’s ghost come home yet? Rooted in a Cree worldview and inspired by stories about the author’s great-grandmother’s life, The Ghost Collector delves into questions of grief and loss, and introduces an exciting new voice in tween fiction that will appeal to fans of Kate DiCamillo’s Louisiana’s Way Home and Patrick Ness’s A Monster Calls.
Research on artificial life is critical to solving various dynamic obstacles individuals face on a daily basis. From electric wheelchairs to navigation, artificial life can play a role in improving both the simple and complex aspects of civilian life. The Handbook of Research on Investigations in Artificial Life Research and Development is a vital scholarly reference source that examines emergent research in handling real-world problems through the application of various computation technologies and techniques. Examining topics such as computational intelligence, multi-agent systems, and fuzzy logic, this publication is a valuable resource for academicians, scientists, researchers, and individuals interested in artificial intelligence developments.
Zany Zombie's gang is leaving him for good! They just can't stand Zany anymore. Now, Zany is living in his big castle. All alone. It appears that "somebody" else wants to live in the castle. Eerie and creepy things start happening, frightening Zany to death! Gruesome Ghost wants to stay in the castle! And he wants Zany out! He wants the castle all to himself! Zany is forced out of his castle, all alone and miserable. Zany needs help. But who will help him? And can he ever return to his own castle?
WITH A BRAND NEW LOOK! ON FEBRUARY 22, 1980, KHORSHED AND RUMI BHAVNAGRI’S WORLD WAS SHATTERED. ONE MONTH LATER, A NEW ONE OPENED. Khorshed and Rumi Bhavnagri lost their sons, Vispi and Ratoo, in a tragic car crash. With both their sons gone, the couple felt they would not survive for long. They had lost all faith in God until a miraculous message from the Spirit World gave them hope and sent them on an incredible journey.
Aspiring to be the fastest sprinter on his elite middle school's track team, gifted runner Ghost finds his goal challenged by a tragic past with a violent father.