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Pikachu is sick. He has too much electricity and he's zapping everything in sight! He cannot go outside and play. He has to stay in and rest. But all of this doesn't stop team rocket from trying to steal pikachu! Can pikachu's new friends help him hide? Or will team rocket finally catch the electric pokeacute.
Pikachu is sick. He has too much electricity and he's zapping everything in sight. He has to stay in and rest. But all of this doesn't stop Team Rocket from trying to steal Pikachu. Full color.
Uh-oh! Jessie and James drank Shuckle juice. The juice makes Pokemon fall in love with them. Can Ash find a cure? Or will Pikachu love Team Rocket forever?
Initially developed in Japan by Nintendo as a computer game, Pokémon swept the globe in the late 1990s. Based on a narrative in which a group of children capture, train, and do battle with over a hundred imaginary creatures, Pokémon quickly diversified into an array of popular products including comic books, a TV show, movies, trading cards, stickers, toys, and clothing. Pokémon eventually became the top grossing children's product of all time. Yet the phenomenon fizzled as quickly as it had ignited. By 2002, the Pokémon craze was mostly over. Pikachu’s Global Adventure describes the spectacular, complex, and unpredictable rise and fall of Pokémon in countries around the world. In analyzing the popularity of Pokémon, this innovative volume addresses core debates about the globalization of popular culture and about children’s consumption of mass-produced culture. Topics explored include the origins of Pokémon in Japan’s valorization of cuteness and traditions of insect collecting and anime; the efforts of Japanese producers and American marketers to localize it for foreign markets by muting its sex, violence, moral ambiguity, and general feeling of Japaneseness; debates about children’s vulnerability versus agency as consumers; and the contentious question of Pokémon’s educational value and place in school. The contributors include teachers as well as scholars from the fields of anthropology, media studies, sociology, and education. Tracking the reception of Pokémon in Japan, the United States, Great Britain, France, and Israel, they emphasize its significance as the first Japanese cultural product to enjoy substantial worldwide success and challenge western dominance in the global production and circulation of cultural goods. Contributors. Anne Allison, Linda-Renée Bloch, Helen Bromley, Gilles Brougere, David Buckingham, Koichi Iwabuchi, Hirofumi Katsuno, Dafna Lemish, Jeffrey Maret, Julian Sefton-Green, Joseph Tobin, Samuel Tobin, Rebekah Willet, Christine Yano
Your favorite Pokémon are waiting to be found within the colorful pages of these activity books! Find your favorite Pokémon in five different full-color activity books! Pick your adventure: will you search for the special Pokémon of Kanto, Johto, or Hoenn? Or will you seek fan favorites like Pikachu or Legendary Pokémon? Each volume of the Pokémon Seek and Find series includes tons of Pokémon-packed seek-and-find illustrations as well as fun facts or creative quizzes about the Pokémon you find. A Seek and Find Adventure! Follow Pikachu on a hectic trek to discover Eevee’s eight Evolutions. Will you be able to find the Pokémon hiding in each scene? Packed with fun quizzes, puzzles, and games, this children’s activity book also includes 70 stickers!
High on a snowy mountain peak, Ash and the gang are searching for a rare Ice Pokm̌on. But when everyone gets caught in a blizzard, who can save them?
Pikachu needs help keeping two Pichus out of trouble, and during his journey he meets new Pokemon pals--Hoppip, Furret, Hitmontop, Wooper, and Magby.
Two adventures of Pikachu and all-star Pokémon, illustrated with scenes from the Pokémon movies.
Pikachu and his friends, Bulbasaur, Squirtle, and Togepi go to an amusement park for Pokemon only, but a group of bullies crashes in and threatens to spoil their fun.
Combining elements can be tricky, which becomes obvious to the little yellow creature. Pikachu is going through a series of short, inconvenient changes. His body is uncertain about his Pokémon type, and within just one morning and one afternoon, he turns from an electric type to a stell type, a dark type, a poison type, and more. Read about the struggles and joys of Pikachu, who sometimes controls his powers and feels powerless at other times. Follow his anecdotes and the funny conversations around him between Ash, Misty, and an annoying flower girl they meet. Don't miss the fun, action-packed, somewhat humorous storytelling in this Pikachu diary series! Keywords: Pokemon Go, Pokemon, Pikachu, Diary of a Pikachu, Pikachu Diary, Pokemon Diary, Pokemon Go Diary, Pokemon Go Story, Pokemon Story, Pokemon Pikachu, Pokemon Ash, Pokemon Jesse, Pokemon James, Pokemon Brock, Pokemon Misty, Pokemon Trainers, Pokemon Training, Pokemon Go Trainers, Pokemon Go Training, Pokemon Characters, Pokemon Go Stories, Pokemon Diaries, Pokemon Go Diaries, Pokemon Go Game, Pokemon Game, Pokemon Elements, Pokemon Go Ebook, Pokemon Ebook