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It is most logical for young coders to learn about Boolean algebra! This interactive book introduces readers to the concept of logic, which lies at the heart of coding. They�ll learn about �if� and �until� clauses, arithmetic functions, and decision-making. Budding coders will engage with these crucial topics through fun puzzles and games, and adorable robot illustrations draw in even readers who are reluctant to learn coding. This completely computer-free look at logic is accessible to all readers, making it a valuable addition to any library.
It is most logical for young coders to learn about Boolean algebra! This interactive book introduces readers to the concept of logic, which lies at the heart of coding. They�ll learn about �if� and �until� clauses, arithmetic functions, and decision-making. Budding coders will engage with these crucial topics through fun puzzles and games, and adorable robot illustrations draw in even readers who are reluctant to learn coding. This completely computer-free look at logic is accessible to all readers, making it a valuable addition to any library.
Ready to learn how to code a game? Get an introduction to programming with this fun and accessible guide. Learn HTML and JavaScript. Design and build five interactive computer games. Create cool graphics. Code simple artificial intelligence. This appealing guide, covering essential coding concepts, offers an ideal introduction to all these activities and more. By following simple step-by-step instructions and completing five exciting missions, aspiring programmers are invited to code well-known games such as tic-tac-toe and table tennis, then customize their projects to test their skills.
Starting Out with Programming Logic and Design, Third Edition, is a language-independent introductory programming book that orients students to programming concepts and logic without assuming any previous programming experience. In the successful, accessible style of Tony Gaddis’ best-selling texts, useful examples and detail-oriented explanations allow students to become comfortable with fundamental concepts and logical thought processes used in programming without the complication of language syntax. Students gain confidence in their program design skills to transition into more comprehensive programming courses. The book is ideal for a programming logic course taught as a precursor to a language-specific introductory programming course, or for the first part of an introductory programming course.
How can I improve my coding skills? This book has a unique approach, specially crafted for non-programmers/beginners. A sure way to become confident programmer is to master the technique of logic building skills. Solve pattern-based problems because it will improve the visualization of logic. After some level of practice, your mind will work like a mini-debugger where you could able to visualize the flow of data. If a problem asked in the interview or anywhere else, then we should able to get the logic correctly in a single chance, instead of guessing logic. This book is specially put in an easy way to be suitable for any age group and to fill the much-needed gap especially for:- Who is unaware of any approach to build programming logic? Who had a hard time learning to write a program? Who are teachers/trainers and looking for a reliable resource to create interest in the subject of programming for their students. Who had some experience in programming and not confident enough? Who carries the false notion that coding is only for super-smart people. Who are looking for a 1st solid move to become a self-taught programmer? Who had some experience in programming with pattern and looking for a STANDARD APPROACH to get the LOGIC RIGHT for any pattern. Who is a victim of discouragement comments, similar like the following? Actually, you aren't interested. You lack patience and determination.? Your IQ is well below average. Programming is not about memorizing programming logic or downloading standard college/university level algorithms by practice in our mind, rather we need to understand the approach to solve a problem. Many novice programmers and many frustrated programmers do ask similar kind of questions which are as follows; How to develop logic building skill? How to learn to code? How to improve program logic? The Right, Approach: So the rule of the thumb is, in order to learn programming language fast and properly, first learn to hack programming logic. So, initially building programming logic skills must be the first and foremost activity rather than concentrating more on the features/APIs of a programming language. This technical manual is totally dedicated to the beginner or intermediate students who are just tired of hitting hard on many places in order to become confident in programming. Additionally, if you are among those who got limited time to learn to program, this is the guide that can serve you well too. Learning with simple picture-based problems or pattern surely helps in improving coding skills. If we apply the wrong logical condition then the non-matching output will be generated. Learning in this way makes learning interesting and force us to put efforts & focused. So, in this way, it helps in logic building. In general, It suits to most of the beginners/non-programmers and programmer with weak coding skills. After mastering the skills from this book, a beginner can confidently solve logical problems like 2-3 years experienced programmer. This is just not a book but a sensible option to learn programming logic from the very minimal. Can you afford to miss the right way to learn programming skills?
It's easier to learn how to program a computer than it has ever been before. Now everyone can learn to write programs for themselves - no previous experience is necessary. Chris Pine takes a thorough, but lighthearted approach that teaches you the fundamentals of computer programming, with a minimum of fuss or bother. Whether you are interested in a new hobby or a new career, this book is your doorway into the world of programming. Computers are everywhere, and being able to program them is more important than it has ever been. But since most books on programming are written for other programmers, it can be hard to break in. At least it used to be. Chris Pine will teach you how to program. You'll learn to use your computer better, to get it to do what you want it to do. Starting with small, simple one-line programs to calculate your age in seconds, you'll see how to write interactive programs, to use APIs to fetch live data from the internet, to rename your photos from your digital camera, and more. You'll learn the same technology used to drive modern dynamic websites and large, professional applications. Whether you are looking for a fun new hobby or are interested in entering the tech world as a professional, this book gives you a solid foundation in programming. Chris teaches the basics, but also shows you how to think like a programmer. You'll learn through tons of examples, and through programming challenges throughout the book. When you finish, you'll know how and where to learn more - you'll be on your way. What You Need: All you need to learn how to program is a computer (Windows, macOS, or Linux) and an internet connection. Chris Pine will lead you through setting set up with the software you will need to start writing programs of your own.
Teach kids as young as 5 years old the basic programming skills necessary to code, including sequencing and loops, without a computer. It's never too early to learn computer coding. My First Coding Book is a playful introduction to offline coding and programming that will give young children a head start. Filled with puzzles, mazes, and games to teach the basic concepts of sequences, algorithms, and debugging, this book will help children develop critical thinking, logic, and other skills to cement lifelong computer literacy, which is extremely valuable and sought-after in today's world. With its unique approach and colorful and creative imagery, My First Coding Book makes learning and fun one and the same and will have children playing their way to programming proficiency. Supporting STEM education initiatives, computer coding teaches kids how to think creatively, work collaboratively, and reason systematically, and is quickly becoming a necessary and sought-after skill. DK's computer coding books are full of fun exercises with step-by-step guidance, making them the perfect introductory tools for building vital skills in computer programming.
"Early in his software developer career, John Sonmez discovered that technical knowledge alone isn't enough to break through to the next income level - developers need "soft skills" like the ability to learn new technologies just in time, communicate clearly with management and consulting clients, negotiate a fair hourly rate, and unite teammates and coworkers in working toward a common goal. Today John helps more than 1.4 million programmers every year to increase their income by developing this unique blend of skills. Who Should Read This Book? Entry-Level Developers - This book will show you how to ensure you have the technical skills your future boss is looking for, create a resume that leaps off a hiring manager's desk, and escape the "no work experience" trap. Mid-Career Developers - You'll see how to find and fill in gaps in your technical knowledge, position yourself as the one team member your boss can't live without, and turn those dreaded annual reviews into chance to make an iron-clad case for your salary bump. Senior Developers - This book will show you how to become a specialist who can command above-market wages, how building a name for yourself can make opportunities come to you, and how to decide whether consulting or entrepreneurship are paths you should pursue. Brand New Developers - In this book you'll discover what it's like to be a professional software developer, how to go from "I know some code" to possessing the skills to work on a development team, how to speed along your learning by avoiding common beginner traps, and how to decide whether you should invest in a programming degree or 'bootcamp.'"--
Gain a deeper understanding of software and learn to be a better programmer with this unique book of challenging code exercises.
The real challenge of programming isn't learning a language's syntax—it's learning to creatively solve problems so you can build something great. In this one-of-a-kind text, author V. Anton Spraul breaks down the ways that programmers solve problems and teaches you what other introductory books often ignore: how to Think Like a Programmer. Each chapter tackles a single programming concept, like classes, pointers, and recursion, and open-ended exercises throughout challenge you to apply your knowledge. You'll also learn how to: –Split problems into discrete components to make them easier to solve –Make the most of code reuse with functions, classes, and libraries –Pick the perfect data structure for a particular job –Master more advanced programming tools like recursion and dynamic memory –Organize your thoughts and develop strategies to tackle particular types of problems Although the book's examples are written in C++, the creative problem-solving concepts they illustrate go beyond any particular language; in fact, they often reach outside the realm of computer science. As the most skillful programmers know, writing great code is a creative art—and the first step in creating your masterpiece is learning to Think Like a Programmer.