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An interactive guide to shapes for 5 to 8 year olds, this bright and bold lift-the-flap activity book helps children understand the properties of 2-D and 3-D shapes. Shapes are an important topic for early learners, and this visually appealing book will make it a lot of fun, too! Geometry Genius features fun geometric characters, like Fox and Lion, and lift-the-flap activities that help kids relate shapes to everyday life. Characters pose key questions, such as "What's special about a sphere?," "What is an equilateral triangle?," and "How many lines of symmetry does a hexagon have?" Children can then lift the flaps and find the answers. An interactive pop-up will also bring learning to life by encouraging kids to spot different shapes within the scene. Geometry Genius helps kids identify and describe 2-D and 3-D shapes, compare and contrast features of regular and irregular shapes, discuss the size and orientation of shapes, understand nets, identify and count lines of symmetry, and more! It gets kids thinking about shapes in their world and not just on the pages of a math book. Quiz questions and fun activities are found sprinkled throughout the book, encouraging kids to lift the flaps and find out more. Learning shapes is a highly visual topic, and this book tackles the subject in a visually appealing, fully interactive, and playful way.
Introduction to vector algebra in the plane; circles and coaxial systems; mappings of the Euclidean plane; similitudes, isometries, Moebius transformations, much more. Includes over 500 exercises.
Classical Euclidean geometry, with all its triangles, circles, and inscribed angles, remains an excellent playground for high-school mathematics students, even if it looks outdated from the professional mathematician's viewpoint. It provides an excellent choice of elegant and natural problems that can be used in a course based on problem solving. The book contains more than 750 (mostly) easy but nontrivial problems in all areas of plane geometry and solutions for most of them, as well as additional problems for self-study (some with hints). Each chapter also provides concise reminders of basic notions used in the chapter, so the book is almost self-contained (although a good textbook and competent teacher are always recommended). More than 450 figures illustrate the problems and their solutions. The book can be used by motivated high-school students, as well as their teachers and parents. After solving the problems in the book the student will have mastered the main notions and methods of plane geometry and, hopefully, will have had fun in the process. In the interest of fostering a greater awareness and appreciation of mathematics and its connections to other disciplines and everyday life, MSRI and the AMS are publishing books in the Mathematical Circles Library series as a service to young people, their parents and teachers, and the mathematics profession. What a joy! Shen's ``Geometry in Problems'' is a gift to the school teaching world. Beautifully organized by content topic, Shen has collated a vast collection of fresh, innovative, and highly classroom-relevant questions, problems, and challenges sure to enliven the minds and clever thinking of all those studying Euclidean geometry for the first time. This book is a spectacular resource for educators and students alike. Users will not only sharpen their mathematical understanding of specific topics but will also sharpen their problem-solving wits and come to truly own the mathematics explored. Also, Math Circle leaders can draw much inspiration for session ideas from the material presented in this book. --James Tanton, Mathematician-at-Large, Mathematical Association of America We learn mathematics best by doing mathematics. The author of this book recognizes this principle. He invites the reader to participate in learning plane geometry through carefully chosen problems, with brief explanations leading to much activity. The problems in the book are sometimes deep and subtle: almost everyone can do some of them, and almost no one can do all. The reader comes away with a view of geometry refreshed by experience. --Mark Saul, Director of Competitions, Mathematical Association of America
Now it's simple to make Algebra and Geometry fun and exciting. Includes background information, extension activities, group learning, school-home connections, and student activities for a variety of teaching units. An easy-to-use teacher resource that makes learning fun!
This book is unique in that it looks at geometry from 4 different viewpoints - Euclid-style axioms, linear algebra, projective geometry, and groups and their invariants Approach makes the subject accessible to readers of all mathematical tastes, from the visual to the algebraic Abundantly supplemented with figures and exercises
Don't Just Learn Geometry...Master It! Brimming with fun and educational games and activities, the MagicalMath series provides everything you need to know to become a masterof mathematics! In each of these books, Lynette Long uses herunique style to help you truly understand mathematical concepts asyou use common objects such as playing cards, dice, coins, andevery mathematician's basic tools: paper and pencil. Inside Groovy Geometry, you'll find all the geometry basics, plusinformation on how to figure out the height of any object from itsshadow, find distances "as the crow flies," estimate the area ofany space, and much more. While you play the Name Game andRectangle Race, you'll learn how to draw, measure, and identifydifferent kinds of angles, triangles, and quadrilaterals. And withfun activities like Bull's Eye and Pizza Party, you'll practiceplotting coordinate points on a graph and measuring the area anddiameter of a circle. Most important, you'll have a great timedoing it! So why wait? Jump right in and find out how easy it is to become amathematics master!
Geometry is brought to life as Euclid explains principles of Geometry to his friends. With jokes and lots of illustrations, discover the beauty of geometry and, before you know it, you too will soon be a friend of Euclid! Shoo Rayner adds humour and simplicity to a tricky subject. A perfect introduction.
In this introduction to polygons, a triangle convinces a shapeshifter to make him a quadrilateral and later a pentagon, but discovers that where angles and sides are concerned, more isn't always better.