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This book intends to focus exclusively on anamorphic experiments in contemporary art and design, leaving an in-depth historical examination of its Baroque season to other studies. Themes, languages and fields of application of anamorphosis in contemporary culture are critically analyzed to make the reader aware of the communicative potentiality of this kind of geometrical technique. The book also has the aim to teach the reader the most appropriate geometric techniques for each of them, in order to achieve the designed illusion. Each typology of anamorphosis is accompanied in this book by contemporary installations, a geometrical explanation by means of 3D models and didactic experiments carried on in collaboration with the students of the Department of Architecture in Naples.
An undergraduate textbook devoted exclusively to relationships between mathematics and art, Viewpoints is ideally suited for math-for-liberal-arts courses and mathematics courses for fine arts majors. The textbook contains a wide variety of classroom-tested activities and problems, a series of essays by contemporary artists written especially for the book, and a plethora of pedagogical and learning opportunities for instructors and students. Viewpoints focuses on two mathematical areas: perspective related to drawing man-made forms and fractal geometry related to drawing natural forms. Investigating facets of the three-dimensional world in order to understand mathematical concepts behind the art, the textbook explores art topics including comic, anamorphic, and classical art, as well as photography, while presenting such mathematical ideas as proportion, ratio, self-similarity, exponents, and logarithms. Straightforward problems and rewarding solutions empower students to make accurate, sophisticated drawings. Personal essays and short biographies by contemporary artists are interspersed between chapters and are accompanied by images of their work. These fine artists--who include mathematicians and scientists--examine how mathematics influences their art. Accessible to students of all levels, Viewpoints encourages experimentation and collaboration, and captures the essence of artistic and mathematical creation and discovery. Classroom-tested activities and problem solving Accessible problems that move beyond regular art school curriculum Multiple solutions of varying difficulty and applicability Appropriate for students of all mathematics and art levels Original and exclusive essays by contemporary artists Forthcoming: Instructor's manual (available only to teachers)
In Picturing Space, Displacing Bodies, Lyle Massey argues that we can only learn how and why certain kinds of spatial representation prevailed over others by carefully considering how Renaissance artists and theorists interpreted perspective. Combining detailed historical studies with broad theoretical and philosophical investigations, this book challenges basic assumptions about the way early modern artists and theorists represented their relationship to the visible world and how they understood these representations. By analyzing technical feats such as anamorphosis (the perspectival distortion of an object to make it viewable only from a certain angle), drawing machines, and printed diagrams, each chapter highlights the moments when perspective theorists failed to unite a singular, ideal viewpoint with the artist&’s or viewer&’s viewpoint or were unsuccessful at conjoining fictive and lived space.Showing how these &“failures&” were subsequently incorporated rather than rejected by perspective theorists, the book presents an important reassessment of the standard view of Renaissance perspective. While many scholars have maintained that perspective rationalized the relationships among optics, space, and painting, Picturing Space, Displacing Bodies asserts instead that Renaissance and early modern theorists often revealed a disjunction between geometrical ideals and practical applications. In some cases, they not only identified but also exploited these discrepancies. This discussion of perspective shows that the painter&’s geometry did not always conform to the explicitly rational, Cartesian formula that so many have assumed, nor did it historically unfold according to a standard account of scientific development.
A commonsense, self-contained introduction to the mathematics and physics of music; essential reading for musicians, music engineers, and anyone interested in the intersection of art and science. “Mathematics can be as effortless as humming a tune, if you know the tune,” writes Gareth Loy. In Musimathics, Loy teaches us the tune, providing a friendly and spirited tour of the mathematics of music—a commonsense, self-contained introduction for the nonspecialist reader. It is designed for musicians who find their art increasingly mediated by technology, and for anyone who is interested in the intersection of art and science. In Volume 1, Loy presents the materials of music (notes, intervals, and scales); the physical properties of music (frequency, amplitude, duration, and timbre); the perception of music and sound (how we hear); and music composition. Calling himself “a composer seduced into mathematics,” Loy provides answers to foundational questions about the mathematics of music accessibly yet rigorously. The examples given are all practical problems in music and audio. Additional material can be found at http://www.musimathics.com.
This book intends to focus exclusively on anamorphic experiments in contemporary art and design, leaving an in-depth historical examination of its Baroque season to other studies. Themes, languages and fields of application of anamorphosis in contemporary culture are critically analyzed to make the reader aware of the communicative potentiality of this kind of geometrical technique. The book also has the aim to teach the reader the most appropriate geometric techniques for each of them, in order to achieve the designed illusion. Each typology of anamorphosis is accompanied in this book by contemporary installations, a geometrical explanation by means of 3D models and didactic experiments carried on in collaboration with the students of the Department of Architecture in Naples.
Asphalt Renaissance is a brilliant account of the rebirth and re-imagining of the art of street painting by top artist Kurt Wenner. He revolutionized this tradition by creating a technique for drawing on pavement in 3-D. This system enables him to craft astounding images that reach out of the ground toward the viewer and appear perilously deep. Wenner has traveled the world over and his incredible art is both a global and an Internet phenomenon.
Digital 3D has become a core feature of the twenty-first-century visual landscape. Yet 3D cinema is a contradictory media form: producing spaces that are highly regimented and exhaustively detailed, it simultaneously relies upon distortions of vision and space that are inherently strange. Spaces Mapped and Monstrous explores the paradoxical nature of 3D cinema to offer a critical analysis of an inescapable part of contemporary culture. Considering 3D’s distinctive visual qualities and its connections to wider digital systems, Nick Jones situates the production and exhibition of 3D cinema within a web of aesthetic, technological, and historical contexts. He examines 3D’s relationship with computer interfaces, virtual reality, and digital networks as well as tracing its lineage to predigital models of visual organization. Jones emphasizes that 3D is not only a technology used in films but also a tool for producing, controlling, and distorting space within systems of surveillance, corporatization, and militarization. The book features detailed analysis of a wide range of films—including Avatar (2009), Goodbye to Language (2014), Love (2015), and Clash of the Titans (2010)—demonstrating that 3D is not merely an augmentation of 2D cinema but that it has its own unique properties. Spaces Mapped and Monstrous brings together media archaeology, digital theory, and textual analysis to provide a new account of the importance of 3D to visual culture today.
This textbook provides a thorough introduction to the differential geometry of parametrized curves and surfaces, along with a wealth of applications to specific architectural elements. Geometric elements in architecture respond to practical, physical and aesthetic needs. Proper understanding of the mathematics underlying the geometry provides control over the construction. This book relates the classical mathematical theory of parametrized curves and surfaces to multiple applications in architecture. The presentation is mathematically complete with numerous figures and animations illustrating the theory, and special attention is given to some of the recent trends in the field. Solved exercises are provided to see the theory in practice. Intended as a textbook for lecture courses, Parametric Geometry of Curves and Surfaces is suitable for mathematically-inclined students in engineering, architecture and related fields, and can also serve as a textbook for traditional differential geometry courses to mathematics students. Researchers interested in the mathematics of architecture or computer-aided design will also value its combination of precise mathematics and architectural examples.
The aim of this book is to examine the geometry of our world and, by blending theory with a variety of every-day examples, to stimulate the imagination of the readers and develop their geometric intuition. It tries to recapture the excitement that surrounded geometry during the Renaissance as the development of perspective drawing gathered pace, or more recently as engineers sought to show that all the world was a machine. The same excitement is here still, as enquiring minds today puzzle over a random-dot stereogram or the interpretation of an image painstakingly transmitted from Jupiter. The book will give a solid foundation for a variety of undergraduate courses, to provide a basis for a geometric component of graduate teacher training, and to provide background for those who work in computer graphics and scene analysis. It begins with a self-contained development of the geometry of extended Euclidean space. This framework is then used to systematically clarify and develop the art of perspective drawing and its converse discipline of scene analysis and to analyze the behavior of bar-and-joint mechanisms and hinged-panel mechanisms. Spherical polyhedra are introduced and scene analysis is applied to drawings of these and associated objects. The book concludes by showing how a natural relaxation of the axioms developed in the early chapters leads to the concept of a matroid and briefly examines some of the attractive properties of these natural structures.