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GeometricModelingandProcessing(GMP)isabiennialinternationalconference on geometric modeling, simulation and computing, which provides researchers and practitioners with a forum for exchanging new ideas, discussing new app- cations, and presenting new solutions. Previous GMP conferences were held in Pittsburgh (2006), Beijing (2004), Tokyo (2002), and Hong Kong (2000). This, the 5th GMP conference, was held in Hangzhou, one of the most beautiful cities in China. GMP 2008 received 113 paper submissions, covering a wide spectrum of - ometric modeling and processing, such as curves and surfaces, digital geometry processing, geometric feature modeling and recognition, geometric constraint solving, geometric optimization, multiresolution modeling, and applications in computer vision, image processing, scienti?c visualization, robotics and reverse engineering. Each paper was reviewed by at least three members of the program committee andexternalreviewers.Basedonthe recommendations ofthe revi- ers, 34 regular papers were selected for oral presentation, and 17 short papers were selected for poster presentation. All selected papers are included in these proceedings. We thank all authors, external reviewers and program committee members for their great e?ort and contributions, which made this conference a success.
From the blackboard to the graphing calculator, the tools developed to teach mathematics in America have a rich history shaped by educational reform, technological innovation, and spirited entrepreneurship. In Tools of American Mathematics Teaching, 1800–2000, Peggy Aldrich Kidwell, Amy Ackerberg-Hastings, and David Lindsay Roberts present the first systematic historical study of the objects used in the American mathematics classroom. They discuss broad tools of presentation and pedagogy (not only blackboards and textbooks, but early twentieth-century standardized tests, teaching machines, and the overhead projector), tools for calculation, and tools for representation and measurement. Engaging and accessible, this volume tells the stories of how specific objects such as protractors, geometric models, slide rules, electronic calculators, and computers came to be used in classrooms, and how some disappeared.
Geometric modelling has been an important and interesting subject for many years from the purely mathematical and computer science viewpoint, and also from the standpoint of engineering and various other applications, such as CAD/CAM, entertainment, animation, and multimedia. This book focuses on the interaction between the theoretical foundation of geometric modelling and practical applications in CAD and related areas. Geometric Modelling: Theoretical and Computational Basis towards Advanced CAD Applications starts with two position papers, discussing basic computational theory and practical system solutions. The well-organized seven review papers give a systematic overview of the current situation and deep insight for future research and development directions towards the reality of shape representation and processing. They discuss various aspects of important issues, such as geometric computation for space search and shape generation, parametric modelling, feature modelling, user interface for geometric modelling, geometric modelling for the Next Generation CAD, and geometric/shape standard. Other papers discuss features and new research directions in geometric modelling, solid modeling, free-form surface modeling, intersection calculation, mesh modeling and reverse engineering. They cover a wide range of geometric modelling issues to show the problem scope and the technological importance. Researchers interested in the current status of geometric modelling research and developments will find this volume to be an essential reference.
This book constitutes the thoroughly refereed post-proceedings of the Japanese Conference on Discrete Computational Geometry, JCDCG 2001, held in Tokyo, Japan in November 2001. The 35 revised papers presented were carefully reviewed and selected. Among the topics covered are polygons and polyhedrons, divissible dissections, convex polygon packings, symmetric subsets, convex decompositions, graph drawing, graph computations, point sets, approximation, Delauny diagrams, triangulations, chromatic numbers, complexity, layer routing, efficient algorithms, and illumination problems.
This book is a result of the lectures and discussions during the conference "Theory and Practice of Geometric Modeling". The event has been organized by the Wilhelm-Schickard-Institut fiir Informatik, Universitat Tiibingen and took place at the Heinrich-Fabri-Institut in Blaubeuren from October 3 to 7, 1988. The conference brought together leading experts from academic and industrial research institutions, CAD system developers and experien ced users to exchange their ideas and to discuss new concepts and future directions in geometric modeling. The main intention has been to bridge the gap between theoretical results, performance of existing CAD systems and the real problems of users. The contents is structured in five parts: A Algorithmic Aspects B Surface Intersection, Blending, Ray Tracing C Geometric Tools D Different Representation Schemes in Solid Modeling E Product Modeling in High Level Specifications The material presented in this book reflects the current state of the art in geometric modeling and should therefore be of interest not only to university and industry researchers, but also to system developers and practitioners who wish to keep up to date on recent advances and new concepts in this rapidly expanding field. The editors express their sincere appreciation to the contributing authors, and to the members of the program committee, W. Boehm, J. Hoschek, A. Massabo, H. Nowacki, M. Pratt, J. Rossignac, T. Sederberg and W. Tiller, for their close cooperation and their time and effort that made the conference and this book a success.
Triangulations, and more precisely meshes, are at the heart of many problems relating to a wide variety of scientific disciplines, and in particular numerical simulations of all kinds of physical phenomena. In numerical simulations, the functional spaces of approximation used to search for solutions are defined from meshes, and in this sense these meshes play a fundamental role. This strong link between the meshes and functional spaces leads us to consider advanced simulation methods in which the meshes are adapted to the behaviors of the underlying physical phenomena. This book presents the basic elements of this meshing vision.
Practical Handbook of Spreadsheet Curves and Geometric Constructions presents a compelling description of how to use commercially available spreadsheets to design and create high-quality graphs of a variety of curves, including classical curves in mathematics. The book contains more than 65 models for the geometric construction of families of curves such as strophoids, pedals, involutes, and others. Models in the book are designed to be interactive so that users can experiment with them to produce eye-catching curves, designs, and patterns. Examples come from calculus, parametric equations, constructions of classical families, and graphs of conformal mappings of a complex variable. The author, a leading authority on spreadsheets, presents innovative techniques for using spreadsheet graphing to generate large families of lines and circles that describe various curves as envelopes of the families. The final chapter of the book discusses the use of commercial spreadsheets to create animation effects. The book is heavily illustrated, with more than 200 graphs and 60 tables. An accompanying 3.5" disk provides 25 selected examples written in Quattro Pro 2.0, Lotus 1-2-3 2.3, and Microsoft Excel 4.0. Designed for both experienced and novice spreadsheet users, Practical Handbook of Spreadsheet Curves and Geometric Constructions will be an invaluable resource for mathematicians, engineers, scientists, and computer scientists. The book will also benefit professional artists and designers interested in learning new techniques for producing mathematical curves using spreadsheet software.
Triangulations, and more precisely meshes, are at the heart of many problems relating to a wide variety of scientific disciplines, and in particular numerical simulations of all kinds of physical phenomena. In numerical simulations, the functional spaces of approximation used to search for solutions are defined from meshes, and in this sense these meshes play a fundamental role. This strong link between meshes and functional spaces leads us to consider advanced simulation methods in which the meshes are adapted to the behaviors of the underlying physical phenomena. This book presents the basic elements of this vision of meshing. These mesh adaptations are generally governed by a posteriori error estimators representing an increase of the error with respect to a size or metric. Independently of this metric of calculation, compliance with a geometry can also be calculated using a so-called geometric metric. The notion of mesh thus finds its meaning in the metric of its elements.