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Presents information about the inventions that have enabled people to see everything from distant stars to tiny cells.
Tin cans were first produced in London in 1813. But they had to be opened with a hammer and chisel, because the can opener wasn't invented until 1855! Check out other amazing engineering innovations, such as a popular soft drink originally sold as a "brain tonic," an 18th-century battery called a voltaic pile, and a design from 1596 for the first flushing toilet. Fact-packed text and fun illustrations reveal clever discoveries that changed the world--and weird ideas that didn't (like Nikola Tesla's earthquake machine or Thomas Edison's giant singing dolls). Learn how wonders of engineering have helped us improve our lives--from growing food to powering machinery.
"From codes and signals to social media, communication inventions advance the ways we interact with one another. Humorous text follows these inventions throughout history, showing how one invention often led to another--or how some inventions didn't turn out so well."--
"From early engines to powerful spacecraft, transportation inventions keep moving society forward. Humorous text follows these inventions throughout history, showing how one invention often led to another--or how some inventions didn't turn out so well"--Provided by publisher.
The Romans made the first important discovery about vision. They found that you could see better by looking through a bowl of water, which made what you were looking at bigger. An English monk used glass to make a shaped magnifying device. Over time, these glass lenses got better, but the biggest problem was how to keep them on your head. Designs went from balancing the glasses on your nose to tying them with a ribbon, holding them with a handle, and then finally using wire arms that hook behind the ears. Little Inventions by Raphaël Fejtö is a series of kid-sized books about objects that children encounter every day with little thought of how, where and when they were invented. In fact, the beginnings of these common objects are fascinating and their true stories are told here in amusing anecdotes and charming illustrations. Each book closes with a memory game, making them useful for early reader groups.
Gorgeous never-before-published photographs and fascinating personal memories celebrate the half-a-century career of Disney Legend Ub Iwerks, a self-taught animator who became the first to animate Mickey and Minnie Mouse and an exceptional draftsman, prolific innovator, and all-around technical genius who directly collaborated with Walt Disney to create some of the most loved moments throughout film and theme parks. Even before the creation of Mickey, Walt established a reputation as a technical leader in Hollywood and frequently relied on the counsel, expertise, ingenuity, and creativity of a kindred spirit, lifelong friend, and fellow virtuoso: Ub Iwerks. Up till now, Ub and his many technical inventions and techniques have been largely unknown by the general public. His illustrious career consisted of dozens of innovative contributions, large and small, to both animated and live-action motion pictures, as well as the fields of optics, film processes, and special effects. He was also the major force behind the design of special cameras, projectors, electronics, and audio for theme park projects, and much more. The high standard set by Walt and Ub continues to inspire artists and technicians within The Walt Disney Company as they explore new avenues of quality entertainment. Here is a one-of-a-kind appreciation to an extraordinary man and an outstanding career, a record of his many inventions and accomplishments, and a tribute from a grateful son to his remarkable father.
The fascinating true story of Gordon Gould's successful thirty-year struggle to assert himself as the rightful inventor of the laser -- and a myth-shattering, behind-the-scenes account of the American patent process.The insight struck Gould with the force of revelation. He sat bolt upright in bed, marveling at its perfection. Soon he was at his desk, writing at the top of a page in his laboratory notebook, "Some rough calculations on the feasibility of a "Laser": Light Amplification by Stimulated Emission of Radiation."So began the invention of the laser in 1957, a machine that changed industry, medicine and science, and much of modern life. Gordon Gould was a graduate student with a checkered past and a yen to invent, but he had a blind spot when it came to patent rights. And when a respected professor with an office next to Gould's electrified the scientific world with his own claims on the laser, Gould was in for the fight of a lifetime.For the next thirty years, Gould battled the U.S. Patent Office and manufacturers to enforce his rights as the laser's inventor. Rebuffed, he was even denied security clearance to work on his own in
Discover the fascinating world of inventions and technology. From the first tools to the latest gadgets, Pocket Genius: Inventions showcases key inventors and inventions that changed the world from air, space, water, and land transportation to everyday objects in the home, medical tools and aids, plus telescopes, roller coasters, satellites, and robots, and a look at future technologies. Redesigned in paperback, DK's best-selling Pocket Genius series is now available in an engaging compact and economical format that is ideal for both browsing and quick reference for use in school and at home. Catalog entries packed with facts provide at-a-glance information, while locator icons offer immediately recognizable references to aid navigation and understanding, and fact files round off the book with fun facts such as record breakers and timelines. Each pocket-size encyclopedia is filled with facts on subjects ranging from animals to history, cars to dogs, and Earth to space and combines a child-friendly layout with engaging photography and bite-size chunks of text that will encourage and inform even the most reluctant readers.
Calling All Tinkerers, Experimenters & Inventors! Unleash Your Creative Powers with Exciting LEGO® Innovations Use science and engineering to transform your bin of LEGO® bricks into amazing, movable toys, machines and gadgets. Bestselling author Sarah Dees is back with an all-new collection of projects featuring ingenious designs and simple scientific principles that real engineers use every day. Make yourself a robot pal whose legs move as he rolls along, or a drummer who really plays the drums. Build a wind-up car complete with a flywheel that’ll send your minifigures zooming. Or challenge your friends to a game of pinball on a LEGO® pinball machine you built from scratch. Each project is cooler than the next! It’s easy and fun to build each of these awesome contraptions and games by following the clear step-by-step instructions and photographs. Think you have a different way to build something? Exercise your inventing muscles and tinker away! You’re in charge of your designs, so experiment and tweak to make your inventions personal to you. No matter what you end up creating, you’ll learn exciting new things about science, impress your family and have a blast along the way. Collect the whole series with Sarah Dees' other bestselling LEGO books: - The Big Book of LEGO Creations with Bricks You Already Have - Awesome LEGO Creations with Bricks You Already Have - Epic LEGO Adventures with Bricks You Already Have - Incredible LEGO Creations From Space with Bricks You Already Have
The definitive history of America’s greatest incubator of innovation and the birthplace of some of the 20th century’s most influential technologies “Filled with colorful characters and inspiring lessons . . . The Idea Factory explores one of the most critical issues of our time: What causes innovation?” —Walter Isaacson, The New York Times Book Review “Compelling . . . Gertner's book offers fascinating evidence for those seeking to understand how a society should best invest its research resources.” —The Wall Street Journal From its beginnings in the 1920s until its demise in the 1980s, Bell Labs-officially, the research and development wing of AT&T-was the biggest, and arguably the best, laboratory for new ideas in the world. From the transistor to the laser, from digital communications to cellular telephony, it's hard to find an aspect of modern life that hasn't been touched by Bell Labs. In The Idea Factory, Jon Gertner traces the origins of some of the twentieth century's most important inventions and delivers a riveting and heretofore untold chapter of American history. At its heart this is a story about the life and work of a small group of brilliant and eccentric men-Mervin Kelly, Bill Shockley, Claude Shannon, John Pierce, and Bill Baker-who spent their careers at Bell Labs. Today, when the drive to invent has become a mantra, Bell Labs offers us a way to enrich our understanding of the challenges and solutions to technological innovation. Here, after all, was where the foundational ideas on the management of innovation were born.