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Genetic and Evolutionary Computation: Medical Applications provides an overview of the range of GEC techniques being applied to medicine and healthcare in a context that is relevant not only for existing GEC practitioners but also those from other disciplines, particularly health professionals. There is rapidly increasing interest in applying evolutionary computation to problems in medicine, but to date no text that introduces evolutionary computation in a medical context. By explaining the basic introductory theory, typical application areas and detailed implementation in one coherent volume, this book will appeal to a wide audience from software developers to medical scientists. Centred around a set of nine case studies on the application of GEC to different areas of medicine, the book offers an overview of applications of GEC to medicine, describes applications in which GEC is used to analyse medical images and data sets, derive advanced models, and suggest diagnoses and treatments, finally providing hints about possible future advancements of genetic and evolutionary computation in medicine. Explores the rapidly growing area of genetic and evolutionary computation in context of its viable and exciting payoffs in the field of medical applications. Explains the underlying theory, typical applications and detailed implementation. Includes general sections about the applications of GEC to medicine and their expected future developments, as well as specific sections on applications of GEC to medical imaging, analysis of medical data sets, advanced modelling, diagnosis and treatment. Features a wide range of tables, illustrations diagrams and photographs.
This book is loaded with examples in which computer scientists and engineers have used evolutionary computation - programs that mimic natural evolution - to solve many real-world problems. They aren’t abstract, mathematically intensive papers, but accounts of solving important problems, including tips from the authors on how to avoid common pitfalls, maximize the effectiveness and efficiency of the search process, and many other practical suggestions.
The set LNCS 2723 and LNCS 2724 constitutes the refereed proceedings of the Genetic and Evolutionaty Computation Conference, GECCO 2003, held in Chicago, IL, USA in July 2003. The 193 revised full papers and 93 poster papers presented were carefully reviewed and selected from a total of 417 submissions. The papers are organized in topical sections on a-life adaptive behavior, agents, and ant colony optimization; artificial immune systems; coevolution; DNA, molecular, and quantum computing; evolvable hardware; evolutionary robotics; evolution strategies and evolutionary programming; evolutionary sheduling routing; genetic algorithms; genetic programming; learning classifier systems; real-world applications; and search based softare engineering.
This book gathers papers presented at the 13th International Conference on Genetic and Evolutionary Computing (ICGEC 2019), which was held in Qingdao, China, from 1st to 3rd, November 2019. Since it was established, in 2006, the ICGEC conference series has been devoted to new approaches with a focus on evolutionary computing. Today, it is a forum for the researchers and professionals in all areas of computational intelligence including evolutionary computing, machine learning, soft computing, data mining, multimedia and signal processing, swarm intelligence and security. The book appeals to policymakers, academics, educators, researchers in pedagogy and learning theory, school teachers, and other professionals in the learning industry, and further and continuing education.
The first complete overview of evolutionary computing, the collective name for a range of problem-solving techniques based on principles of biological evolution, such as natural selection and genetic inheritance. The text is aimed directly at lecturers and graduate and undergraduate students. It is also meant for those who wish to apply evolutionary computing to a particular problem or within a given application area. The book contains quick-reference information on the current state-of-the-art in a wide range of related topics, so it is of interest not just to evolutionary computing specialists but to researchers working in other fields.
A clear and comprehensive introduction to the field of evolutionary computation that takes an integrated approach. Evolutionary computation, the use of evolutionary systems as computational processes for solving complex problems, is a tool used by computer scientists and engineers who want to harness the power of evolution to build useful new artifacts, by biologists interested in developing and testing better models of natural evolutionary systems, and by artificial life scientists for designing and implementing new artificial evolutionary worlds. In this clear and comprehensive introduction to the field, Kenneth De Jong presents an integrated view of the state of the art in evolutionary computation. Although other books have described such particular areas of the field as genetic algorithms, genetic programming, evolution strategies, and evolutionary programming, Evolutionary Computation is noteworthy for considering these systems as specific instances of a more general class of evolutionary algorithms. This useful overview of a fragmented field is suitable for classroom use or as a reference for computer scientists and engineers.
This book constitutes the refereed proceedings of the 22nd International Conference on Applications of Evolutionary Computation, EvoApplications 2019, held in Leipzig, Germany, in April 2019, co-located with the Evo*2019 events EuroGP, EvoCOP and EvoMUSART. The 44 revised full papers presented were carefully reviewed and selected from 66 submissions. They were organized in topical sections named: Engineering and Real World Applications; Games; General; Image and Signal Processing; Life Sciences; Networks and Distributed Systems; Neuroevolution and Data Analytics; Numerical Optimization: Theory, Benchmarks, and Applications; Robotics. --
Evolutionary computation is the study of computational systems which use ideas and get inspiration from natural evolution and adaptation. This book is devoted to the theory and application of evolutionary computation. It is a self-contained volume which covers both introductory material and selected advanced topics. The book can roughly be divided into two major parts: the introductory one and the one on selected advanced topics. Each part consists of several chapters which present an in-depth discussion of selected topics. A strong connection is established between evolutionary algorithms and traditional search algorithms. This connection enables us to incorporate ideas in more established fields into evolutionary algorithms. The book is aimed at a wide range of readers. It does not require previous exposure to the field since introductory material is included. It will be of interest to anyone who is interested in adaptive optimization and learning. People in computer science, artificial intelligence, operations research, and various engineering fields will find it particularly interesting.
This book constitutes the refereed proceedings of the 23rd European Conference on Applications of Evolutionary Computation, EvoApplications 2020, held as part of Evo*2020, in Seville, Spain, in April 2020, co-located with the Evo*2020 events EuroGP, EvoMUSART and EvoCOP. The 44 full papers presented in this book were carefully reviewed and selected from 62 submissions. The papers cover a wide spectrum of topics, ranging from applications of bio-inspired techniques on social networks, evolutionary computation in digital healthcare and personalized medicine, soft-computing applied to games, applications of deep-bioinspired algorithms, parallel and distributed systems, and evolutionary machine learning.​