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This book is a theoretical and completely rigorous analysis of voting in committees that provides mathematical proof of the existence of democratic voting systems, which are immune to the manipulation of preferences of coalitions of voters. The author begins by determining the power distribution among voters that is induced by a voting rule, giving particular consideration to choice by plurality voting and Borda's rule. He then constructs, for all possible committees, well-behaved representative voting procedures which are not distorted by strategic voting, giving complete solutions for certain important classes of committees. The solution to the problem of mass elections is fully characterised.
Political and economic institutions are typically governed by committees that face the challenge to reconcile the preferences of their members. How should decision rules be designed to generate fair and sustainable agreements, for example if committee members represent groups of different sizes? This book uses game-theoretic concepts and models to address the issue of political decision-making processes. In addition to providing a survey on basic game-theoretic tools in the analysis of political decisions, the author looks at specific issues such as two-tiered voting systems or the influence of lobbyists on legislative committees, and shows how the models can be applied to real-world contexts such as the EU decision-making institutions.
Strategy and Politics: An Introduction to Game Theory is designed to introduce students with no background in formal theory to the application of game theory to modeling political processes. This accessible text covers the essential aspects of game theory while keeping the reader constantly in touch with why political science as a whole would benefit from considering this method. Examining the very phenomena that power political machineries—elections, legislative and committee processes, and international conflict, the book attempts to answer fundamental questions about their nature and function in a clear, accessible manner. Included at the end of each chapter is a set of exercises designed to allow students to practice the construction and analysis of political models. Although the text assumes only an elementary-level training in algebra, students who complete a course around this text will be equipped to read nearly all of the professional literature that makes use of game theoretic analysis.
A Positive Political Theory Primer is designed to introduce students to the application of game theory to modeling political processes. This accessible text covers the essential aspects of game theory while keeping the reader constantly in touch with why political science as a whole would benefit from considering this method. Examining the very phenomena that power political machineries-elections, legislative and committee processes, and international conflict, the book attempts to answer fundamental questions about their nature and function in a clear, accessible manner. Included at the end of each chapter is a set of exercises designed to allow students to practice the construction and analysis of political models. Although the text assumes only an elementary-level training in algebra, students who complete a course around this text will be equipped to read nearly all of the professional literature that makes use of game theoretic analysis. Each chapter also contains suggestions for further reading for those students who wish to broaden their learning and expertise.
Duncan Black aims to formulate a pure science of politics by focusing on mathematics of committees and elections.
Electoral promises help to win votes and political candidates, or parties should strategically choose what they can deliver to win an election. Past game-theoretical studies tend to ignore electoral promises and this book sheds illuminating light on the functions and effects of electoral promises on policies or electoral outcomes through game theory models. This book provides a basic framework for game-theoretical analysis of electoral promises. ​ The book also includes cases to illustrate real life applications of these theories. ​
​This Brief uses game-theoretic analysis to debunk the turnout paradox and offers an alternative economic model to elucidate the patterns behind the socioeconomic bias in turnout. The author argues that the turnout paradox—the idea that rational, strategic actors would not vote in an election—is an overstated problem, and that, contrary to widespread belief, game-theoretic models of elections with highly realistic parameters are compatible with high turnout. The author applies the method of stability sets to the study of voting games so as to characterize the behavior of electoral turnout in response to the game’s structural parameters. To illustrate the power and potential of this framework, the author then develops a politico-economic model that generates testable theories about the way in which the modern welfare state and redistribution of wealth can shape the patterns of biased turnout that exist in most democracies. By turning a classic problem of rational choice into a source of new methods of analysis this Brief allows game theory to intervene in relevant conversations about the political economy of electoral participation, creating an opportunity for formal methods to make a welcome contribution to the discipline. As such, this Brief will be of use to scholars and student of political science, economics, political economy, and public policy, especially those who work in the tradition of formal methods.
Social choices, about expenditures on government programs, or about public policy more broadly, or indeed from any conceivable set of alternatives, are determined by politics. This book is a collection of essays that tie together the fields spanned by Jeffrey S. Banks' research on this subject. It examines the strategic aspects of political decision-making, including the choices of voters in committees, the positioning of candidates in electoral campaigns, and the behavior of parties in legislatures. The chapters of this book contribute to the theory of voting with incomplete information, to the literature on Downsian and probabilistic voting models of elections, to the theory of social choice in distributive environments, and to the theory of optimal dynamic decision-making. The essays employ a spectrum of research methods, from game-theoretic analysis, to empirical investigation, to experimental testing.
First published in 1992, A Political Theory Primer is designed as an introductory course for students in the application of game theory to modeling political processes. Examining those very phenomena that power political machineries--elections, legislative and committee processes, and international conflict--the book attempts to answer fundamental questions about their nature and function. Included at the end of each chapter is a set of exercises designed to allow students to practice the construction and analysis of political models. Although the text assumes only training at the basic algebra level, the student who completes a course around this text will be equipped to read nearly all the professional literature that makes use of game-theoretic analysis. Each chapter also contains suggestiosn for further reading for those students who want to broaden their learning and expertise.