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After dealing with Rifts and demons, I thought I’d get a few days off. But I was wrong. Guests avoid The Twilight Hotel like the plague after the teeny-weeny demon invasion. To keep the hotel from financial ruin, management decides to host a Casino Week to get things going again. Sounds great. There’s just one problem. People in our paranormal community turn up dead. Worse, paranormals are acting crazy—like full-moon crazy—and vampires and shifters are taking snacks out of humans. Soon I find myself neck-deep in the crapper once again, and things between none other than the sexy man-beast, Valen, and me are even more perplexing than ever before. He’s shut me out. And I don’t know why. So when a new nemesis stirs things up in New York City, it’s up to me to settle the score. And I’m ready for them. Game of Witches is perfect for fans of urban fantasy, mystery, slow-burn romance, and humor. Get ready for this heart-pounding and laugh-out-loud magical adventure!
Night Witches is a tabletop role-playing game about women at war. As a member of the 588th Night Bomber Regiment, you'll answer the call of your Motherland in her darkest hour. Can you do your duty and strike blow after blow against the Fascists? Can you overcome discrimination and outright sabotage and rise above your sexist comrades? Are there limits to patriotism - or endurance? Play Night Witches and find out!
Little ones can play a guessing game in this Halloween-themed interactive board book with a glittery front cover that puts the treat in trick-or-treat! In this shaped board book, Spooky Witch is thinking of something, and children are asked to guess what it is based on the clues that are provided in the text and illustrations. Each time, readers are presented with several choices—some of which are silly, and only one of which is correct. The next page mentions the correct item and continues the game! Simple, direct text and cheerful illustrations create an immersive package that is sure to delight young readers. And with glitter on the cover, this spooky, sparkly book is the perfect way to celebrate Halloween!
First released in 1975 and revised throughout the 1980s and early 1990s, the Dungeon! boardgame lets you explore a multi-level dungeon in search of treasure guarded by terrible monsters. The deeper into the dungeon you go, the deadlier the monsters and the greater the treasure. The player who returns to the beginning chamber with the most treasure wins!
Residents are croaking… and it’s not the frog. Someone is poisoning the townspeople of Bigfoot Bay, turning the heat on Fernando and me. Between the frog-framing, the demon ex-fiancée, and the mysterious plant who “doesn’t feel like talking,” it’s enough to make a witch run screaming for the hills. And that’s only the beginning of the baneful surprises… ** Witch Bane and The Croaking Game is the third book in the Bigfoot Bay Witches cozy mystery series. More secrets will be revealed. More magic will be uncloaked. ** The Bigfoot Bay Witches cozy mystery series: Witch on Ice – Book 1 Bewitched Brew – Book 2 Witch Bane and The Croaking Game – Book 3 Witch Haunt – Book 4 The Witch is Back - Book 5 The Big Day Brew-HaHa - Book 6
"I know all too well...the beginning of that diary I never wrote-"Ellen, who has been plagued by sickness her whole life, heavily relies on her mother's care and love. When the bond between them decays in a horrific turn of events, Ellen despairs that she'll never get the love she so desperately craves and thinks she's done for-that is, until she crosses paths with a mysterious black cat. The cat offers her powers and a house to live in, which seems to change Ellen's life for the better. But the new witch soon discovers the gruesome secrets within this ever-changing house...
For his twelfth birthday, Joshua Wright gets just the gift he had hoped for: a laptop computer. But his joy fades when he discovers a strange game included on the laptop. Joshua soon finds himself haunted by the game and plagued by visions of witches, vultures, and graveyards. Is his imagination playing tricks on him, or are these horrors real?Read Joshua's story - if you dare - and see whether he and his friends can survive . . . The Witch Game!
Book one of the New York Times bestselling All Souls series, from the author of The Black Bird Oracle. “A wonderfully imaginative grown-up fantasy with all the magic of Harry Potter and Twilight” (People). Look for the hit series “A Discovery of Witches,” now streaming on AMC+, Sundance Now, and Shudder! Deborah Harkness’s sparkling debut, A Discovery of Witches, has brought her into the spotlight and galvanized fans around the world. In this tale of passion and obsession, Diana Bishop, a young scholar and a descendant of witches, discovers a long-lost and enchanted alchemical manuscript, Ashmole 782, deep in Oxford's Bodleian Library. Its reappearance summons a fantastical underworld, which she navigates with her leading man, vampire geneticist Matthew Clairmont. Harkness has created a universe to rival those of Anne Rice, Diana Gabaldon, and Elizabeth Kostova, and she adds a scholar's depth to this riveting tale of magic and suspense. The story continues in book two, Shadow of Night, book three, The Book of Life, and the fourth in the series, Time’s Convert.
An instant New York Times Bestseller! Disney's The Owl House meets Nevermoor, in a brilliant adventure from Claribel A. Ortega! Every year, in the magical town of Ravenskill, Witchlings who participate in the Black Moon Ceremony are placed into covens and come into their powers as full-fledged witches. And twelve-year-old Seven Salazar can't wait to be placed in the most powerful coven with her best friend! But on the night of the ceremony, in front of the entire town, Seven isn't placed in one of the five covens. She's a Spare! Spare covens have fewer witches, are less powerful, and are looked down on by everyone. Even worse, when Seven and the other two Spares perform the magic circle to seal their coven and cement themselves as sisters, it doesn't work! They're stuck as Witchlings—and will lose their magic. Seven invokes her only option: the impossible task. The three Spares will be assigned an impossible task: If they work together and succeed at it, their coven will be sealed and they'll gain their full powers. If they fail... Well, the last coven to make the attempt ended up being turned into toads. Forever. But maybe friendship can be the most powerful magic of all... With action-packed adventure, a coven of quirky witchlings, Claribel A. Ortega's signature humor, and girl-power vibes, you won't be able to put down this middle grade Latine witch story, perfect for fans of Amari and the Night Brothers or Harry Potter.