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«Game of Tag» – a story for fans of fantasy and twisted plots. The action takes place in the middle of the XXI century in the space of reality and the game. The world of Julia Syanovoy is saturated with images of Grand battles, intertwined with the development of action in a scientific Institute. To get into the game against my will – not so bad, you need to get out of it. Dynamic storytelling keeps the reader’s attention throughout the story.
A Setting Designed to be Placed in Any Fantasy Campaign! Formatted as a hex-based adventure location, the Isle contains 330 unique challenges and locations, including over 100 new monsters and dozens of spellcasters with unique abilities. The book contains over 120 full-color illustrations, including every single monster found on the Isle. Compatible with Lamentations of the Flame Princess Weird Fantasy Role-Playing and other traditional fantasy role-playing games. The included PDF version of Isle of the Unknown is fully layered and bookmarked.
Peace and Turmoil is the first installment in an epic fantasy series following heirs from across the land of Abra'am as they try to navigate magic, politics, and fiends.
Award-winning author Adrian Tchaikovsky's Made Things is dark fantasy tale of how the most unlikely characters may become the most heroic. Making friends has never been so important. Welcome to Fountains Parish--a cesspit of trade and crime, where ambition curls up to die and desperation grows on its cobbled streets like mold on week-old bread. Coppelia is a street thief, a trickster, a low-level con artist. But she has something other thieves don't... tiny puppet-like companions: some made of wood, some of metal. They don't entirely trust her, and she doesn't entirely understand them, but their partnership mostly works. After a surprising discovery shakes their world to the core, Coppelia and her friends must re-examine everything they thought they knew about their world, while attempting to save their city from a seemingly impossible new threat. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Making a game can be an intensive process, and if not planned accurately can easily run over budget. The use of procedural generation in game design can help with the intricate and multifarious aspects of game development; thus facilitating cost reduction. This form of development enables games to create their play areas, objects and stories based on a set of rules, rather than relying on the developer to handcraft each element individually. Readers will learn to create randomized maps, weave accidental plotlines, and manage complex systems that are prone to unpredictable behavior. Tanya Short’s and Tarn Adams’ Procedural Generation in Game Design offers a wide collection of chapters from various experts that cover the implementation and enactment of procedural generation in games. Designers from a variety of studios provide concrete examples from their games to illustrate the many facets of this emerging sub-discipline. Key Features: Introduces the differences between static/traditional game design and procedural game design Demonstrates how to solve or avoid common problems with procedural game design in a variety of concrete ways Includes industry leaders’ experiences and lessons from award-winning games World’s finest guide for how to begin thinking about procedural design
Packed with expert advice and timely tips The fun and easy way to guide your American football team to glory in fantasy football Fantasy football can be an addictive hobby. But if you've never played American football before, how do you start? Have no fear! This friendly guide explains the game to you from start to finish -- from scouting and drafting your players to building your coaching skills to planning your strategy. And who knows, perhaps even to tasting victory in your league championship! Understand the basics of the game Pick the league right for you Assemble your dream team in the draft Develop your in-season management skills Know which quick fixes work and what common mistakes to avoid
The next gripping tale of magic, adventure and Norse mythology from the SUNDAY TIMES bestselling author of CHOCOLAT and THE GOSPEL OF LOKI. The squabbling Norse gods and goddesses of Runemarks are back! And there's a feisty new heroine on the scene: Maggie, a girl the same age as Maddy but brought up a world apart - literally, in World's End, the focus of the Order in which Maddy was raised. Now the Order is destroyed, Chaos is filling the vacuum left behind... and is breaching the everyday world. Six hundred miles apart, two girls each bear on their skin a runemark: a symbol of the Old Days when the known Worlds were ruled by the gods from their sky citadel, Asgard. Now Asgard lies in ruins, and the power of the gods has long since been destroyed. Or so everyone thinks. But nothing is lost for ever, and the gods haven't given up yet (nor stopped squabbling!) and they want the power of the runes borne by Maddy and Maggie - these new runes, which carry huge potential, their runelight shining out as a portent to the future. Soon both girls are swept into a maelstrom of cataclysmic events that are to draw them closer and closer to each other, and nearer and nearer to a horrific struggle where each must prove where their loyalty lies . . . Filled with inventive and humorous detail, trickery and treachery, carnage and lunacy, Runelight is the second title - following Runemarks - in a series of gloriously imaginative and dramatic tales about the Norse gods.
There is a sickness in the land. Prophets tell of the fall of empires, the rise of champions. Great beasts stir in vaults beneath the hills, beneath the waves. Armies mass. Gods walk. The world will be torn asunder. Epic fantasy is storytelling at its biggest and best. From the creation myths and quest sagas of ancient times to the mega-popular fantasy novels of today, these are the stories that express our greatest hopes and fears, that create worlds so rich we long to return to them again and again, and that inspire us with their timeless values of courage and friendship in the face of ultimate evil—tales that transport us to the most ancient realms and show us the most noble sacrifices, the most astonishing wonders. Now acclaimed editor John Joseph Adams (Wastelands, The Living Dead) brings you seventeen tales by today’s leading authors of epic fantasy, including George R. R. Martin (A Song of Ice and Fire), Ursula K. Le Guin (Earthsea), Robin Hobb (Realms of Elderlings), Kate Elliott (Crown of Stars), Tad Williams (Of Memory, Sorrow & Thorn), Patrick Rothfuss (The Kingkiller Chronicle), and more. Return again to lands you’ve loved or visit magical new worlds. Victory against the coming darkness is never certain, but one thing’s for sure—your adventure will be epic.
The Storymaster's Tales "Weirding Woods" Cut and Fold Game-Cards 78 beautiful folklore illustrations to use alongside the Gamebook.
Adrienne I'm both terrified and thrilled to be the new artist for the hottest coming soon game in the industry--double entendre intended. The start-up gaming company I work for likes to push boundaries, including adult ratings, no limit on in-game partners, and some moderately graphic depictions of all the different ways to get down and dirty with two or more people. Given that I’m inching my way toward forty and my experience in the bedroom is limited to a couple of less than attentive ex-boyfriends, I'm not sure I can pull off the realistic designs that are expected of me. Two sexy men have got my back... and my front... and every bit of me from head to toe. Because they're going to help me work through the various positions the game is supposed to portray. In front of a camera. For drawing reference, of course. And as long as I remember this is all for purely research purposes, I'll be fine. I can remember that, right? Other Books By Allyson Lindt Valkyrie's Legacy Series (Urban Fantasy) Valkyrie Reborn Valkyrie Hunted Valkyrie Concealed Valkyrie Crowned Three Player Co-op (Ménage Romance) Looking For It Waiting For It Asking For It Running For It Fighting For It Game for Cookies Series (Ménage Romance) Seduction Games Control Games Two Plus One (Ménage Romance) Their Nerd Their Matchmaker 3d20 Series (Ménage Romance) Roll Against Trust Roll Against Regret Roll Against Discovery Roll Against Betrayal Subscribe, Live, Love Series (Ménage Romance) Red Hunted Red Consumed Beauty Claimed Beauty Awakened Ubiquity Series (Urban Fantasy Reverse Harem) Seductive Soul Soul Reaper Soul Betrayer Truth's Harem Series (Urban Fantasy Reverse Harem) Fate's Illusion Innovation's Muse Apathy's Hero Ridden Hard (M/F Contemporary Romance) Hard Flip Hard Pack Riding the Wave Drive Me Wild Love Equation (Contemporary Romance) Rival Charmed by the Geeks Regret Restraint Love Games (M/F Contemporary Romance) His Reputation Her Airman His Cosplayer Love Hack (M/F Contemporary Romance) His Hacker His Infatuation Her Surrender Hacking Wonderland (Suspense) Reagan through the Looking Glass The Hatter and the Hare Painting the Roses Red Reigning Hearts Null Equation (Dystopian Romance) Over Exposed Over Stimulated Over Shared Stand Alone Titles Seeking More (M/F New Adult Romance) Destined for Temptation (Paranormal Romance)